Rémi Verschelde
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d5838a06fa
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Merge pull request #71709 from clayjohn/decals-lights-sorting
Sort decals and lights based on camera origin
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2023-01-20 23:57:55 +01:00 |
Yuri Rubinsky
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f9b5e9da37
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Fix code generation for ProximityRange node in visual shader
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2023-01-20 22:31:37 +03:00 |
clayjohn
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49bebf2bfb
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Sort decals and lights based on camera origin
Also implement sort_offset for decals
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
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2023-01-20 09:58:17 -08:00 |
Yuri Rubinsky
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6f2c0140f0
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Merge pull request #71717 from Chaosus/vs_refactor_texture_get_code
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2023-01-20 13:51:35 +03:00 |
Yuri Rubinsky
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7cbe2b939e
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Some refactoring for visual shader texture functions
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2023-01-20 12:54:20 +03:00 |
Rémi Verschelde
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a83093fa80
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Merge pull request #71692 from HalcyonGarside/viewport-debug-draw-fix
Fix incorrect Viewport Debug Draw effects
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2023-01-20 08:49:21 +01:00 |
Rémi Verschelde
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9fc40123ab
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Merge pull request #71679 from kleonc/draw_polyline_line_strip
`CanvasItem::draw_polyline` Support thin polylines drawn using line strip
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2023-01-20 08:48:56 +01:00 |
Rémi Verschelde
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360b61084a
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Merge pull request #41239 from dalexeev/fix_draw_rect
Fix `CanvasItem.draw_rect` function with `filled = false`
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2023-01-19 22:49:23 +01:00 |
Rémi Verschelde
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fc5fafbb32
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Merge pull request #70602 from Calinou/environment-no-sky-hide-ambient-light-properties
Hide Ambient Light properties in Environment inspector depending on mode
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2023-01-19 21:53:02 +01:00 |
Rémi Verschelde
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d919d77367
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Merge pull request #71418 from TokageItLab/restart-anim-tree
Allow AnimationStateMachine / AnimationNode to restart when transitioning to the same state
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2023-01-19 21:52:35 +01:00 |
Rémi Verschelde
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a202f5104f
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Merge pull request #71264 from TokageItLab/improve-statemachine
Add next/reset function to `AnimationStateMachine`
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2023-01-19 21:52:05 +01:00 |
HalcyonGarside
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ef35c4002c
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Add 'Lighting' to list of Debug Draw viewport options
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2023-01-19 15:23:59 -05:00 |
kleonc
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728c51e362
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CanvasItem::draw_polyline Support thin polylines drawn using line strip
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2023-01-19 21:08:25 +01:00 |
Rémi Verschelde
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65883cc73b
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Merge pull request #71598 from bruvzg/gdscript_bidi_override
Implement BiDi override mode for GDScript source.
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2023-01-19 19:33:18 +01:00 |
Rémi Verschelde
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4ca6a9809d
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Merge pull request #44596 from KoBeWi/🧹🧹🧹
Cleanup unused engine code v2
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2023-01-19 19:32:51 +01:00 |
Rémi Verschelde
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8b92316368
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Merge pull request #71565 from RedworkDE/doc-arraymesh-add-surface
Fix LOD sort order; checks in add_surface; and document all parameters of `ArrayMesh::add_surface_from_arrays`
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2023-01-19 19:32:37 +01:00 |
kobewi
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c0083e431b
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Cleanup unused engine code v2
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2023-01-19 13:02:18 +01:00 |
Life4gal
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d3612e039a
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Fix using Resource objects as keys in the `tres` format
Fixes #57506.
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2023-01-19 12:19:06 +01:00 |
RedworkDE
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be4eb3bbdd
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Fix LOD sort order; checks in add_surface; and document all parameters of `ArrayMesh::add_surface_from_arrays`
Also clarify some related documentation and expose the misssing `ArrayFormat::ARRAY_FLAG_USES_EMPTY_VERTEX_ARRAY`
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2023-01-19 10:30:25 +01:00 |
clayjohn
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faea9f5c10
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Remove SCREEN_TEXTURE, DEPTH_TEXTURE, and NORMAL_ROUGHNESS_TEXTURE
in favour of texture hints
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2023-01-18 19:52:47 -08:00 |
Rémi Verschelde
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acd62443b6
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Merge pull request #71619 from TokageItLab/add-keep-state-to-anim-stop
Add `p_keep_state` to `AnimationPlayer::stop()`
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2023-01-18 22:41:43 +01:00 |
Rémi Verschelde
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2050f59e3a
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Merge pull request #71623 from kleonc/draw_arc_clamp_to_single_circle
`CanvasItem::draw_arc` Clamp angle difference so arc won't overlap itself
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2023-01-18 22:28:24 +01:00 |
Rémi Verschelde
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f40f1e0c90
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Merge pull request #60904 from KoBeWi/👻👻👻
Allow unindent without selection
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2023-01-18 22:27:36 +01:00 |
Rémi Verschelde
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4abbc0c3fb
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Merge pull request #71630 from groud/fix_tilemap_layer_delete_undo
Fixes TileMap undo not restoring tiles
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2023-01-18 22:20:12 +01:00 |
Silc Renew
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e480262c53
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Allow AnimationNodes to restart when transitioning to the same state
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2023-01-19 03:10:59 +09:00 |
Silc Renew
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8bfaf098c7
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Add next/reset function to AnimationStateMachine
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2023-01-19 03:10:45 +09:00 |
bruvzg
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5361ec9f43
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Implement BiDi override mode for GDScript source.
