Ignacio Etcheverry
0da84b50c0
Mono/C#: Fix values not updated in remote inspector
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(cherry picked from commit 51e1614d28
)
2020-05-25 11:46:03 +02:00
Rémi Verschelde
11d6c0f20d
Merge pull request #38984 from Calinou/bakedlightmap-configuration-warning
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Document known bugs in BakedLightmap
2020-05-25 11:28:16 +02:00
Hugo Locurcio
5fb5fb135a
Document known bugs in BakedLightmap
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See #30929 .
2020-05-24 21:29:12 +02:00
Rémi Verschelde
7ccb146a55
Merge pull request #38979 from lawnjelly/kessel_unshaded_bug
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GLES2 Batching - Builtins prevent baking in unshaded shaders
2020-05-23 13:58:12 +02:00
lawnjelly
b95add2bfd
GLES2 Batching - Builtins prevent baking in unshaded shaders
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Builtins that should prevent baking colors and vertex positions were incorrectly only active in shaders that were not unshaded. This was a terminology misunderstanding - unshaded materials can still use shaders so should have the same test to prevent baking.
2020-05-23 11:35:33 +01:00
Rémi Verschelde
73b97e8f05
Merge pull request #38963 from neikeq/scons-option-build-cil
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[3.2] Add SCons option to not build C# solutions
2020-05-22 18:29:52 +02:00
Rémi Verschelde
d5e380117f
Merge pull request #38952 from bruvzg/win_ink_block_mm_3
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[3.2] Block WM_MOUSEMOVE during Windows Ink pen handling.
2020-05-22 14:34:29 +02:00
bruvzg
28aabf4f73
[3.2] Block WM_MOUSEMOVE during Windows Ink pen handling.
2020-05-22 14:05:53 +03:00
Rémi Verschelde
fa9c44bf65
Merge pull request #38890 from Xrayez/save-png-buffer-3.2
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[3.2] Add `Image.save_png_to_buffer` method
2020-05-22 09:48:50 +02:00
Ignacio Etcheverry
ce09d0c5e1
Add SCons option to not build C# solutions
2020-05-22 03:12:54 +02:00
Rémi Verschelde
8cf450c16b
Merge pull request #38916 from madmiraal/appveyor-test
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[3.2] Enable Appveyor error on warnings.
2020-05-21 14:27:04 +02:00
Marcel Admiraal
aeb1181add
Enable Appveyor error on warnings.
2020-05-21 11:28:01 +01:00
Marcel Admiraal
dac3504cc3
Fix C4724: potential mod by 0 warnings.
2020-05-21 11:28:01 +01:00
Andrii Doroshenko (Xrayez)
a3cad44f44
Add `Image.save_png_to_buffer` method
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Backported from da0457fa29
.
This commit additionally exposes the method to scripting (4.0).
2020-05-20 15:38:20 +03:00
Rémi Verschelde
b6c551e864
Merge pull request #38875 from bruvzg/tab_drv_sel_32
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[Windows, 3.2] Add tablet driver selection.
2020-05-20 13:58:26 +02:00
Rémi Verschelde
c5bb283ede
Merge pull request #38832 from akien-mga/3.2-cherrypicks
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Cherry-picks for the 3.2 branch (future 3.2.2) - 6th batch
2020-05-20 13:58:08 +02:00
Hugo Locurcio
a785641196
Allow `.res` and `.tres` extensions in the scene CLI positional argument
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This closes #35709 .
(cherry picked from commit 653334cc8d
)
2020-05-20 12:07:08 +02:00
SkyJJ
2197ef0566
Fix Android LineEdit editing bugs
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(cherry picked from commit cc473b948f
)
2020-05-20 12:07:08 +02:00
Michael Alexsander
3d8cc49ec5
Keep "lock" metadata when changing a Node's type, if applicable
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(cherry picked from commit d015e4d6fc
)
2020-05-20 11:43:49 +02:00
Ignacio Etcheverry
6dfd80673a
Mono/C#: Remove script load error about not a Godot.Object
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Any C# file can be loaded as script and at load
time we don't yet know if it's actually meant to
be used as a script. As such, such an check can
result in a lot of false errors.
If the file is really meant to be used as a
script, an error would be printed later when
attempting to instantiate it any way.
(cherry picked from commit 38cd2152e6
)
2020-05-20 11:41:01 +02:00
Pedro J. Estébanez
8f90d423b9
Fix too eager GDScriptFunctionState stack cleanup
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(cherry picked from commit 1f0548efd4
)
2020-05-20 11:40:45 +02:00
bruvzg
e3be0520a1
[Windows] Add quotes only to the command line arguments with special characters.
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(cherry picked from commit cac399a829
)
2020-05-20 11:39:55 +02:00
Fredia Huya-Kouadio
2c81a82d53
Update the permission string for the Oculus hand tracking to match the latest api update
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(cherry picked from commit 6e2988f26a
)
2020-05-20 11:37:24 +02:00
Andrea Catania
b0ba122443
Removed const from OAHashMap iterator value
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to allows to mutate the value while iterating over it.
(cherry picked from commit 97f9bbcfa3
)
2020-05-20 11:35:28 +02:00
bruvzg
9669c437ef
macOS signing improvements: allow signed app exporting as ZIP, sign DMG after exporting.
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(cherry picked from commit 4bec713b8c
)
2020-05-20 11:33:57 +02:00
Marcel Admiraal
a520e03730
Update .appveyor.yml.
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- Set options to be the same as travis builds,
except use warnings=all instead of warnings=extra.
