Commit Graph

234 Commits

Author SHA1 Message Date
Raul Santos a367378f9e Rename Vector parameters to be consistent
Renames parameters that were named differently across different
scripting languages or their documentation to use the same name
everywhere.
2021-12-01 21:14:46 +01:00
Lightning_A e078f970db Rename `remove()` to `remove_at()` when removing by index 2021-11-23 18:58:57 -07:00
Yuri Roubinsky a74acca858 Expose `randfn` to global scope 2021-11-17 14:29:19 +03:00
Hugo Locurcio 8fb7e622a6
Rename built-in `SGN()` macro to `SIGN()`
This matches the name of the GDScript function (except it's uppercase
here).
2021-11-16 20:40:49 +01:00
Aaron Franke 3c0fdcc8ac
Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
Rémi Verschelde 1aa3c8419b
Merge pull request #54869 from akien-mga/string-remove-erase 2021-11-11 13:00:21 +01:00
Rémi Verschelde e2e9b08cc7
Color: Bind `from_hsv` as static method 2021-11-11 11:50:02 +01:00
Rémi Verschelde 2beaae4b6f
String: Remove `erase` method, bindings can't mutate String 2021-11-11 11:23:32 +01:00
Rémi Verschelde 06a33e590f
Merge pull request #53819 from TokageItLab/re-implement-ping-pong
Reimplement ping-pong animation and reverse playback
2021-11-09 22:11:04 +01:00
Rémi Verschelde 63559f2c80
Merge pull request #54186 from miraz12/fix-packedByteArray-memcpy-crash 2021-11-08 13:33:07 +01:00
Brian Semrau dc11e73bf0 Rename AABB `get_area` to `get_volume` 2021-11-05 18:22:42 -04:00
Silc 'Tokage' Renew 953a7bce7e reimplement ping-pong 2021-11-03 13:39:33 +09:00
Rémi Verschelde ab6ec9310c
Merge pull request #54453 from KoBeWi/slice_of_string 2021-11-02 13:18:34 +01:00
kobewi e5725c7deb Expose String.get_slice 2021-11-02 11:24:07 +01:00
Emmanuel Leblond f9ba2efe1e
Modify Dictionary::operator== to do real key/value comparison with recursive support (and add unittests) 2021-10-30 13:11:01 +02:00
Rémi Verschelde 3b11e33a09
clang-format: Disable alignment of operands, too unreliable
Sets `AlignOperands` to `DontAlign`.

`clang-format` developers seem to mostly care about space-based indentation and
every other version of clang-format breaks the bad mismatch of tabs and spaces
that it seems to use for operand alignment. So it's better without, so that it
respects our two-tabs `ContinuationIndentWidth`.
2021-10-28 15:19:35 +02:00
Anton Christoffersson 9ed8417271 Fixed crash in `variant_call` when trying to memcpy 0 bytes. 2021-10-27 19:01:33 +02:00
reduz d03b7fbe09 Refactored Node3D rotation modes
* Made the Basis euler orders indexed via enum.
* Node3D has a new rotation_order property to choose Euler rotation order.
* Node3D has also a rotation_mode property to choose between Euler, Quaternion and Basis

Exposing these modes as well as the order makes Godot a lot friendlier for animators, which can choose the best way to interpolate rotations.
The new *Basis* mode makes the (exposed) transform property obsolete, so it was removed (can still be accessed by code of course).
2021-10-25 14:34:00 -03:00
reduz a69541da4c Implement Animation Compression
Roughly based on https://github.com/godotengine/godot-proposals/issues/3375 (used format is slightly different).

