Nathan
dfb3386184
Write TextureRect, Label and NinePatchRect
2017-09-16 21:09:43 +02:00
Rémi Verschelde
1679baf833
Merge pull request #11265 from hoelzl/fix-python3-build
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Fix errors in Python 3 build
[ci skip]
2017-09-16 20:12:06 +02:00
Rémi Verschelde
191ff0ecb5
Merge pull request #11255 from n-pigeon/spatial_doc_tweaks
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Spatial, Transform and Transform2D documentation tweaks
[ci skip]
2017-09-16 20:10:18 +02:00
Rémi Verschelde
2d4f6ef0bf
Apply clang-format again to recent changes
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Also add missing copyright headers.
[ci skip]
2017-09-16 19:48:45 +02:00
Rémi Verschelde
27cd90f2b0
Merge pull request #11283 from volzhs/fix-icon_map-error
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Fix !icon_map.has(p_type) error
2017-09-16 19:19:51 +02:00
bncastle
9d9cfc6f61
Implement +,-,/, * and negate operators for Color type.
2017-09-16 13:09:49 -04:00
Rémi Verschelde
f2d88d8131
Merge pull request #11298 from marcelofg55/fix_gdnative_compile
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Fix compile error on gd_native_library_editor.cpp with tools=no
2017-09-16 18:55:42 +02:00
Chris Bradfield
bbed82de29
[DOCS] Update TextureProgress class ref
2017-09-16 09:45:41 -07:00
Juan Linietsky
82f9836a1c
forgot to set proper default values for new camera interpolation
2017-09-16 12:14:12 -03:00
Juan Linietsky
844c5e12e6
Fixed to InputDefault, button mask was wrong. Fixes to editor camera interpolation.
2017-09-16 12:12:41 -03:00
Paulb23
afb1dd1e4c
Fixed quick open not showing enties with no search text, issue 11277
2017-09-16 13:14:22 +00:00
Ignacio Etcheverry
61e9623ced
Merge pull request #11319 from neikeq/docdata-enum-proxy
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DocData: Fix enums for proxy classes
2017-09-16 12:54:53 +02:00
Ignacio Etcheverry
9c71b7b91f
Merge pull request #11316 from neikeq/aaaaah
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Adds _OS::PowerState enum
2017-09-16 12:51:04 +02:00
Ignacio Etcheverry
7e2c337162
DocData: Fix enums for proxy classes
2017-09-16 12:50:07 +02:00
Bojidar Marinov
ca72a4806f
Make doc_status output a bit more markdown-friendly, hide some prints
2017-09-16 13:47:44 +03:00
Ignacio Etcheverry
f1f8fd1b68
Adds _OS::PowerState enum
2017-09-16 12:28:23 +02:00
Marcelo Fernandez
a2837360d0
Fix possible crash with ctrl-u on script editor
2017-09-16 04:20:20 -03:00
Roger Smith
cbe7e9e309
Rewrite the AcceptDialog class
2017-09-16 14:56:04 +12:00
Matthias Hoelzl
f3745a23be
Fix errors in Python 3 build
2017-09-16 04:18:14 +02:00
Rémi Verschelde
62cb43bb8d
doc: Sync classref with current source
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[ci skip]
2017-09-16 01:46:29 +02:00
Rémi Verschelde
a74cc22591
Merge pull request #11300 from djrm/pr_update_doc_status
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Update doc status generator.
2017-09-16 00:25:53 +02:00
Thomas Herzog
57926f8091
Merge pull request #11307 from godotengine/revert-11078-fix-10717
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Revert "Don't allow division by false (zero)"
2017-09-15 23:39:26 +02:00
Thomas Herzog
111dae950d
Revert "Don't allow division by false (zero)"
2017-09-15 23:39:09 +02:00
Daniel J. Ramirez
ba11dc3f48
Added adaptive text editor theme, this includes the shader editor
2017-09-15 16:08:22 -05:00
Hein-Pieter van Braam
79c7e21847
Merge pull request #11078 from hpvb/fix-10717
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Don't allow division by false (zero)
2017-09-15 22:21:15 +02:00
Hein-Pieter van Braam
4f16baca43
Don't allow division by false (zero)
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This fixes #10717
2017-09-15 22:02:22 +02:00
volzhs
8d1792a294
Make clickable properly in editor help
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fixes #3671
2017-09-16 02:14:45 +09:00
Daniel J. Ramirez
e23454d5c3
Update doc status generator.