- Fail on warnings as per travis builds.
(cherry picked from commit 106221a733
)
Edited to set `werror=no` until we've fixed all warnings.
2020-05-20 11:30:43 +02:00
bruvzg
71b2abbfa3
[Windows, 3.2] Add tablet driver selection.
2020-05-20 09:36:56 +03:00
Rémi Verschelde
f390749439
Fix Visual Studio C4724 warning (potential mod by 0)
2020-05-19 11:09:28 +02:00
Rémi Verschelde
e6a3499bef
Fix Visual Studio C4334 warning
2020-05-19 10:19:52 +02:00
Eric Rybicki
c2eea4bde0
Fix certain characters being recognized as special keys in Windows when using the us international layout
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(cherry picked from commit e460456e60
)
2020-05-19 10:19:52 +02:00
Pedro J. Estébanez
75f6d2ef32
Remove no longer needed patches to jpgd.cpp
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(cherry picked from commit abe03ff1f0
)
2020-05-19 10:19:52 +02:00
Rémi Verschelde
dcb68e0106
SCons: Improve registration of compilation_db tool, check version
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There's a builtin `toolpath` option we can use for that, so no need to hack
around a custom `scons_site` path.
The script requires SCons 3.1.1 or later, so we enable it conditionally.
Follow-up to #32848 .
(cherry picked from commit 22c718ab17
)
2020-05-18 16:40:33 +02:00
RevoluPowered
9aa4648579
Added compilation database support for clang and gcc
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This tool is originally from mongodb.
- Updated CPPSUFFIXES to use scons suffixes
- objective-c files will also be loaded into the compilation database where the compiler / tooling is available to compile the files.
Known limitations:
- This will not work with msvc as your compiler.
(cherry picked from commit 5a6f275b74
)
2020-05-18 16:40:33 +02:00
Andrii Doroshenko (Xrayez)
35d95918ae
Add `custom.py` to .gitignore
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The default `custom.py` can be created at the root of the Godot
repository to initialize any SCons build options via file which are
specific to user.
(cherry picked from commit a712e14038
)
2020-05-18 16:40:33 +02:00
Hugo Locurcio
8ebcdeb3d7
Document that Dictionary is always passed as reference
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See #38792 .
(cherry picked from commit 675fea1648
)
2020-05-18 16:40:33 +02:00
Marcus Brummer
4779d289d5
Fixed text editor drawing if smooth scrolling is disabled.
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Fixes #38778
(cherry picked from commit b048eb05ad
)
2020-05-18 16:40:33 +02:00
smartin015
8cab02ec06
Remove get_local_mouse_position() hack in GraphEdit
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(cherry picked from commit 00457c68bc
)
2020-05-18 16:40:33 +02:00
Eduardo Nunes Pereira
05cd3ff8ba
Using command + comma on macOS as default shortcut for editor settings
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(cherry picked from commit 75f77f751e
)
2020-05-18 16:40:33 +02:00
Fabio Alessandrelli
92031098bf
Move mixrate and latency definition to AudioServer
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Each driver used to define the (same) project settings value, but the
setting names are not driver specific. Ovverriding is still possible via
platform tags.
(cherry picked from commit 90c7102b51
)
2020-05-18 16:40:33 +02:00
Fabio Alessandrelli
6d1ddf7eb1
AudioDriverJavaScript now compute buffer size.
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Based on mix rate and expected latency.
(cherry picked from commit 245c179bd3
)
2020-05-18 16:40:33 +02:00
Rémi Verschelde
8e91d2746d
Merge pull request #38828 from RandomShaper/fix_oa_hash_map_3.2
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Fix leaks and crashes in OAHashMap (3.2)
2020-05-18 15:04:31 +02:00
Pedro J. Estébanez
8349635ffc
Fix leaks and crashes in OAHashMap
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This changes the way the lifespan of items is managed to be consistent.
Bonus: Simplify cases of destroy-then-emplace.
2020-05-18 14:02:49 +02:00
Rémi Verschelde
154e2ff234
Merge pull request #38824 from m4gr3d/hide_custom_defines_from_editor
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Remove the `custom_defines` section from the editor
2020-05-18 11:50:53 +02:00
Fredia Huya-Kouadio
4db8ade565
Remove the `custom_defines` section from the editor
2020-05-18 01:07:38 -07:00
Rémi Verschelde
43bf8e27b6
Merge pull request #38799 from bruvzg/gdnative_size_fix_3
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[3.2] Fix GDNative Variant type size, add size checks.
2020-05-18 10:02:08 +02:00
Max Hilbrunner
ebc63dac30
Merge pull request #38784 from remram44/patch-1
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[DOC] Update description of Object.free() method
2020-05-17 20:33:57 +02:00
bruvzg
d255cc9e4d
Fix GDNative Variant type size on 32-bit platforms, add size checking static asserts. [3.2]
2020-05-17 16:11:49 +03:00
Rémi Verschelde
a2f32c970d
Merge pull request #38175 from m4gr3d/improve_android_plugin_config
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[3.2] Implementation of the Godot Android Plugin configuration file
2020-05-17 11:07:19 +02:00
Fredia Huya-Kouadio
a71a338c59
Implementation of the Godot Android Plugin configuration file
2020-05-16 23:09:45 -07:00
Rémi Verschelde
21180675c9
Merge pull request #38774 from pepegadeveloper123/mono_inherited_scene_bug_3.2
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Mono inherited scene bug 3.2
2020-05-16 18:49:35 +02:00