Thaddeus Crews
34fb3f7730
SCons: Generate all scripts natively
2024-05-07 15:30:45 -05:00
Rémi Verschelde
ff018079a1
Merge pull request #84706 from HolonProduction/completion-get-child
...
Fix autocompletion after DOLLAR token
2024-05-07 16:49:13 +02:00
Rémi Verschelde
4db9103c2b
Merge pull request #91650 from akien-mga/codespell
...
Fix various typos with codespell
2024-05-07 13:49:03 +02:00
Rémi Verschelde
82e77eab35
Merge pull request #91529 from bqqbarbhg/ufbx-warnings
...
FBX: Print ufbx load warnings on import
2024-05-07 13:48:56 +02:00
Rémi Verschelde
e8d5bdd95d
Merge pull request #91528 from bqqbarbhg/ufbx-v0.14.0
...
FBX: Update ufbx to v0.14.0
2024-05-07 13:48:52 +02:00
Rémi Verschelde
0404e3a85e
Merge pull request #84148 from KANAjetzt/fix_crash_take_over_path_named_class
...
Fix crash when extending taken-over named class
2024-05-07 13:48:36 +02:00
bqqbarbhg
5cd7ae198d
Update ufbx to v0.14.0
2024-05-07 14:27:21 +03:00
bqqbarbhg
04db5cf063
Print ufbx load warnings on import
2024-05-07 12:43:48 +03:00
Rémi Verschelde
4b070e8031
Fix various typos with codespell
...
Using 2.2.7.dev217+g10c2abcf.
Had to add `colour` to the ignore list as we used it as an alias/keyword for the
documentation of color-related APIs.
Also ignore recommendations to change `thirdparty` to either `third-party` or
`third party`, which are correct but we use the former fairly consistently.
2024-05-07 10:08:42 +02:00
Rémi Verschelde
2576addc28
Merge pull request #91636 from akien-mga/miniupnpc-disable-SET_SOCKET_TIMEOUT
...
miniupnpc: Disable socket timeout on Windows, matching upstream
2024-05-07 09:04:51 +02:00
Rémi Verschelde
e63252b421
Merge pull request #90705 from AThousandShips/foreach_list
...
Reduce and prevent unnecessary random-access to `List`
2024-05-07 09:04:44 +02:00
Kai
f4192aad6f
Fix crash when extending taken-over named class
...
Added error handling in `_prepare_compilation()` to address cases where the `base_type` cannot be found, preventing a crash.
2024-05-07 08:07:11 +02:00
Rémi Verschelde
f695de7c68
miniupnpc: Disable socket timeout on Windows, matching upstream
...
Fixes #88471 .
2024-05-06 23:30:09 +02:00
A Thousand Ships
86de59d60a
[Core] Add `LocalVector::has` for convenience
2024-05-06 18:03:37 +02:00
A Thousand Ships
955d5affa8
Reduce and prevent unnecessary random-access to `List`
...
Random-access access to `List` when iterating is `O(n^2)` (`O(n)` when
accessing a single element)
* Removed subscript operator, in favor of a more explicit `get`
* Added conversion from `Iterator` to `ConstIterator`
* Remade existing operations into other solutions when applicable
2024-05-04 16:08:55 +02:00
Rémi Verschelde
4313524ae3
Merge pull request #91526 from bqqbarbhg/ufbx-bad-skin-fix
...
FBX: Fix handling missing skins using ufbx importer
2024-05-04 11:52:38 +02:00
Rémi Verschelde
9ed8399514
Merge pull request #91509 from akien-mga/dotnet-fix-generating-glue-in-project-folder
...
.NET: Prevent generating mono glue in project folder
2024-05-04 11:52:32 +02:00
Rémi Verschelde
629e91acff
Merge pull request #91479 from Repiteo/dotnet/sln-csproj-attributes
...
C#: Fix attributes for `sln`/`csproj` files
2024-05-04 11:52:29 +02:00
Rémi Verschelde
458106a73e
Merge pull request #91203 from pirey0/stringcomp_fix
...
C#: Fix `StringExtensions.CompareTo` IndexOutOfRangeException
2024-05-04 11:52:25 +02:00
Rémi Verschelde
a2fc5e2d78
Merge pull request #89894 from BastiaanOlij/improve_foveated_rendering
...
Improvements to VRS/Foveated rendering
2024-05-04 11:52:15 +02:00
bqqbarbhg
b9ab0e46e2
Fix handling missing skins using ufbx importer
...
Previously, _asset_parse_skins() would mess with the order of skin indices.
However, the rest of the code expected these to match to ufbx skin indices.
To fix this, retain the original skin indices in FBXState::original_skin_indices.
2024-05-03 20:46:26 +03:00
Thaddeus Crews
64f2e8b64f
Dotnet: Fix attributes for `sln`/`csproj` files
2024-05-03 12:21:51 -05:00
Rémi Verschelde
baec8da3b3
.NET: Prevent generating mono glue in project folder
...
Fixes #83128 .
2024-05-03 14:24:35 +02:00
Rémi Verschelde
03e6fbb010
Merge pull request #85474 from fire/packedvector4array
...