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[ciskip]
2017-09-15 12:12:22 -05:00
Juan Linietsky
25f742cc3d
Added type on export file callback, and initial export function.
2017-09-15 13:45:03 -03:00
Marcelo Fernandez
12a7f15bdc
Fix compile error on gd_native_library_editor.cpp with tools=no
2017-09-15 13:29:29 -03:00
karroffel
308d20aba5
added JSON singleton
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There was no way to access JSON functionality in scripting languages
apart from GDScript because the JSON class wasn't exposed to ClassDB.
2017-09-15 15:40:27 +02:00
Andreas Haas
6b729726e0
Merge pull request #11280 from BastiaanOlij/fix_arvr_joyid
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joyid is set to -1, not 0 when no joystick entity has been created
2017-09-15 10:33:48 +02:00
Przemysław Gołąb (n-pigeon)
c32d857480
Spatial, Transform and Transform2D documentation tweaks
2017-09-15 09:16:30 +02:00
Thomas Herzog
7dffed485b
Merge pull request #11230 from maxim-sheronov/fix_enum_bindings
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Fix enums bindings
2017-09-15 08:43:35 +02:00
sersoong
433da3ef23
fix editor/property_editor.cpp missing TTR
2017-09-15 10:36:48 +08:00
volzhs
f1176e2a93
Fix !icon_map.has(p_type) error
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"ResizedFolder" "ResizedFile" icons are removed from 15904d6
2017-09-15 10:53:49 +09:00
BastiaanOlij
c46b8f444a
joyid is set to -1, not 0 when no joystick entity has been created
2017-09-15 09:53:59 +10:00
toger5
10c400c456
Added border for tabs + container.
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- moved tabConetent position to be more reasonable.
- fixed drawing order to allow those kind of styles.
2017-09-15 00:50:34 +02:00
Juan Linietsky
d3c1f2a7f6
Re-Added export plugins with a more interesting API, as well as the ability to do path remapping.
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Also added ability to tell the exporter that a shared object needs to be bundled in the build.
2017-09-14 19:41:14 -03:00
Andreas Haas
9488f06e4a
X11: Fix gamepads not being added whith udev.
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Seems like this property isn't present on some gamepads...
Fixes #10958
2017-09-14 22:50:40 +02:00
Thomas Herzog
5636ac526e
Merge pull request #11237 from endragor/gdnative-variant-ref
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Construct Variants from Reference properly in GDNative
2017-09-14 21:21:50 +02:00
Juan Linietsky
35ed1eef2a
Added a menu to enable/disabled GDNative singletons in project settings
2017-09-14 15:02:51 -03:00
Wilson E. Alvarez
072e379ffe
Renamed function arguments to keep them consistent between declaration and implementation
2017-09-14 13:49:15 -04:00
Wilson E. Alvarez
0f4643a4f6
Moved class_name and return_val to initializer list
2017-09-14 12:54:37 -04:00
toger5
202e4c8836
also loop for classes if there is no coustom theme fixes #11250
2017-09-14 18:15:39 +02:00
poke1024
d9b68c5f5d
adds display of old bounding box as suggested by Zephilinox in issue #10936
2017-09-14 17:46:24 +02:00
Andreas Haas
57516a4473
Merge pull request #11268 from ISylvox/fix-typo
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Fixes typo : from 'my' to 'may'
2017-09-14 16:38:46 +02:00
Indah Sylvia
3aa7ea3bfc
Fixed typo in editor_node.cpp: 'my' to 'may'
2017-09-14 21:30:16 +07:00
Juan Linietsky
7e3c5043c1
Warn the user that changes to resources will be lost when editing imported or instanced resources from scenes.
2017-09-14 10:39:47 -03:00
Ruslan Mustakov
f08bc0df7c
Construct Variants from Reference properly in GDNative
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Previously godot_variant_new_object constructed Variant without
accounting for the fact that the Object can be a Reference, so refcount
was not increased and References were destructed prematurely.
Also, Reference::init_ref did not propagate refcount increment to the
script instance, which led to desync of refcount info on the script
side and Godot side.
2017-09-14 19:40:36 +07:00