* Implement bitwidth based animation compression (see animation.h for format).
* Can compress imported animations up to 10 times.
* Compression format opens the door to streaming.
* Works transparently (happens all inside animation.h)
2021-10-21 18:27:34 -03:00
mennomax b4eeeb315a
Swap args of Plane(point, normal) constructor
Now (normal, point)
2021-10-15 20:49:42 -05:00
George Marques 4c14051b3f
Zero Dictionary and Array variants when changing type with reset
So they don't reference to the old values anymore and instead refer to
a new value.
2021-10-14 11:22:17 -03:00
Juan Linietsky 610de0974d
Revert "Implement reverse playback and ping-pong loop in AnimationPlayer and NodeAnimation" 2021-10-11 19:27:50 -03:00
Rémi Verschelde 9ed4f8367b
Merge pull request #48332 from TokageItLab/implement-ping-pong 2021-10-11 22:55:01 +02:00
Yuri Roubinsky e270d1cce3 Fix autocompletion of built-in functions in GDScript 2021-10-11 19:06:17 +03:00
Tokage 372ba76663 implement ping-pong loop in animation
Co-authored-by: Chaosus <chaosus89@gmail.com>
2021-10-09 18:08:43 +09:00
mashumafi 575d4e00b6 Enhance and cleanup stringify for Vector 2021-10-09 06:19:25 +00:00
Bartłomiej T. Listwon 4a723842b6 Faster hash_compare for integer and string keys in dictionaries 2021-10-08 10:09:13 +02:00
Rémi Verschelde 49e7e049ab
Merge pull request #53422 from KoBeWi/add_LUA_to_Godot 2021-10-07 23:37:37 +02:00
Rémi Verschelde 6090f90743
Merge pull request #53545 from vnen/gdscript-release 2021-10-07 23:28:34 +02:00
George Marques fafa8c7f6e
Enable method type information on release builds
This is needed to ensure GDScript compilation works properly on release
builds and make use of optimized typed instructions.
2021-10-07 16:13:44 -03:00
George Marques 13a2d03dde
Add Variant `in` operator for any String/StringName operands
Allow using String or StringName types as operand in any position of the
`in` operator, which is more convenient in scripting when interacting
with data in the engine (such as a Node name).
2021-10-06 22:07:32 -03:00
Thakee Nathees 3f3ed5d34c NaN, INF read/write bug fixed
Fix: #40589
2021-10-05 09:25:49 -04:00
kobewi 9e5fdbc79d Fix LUA-style assignment in Dictionary 2021-10-05 12:17:13 +02:00
Rémi Verschelde b32f84d473
Merge pull request #52850 from mashumafi/vector-bsearch 2021-10-01 07:52:51 +02:00
mashumafi 214bbfbefe Implement bsearch for Vector and Packed*Array 2021-09-30 23:57:26 +00:00
Lightning_A c63b18507d Use range iterators for `Map` 2021-09-30 15:09:12 -06:00
Fabio Alessandrelli 0276c2e74a Fix const pointers types in docs and extension API.
The GDVIRTUAL_NATIVE_PTR did not declare the correct GDNativeConstPtr
template, resulting in "void*" being used as it's type info in both the
documentation and the extension API dump.
2021-09-29 16:04:20 +02:00
Fabio Alessandrelli d18cbdf5e4
Merge pull request #52481 from Faless/net/4.x_native_peers
[Net] Extension system for network peers, webrtc.
2021-09-28 12:57:45 +02:00
Rémi Verschelde 0abe464162
Merge pull request #52849 from KoBeWi/know_no_binds 2021-09-25 00:10:56 +02:00
Fabio Alessandrelli b9e6cc8f4f [Net] Enable PacketPeer native extensions. 2021-09-24 18:40:39 +02:00
kobewi 7bf5fc709e Remove binds from Signal.connect 2021-09-24 17:07:33 +02:00
Rémi Verschelde ba57252bd8
Merge pull request #52878 from AnilBK/add-get-center 2021-09-21 21:30:30 +02:00
Anilforextra 90908cd67d Add Get Center Method for Rect2/Rect2i and AABB. 2021-09-21 21:14:17 +05:45
Hugo Locurcio 650b1db4b8
Add `print_verbose()` built-in function to print in verbose mode only
This can be used as a shorthand for:

    if OS.is_stdout_verbose():
        print("...")

Unlike `print_debug()`, this works in release builds too and can
be toggled off in debug builds.
2021-09-21 15:59:49 +02:00
Rémi Verschelde 89417ba75b
Merge pull request #52398 from deakcor/dev-transform 2021-09-20 08:46:51 +02:00
Vincent D aa82cb6f35 Expose get_skew for transform2d and add new constructor
Expose set_scale and set_skew for transform2d

Replacing float by real_t

Adding const parameters

Updated transform2d doc
2021-09-19 17:10:05 +02:00
George Marques 262d9397fb
Allow indexing of String values in scripting languages 2021-09-17 16:24:56 -03:00
Rémi Verschelde 220b69ab56
Merge pull request #52450 from aaronfranke/they-came-from-scale
Replace Vector3.to_diagonal_matrix with Basis.from_scale
2021-09-17 19:38:36 +02:00
George Marques 455e142d37
Allow comparing equality between builtin types and null 2021-09-17 12:33:52 -03:00
Aaron Franke bf0213470c
Replace Vector3.to_diagonal_matrix with Basis.from_scale 2021-09-17 10:30:30 -05:00