Add `PackedVector4Array` Variant type
2024-05-03 12:25:26 +02:00
Luca Martinelli (laptop)
c02540bd66
fixed StringExtensions.CompareTo IndexOutOfRangeException
...
fixes #91118
marked CompareTo obsolete
dropped CompareTo [-1,1] range
Co-authored-by: Raul Santos <raulsntos@gmail.com>
2024-05-03 10:13:06 +02:00
Bastiaan Olij
9042ddf19f
Improvements to VRS/Foveated rendering
2024-05-03 17:20:30 +10:00
Rémi Verschelde
4d43fe1c96
Merge pull request #91472 from vnen/gdscript-default-static-variables-non-tool
...
GDScript: Initialize static variables with defaults in-editor
2024-05-03 01:21:40 +02:00
Rémi Verschelde
25fe3d4b46
Merge pull request #81639 from MJacred/is_letter
...
Add `is_valid_letter()` to `TextServer`
2024-05-03 01:21:34 +02:00
K. S. Ernest (iFire) Lee
f9b488508c
Add PackedVector4Array Variant type
...
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2024-05-03 00:58:27 +02:00
MJacred
717513a62d
Add is_valid_letter() to TextServer
2024-05-02 21:32:20 +02:00
George Marques
22236380c0
GDScript: Initialize static variables with defaults in-editor
...
When the script is not marked as `@tool` the static constructor is not
called and thus the variables contain `null` by default. But since some
validated operations requires a valid value, this would cause a crash.
This commit solves this by initializing the static variables with a
default value based on their types in the editor, when they are not
marked as `@tool`, so if some `@tool` script access them, they will have
a valid typed value, avoiding the crash.
2024-05-02 15:09:22 -03:00
Rémi Verschelde
7fef538223
Merge pull request #91464 from groud/fix_tilemap_layer_navmesh_baking
...
Fix TileMapLayer navmesh baking
2024-05-02 19:06:06 +02:00
Gilles Roudière
23b9a9f2de
Fix TileMapLayer navmesh baking
2024-05-02 18:06:23 +02:00
Rémi Verschelde
76f642b962
Merge pull request #91412 from dalexeev/gds-fix-non-static-access-in-static-context
...
GDScript: Fix access non-static members in static context
2024-05-02 17:31:39 +02:00
Rémi Verschelde
a7029e4c8a
Merge pull request #91364 from vnen/gdscript-implicit-ready-base-first
...
GDScript: Call implicit ready on base script first
2024-05-02 17:31:32 +02:00
Rémi Verschelde
7a968c619d
Merge pull request #91140 from RadiantUwU/add-mobile-vr-screen-rect
...
Add a new property named `offset_rect` to `MobileVRInterface`
2024-05-02 17:31:28 +02:00
George Marques
99b702ea3d
GDScript: Call implicit ready on base script first
...
It is generally expected that the base class is called before the
inherited clas. This commit implements this behavior for the implicit
ready function (`@onready` annotation) to make it consistent with the
expectations.
2024-05-02 11:25:52 -03:00
Radiant
9be2f7090a
Implement offset_rect property to MobileVRInterface to allow changing screen area.
2024-05-02 16:25:48 +03:00
Rémi Verschelde
28a18cf1b8
Merge pull request #88763 from BlueCube3310/image-is-compressed-static
...
Image: Add static `is_format_compressed` function.
2024-05-02 14:01:18 +02:00
A Thousand Ships
0f5e0d1637
Expose `Vector*` component-wise and scalar `min/max` to scripting
2024-05-02 13:02:40 +02:00
Rémi Verschelde
4eaafc8fa8
Merge pull request #91375 from paulloz/dotnet/prevent-generator-crash-on-exported-unconstructed-generic-arrays
...
C#: Fix generator crash w/ generic arrays
2024-05-02 12:46:42 +02:00
Rémi Verschelde
9122286553
Merge pull request #89426 from BlueCube3310/basisu-mult-of-4
...
BasisUniversal: Fix artifacts on images with resolutions not divisible by 4
2024-05-02 12:46:25 +02:00
Rémi Verschelde
0b6c29f2d2
Merge pull request #89114 from AThousandShips/vec_elem_scalar
...
[Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)`
2024-05-02 12:46:22 +02:00
BlueCube3310
c71490043a
Fix BasisU compression on images with resolutions not divisible by 4.
2024-05-02 12:15:02 +02:00
Bastiaan Olij
527c30c594
Add support for OpenXR hand interaction extension
2024-05-02 19:15:02 +10:00
A Thousand Ships
308dbb8c63
[Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)`
...
Convenience for a number of cases operating on single values
2024-05-02 10:31:13 +02:00
Danil Alexeev
8122a27eac
GDScript: Fix access non-static members in static context
2024-05-01 19:55:40 +03:00
A Thousand Ships
c4e24d2b3b
[GDScript] Correctly report invalid read-only access
2024-05-01 12:28:47 +02:00
Rémi Verschelde
0e0ef3cd69
Merge pull request #91368 from raulsntos/dotnet/must-be-variant-dynamic
...
C#: Ignore late bound methods in MustBeVariantAnalyzer
2024-05-01 09:55:21 +02:00
Rémi Verschelde
731ea17dd4
Merge pull request #91192 from vnen/gdscript-validated-native-static-calls
...
GDScript: Perform validated calls with static methods
2024-05-01 09:55:04 +02:00