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2023-01-18 19:22:20 +02:00 |
Gilles Roudière
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13e7f1a143
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Fixes TileMap undo not restoring tiles
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2023-01-18 17:43:41 +01:00 |
Rémi Verschelde
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bcaf048f33
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Merge pull request #71379 from KoBeWi/destruction_of_compatibility_function
Remove set_drag_forwarding_compat()
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2023-01-18 17:40:13 +01:00 |
Rémi Verschelde
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da1b78222c
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Merge pull request #71615 from groud/bring_back_get_cells_by_id
Bring back TileMap::get_cells_by_id
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2023-01-18 17:33:14 +01:00 |
Rémi Verschelde
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b143e03597
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Merge pull request #71604 from groud/snappier_tilemap_edit
Avoid recreating TileMap internals when selecting it
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2023-01-18 17:32:16 +01:00 |
Rémi Verschelde
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b7d8224210
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Merge pull request #71587 from maiself/fix-touch-release
Fix crash on touch release
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2023-01-18 17:32:10 +01:00 |
Silc Renew
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d16004f297
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Add p_keep_state to AnimationPlayer::stop()
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2023-01-19 01:05:46 +09:00 |
kobewi
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b427d3585c
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Allow unindent without selection
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2023-01-18 17:05:15 +01:00 |
Gilles Roudière
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68afc0afa5
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Bring back TileMap::get_cells_by_id
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2023-01-18 15:56:31 +01:00 |
kleonc
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43fc483e6c
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CanvasItem::draw_arc Clamp angle difference so arc won't overlap itself
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2023-01-18 15:16:22 +01:00 |
Gilles Roudière
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10849a6d93
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Avoid recreating TileMap internals when selecting it
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2023-01-18 11:28:31 +01:00 |
Mai Lavelle
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a058cedb53
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Fix crash on touch release
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2023-01-17 19:12:55 -05:00 |
Rémi Verschelde
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9ebb3e3107
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Merge pull request #71553 from RandomShaper/no_catastrophic_relayout
Prevent infinite cascade of re-layout after label text reshaping
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2023-01-17 15:00:11 +01:00 |
Pedro J. Estébanez
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ed8c5cd52f
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Prevent infinite cascade of re-layout after label text reshaping
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2023-01-17 13:49:54 +01:00 |
Rémi Verschelde
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63dfdf4f89
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Merge pull request #71529 from clayjohn/IM-oct
Update ImmediateMesh to use octohedral encoded normals
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2023-01-17 10:56:07 +01:00 |
Danil Alexeev
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c046bb8389
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Fix `CanvasItem.draw_rect` function with `filled = false`
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2023-01-17 09:15:47 +03:00 |
Nong Van Tinh
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d6b923ae05
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Fixes incorrect caption for TextureParameterTriplanar
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2023-01-17 12:10:01 +07:00 |
clayjohn
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267db8a504
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Update ImmediateMesh to use octohedral encoded normals
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2023-01-16 14:14:37 -08:00 |
Rémi Verschelde
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ecfd57026e
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Merge pull request #71375 from clayjohn/LightmapGI-crash
Enforce a default minimum lightmap size hint size
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2023-01-16 22:28:36 +01:00 |
Rémi Verschelde
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ae3ca04aba
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Merge pull request #69598 from Sauermann/fix-focus-inverse
Calculate the mouse focus inverse transform only when needed
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2023-01-16 22:11:23 +01:00 |
Rémi Verschelde
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7c00fdcf5d
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Merge pull request #71507 from groud/fix_add_source_source_id
Fix TileDate::add_source accepting invalid ID values
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2023-01-16 12:49:32 +01:00 |
Rémi Verschelde
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47689c7d51
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Merge pull request #71502 from bruvzg/tooltip_clickthrough
Add `WINDOW_FLAG_MOUSE_PASSTHROUGH` flag and enabled it for tooltips.
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2023-01-16 12:48:45 +01:00 |
Rémi Verschelde
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673d9c58fd
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Merge pull request #69851 from dalexeev/fix-scaling-issue
Fix scaling issue in `draw_line` and similar methods
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2023-01-16 12:48:22 +01:00 |
Gilles Roudière
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0dbcf8f735
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Fixes TileDate::add_source accepting invalid ID values
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2023-01-16 12:14:40 +01:00 |