Commit Graph

27883 Commits

Author SHA1 Message Date
Rémi Verschelde 364cb2ce92
Merge pull request #37962 from Calinou/doc-image-size-limits
Document image size limits
2020-04-17 18:35:27 +02:00
clayjohn 7cd2ff309c Add light size to Sky Shaders 2020-04-17 09:32:24 -07:00
Rémi Verschelde be00fcf803
Merge pull request #37957 from Calinou/doc-angles-radians
Clarify that angles must be specified as radians in the documentation
2020-04-17 17:38:37 +02:00
Rémi Verschelde 077dbdf246
Merge pull request #37964 from AndreaCatania/AndreaCatania-patch-2
Activate Physics Process in SpringArm3D.
2020-04-17 17:38:22 +02:00
Juan Linietsky 0e1c66d9fc Implement global and per instance shader uniforms.
Adds two keywords to shader language for uniforms:
-'global'
-'instance'

This allows them to reference values outside the material.
2020-04-17 12:35:41 -03:00
Andrea Catania 152303bf51
Activate Physics Process in SpringArm3D. 2020-04-17 16:22:24 +02:00
Hugo Locurcio 46b8e108e2 Document DynamicFont limitations and a possible workaround
This closes #30014.
2020-04-17 16:11:14 +02:00
Hugo Locurcio 5497cec7a1 Document image size limits
This closes #30238.
2020-04-17 16:04:32 +02:00
Rémi Verschelde 32f95c2f87
Merge pull request #37951 from clayjohn/VULKAN-sky-source
Use sky properly for ambient and reflections
2020-04-17 15:40:32 +02:00
Rémi Verschelde 26ab805c78 SCons: Disable -Werror on 'stable' releases
Stable releases are tagged and need to stay easy to compile in the future.
As new compiler versions introduce new warnings or catch more occurrences,
have -Werror set in tagged releases could be a bother.

We still want it on by default for all Godot developers, so it's now
conditional.
2020-04-17 15:31:51 +02:00
Hugo Locurcio cae5260dab Clarify that angles must be specified as radians in the documentation
This closes #36356.
2020-04-17 15:26:07 +02:00
Rémi Verschelde 3c3795279f i18n: Sync translations with Weblate
(cherry picked from commit 471a5abbf3)
2020-04-17 13:41:23 +02:00
Rémi Verschelde 74d60328f8 Update AUTHORS and DONORS list
New contributors added to AUTHORS:
@dreamsComeTrue, @kuruk-mm, @lawnjelly, @ThakeeNathees

Thanks to all contributors and donors for making Godot possible!
2020-04-17 13:40:29 +02:00
Thakee Nathees 0780ad2800 line unsafe for indexing with known base type & unkown identifier 2020-04-17 16:52:22 +05:30
Rémi Verschelde 3fb4db9628
Merge pull request #35261 from YeldhamDev/load_pck_destination
Made possible to specify where to dump the contents when loading a ".pck" file
2020-04-17 13:00:16 +02:00
clayjohn 0ff929a926 Use sky properly for ambient and reflections 2020-04-16 23:45:30 -07:00
Thakee Nathees 3c45377c6e autocompleting with indexing for native types added
Fix: #37768
2020-04-17 12:13:57 +05:30
Michael Alexsander 3c261e0dfa Made possible to specify where to dump the contents when loading a ".pck" file 2020-04-16 22:52:26 -03:00
Umang Kalra b192c7d1ac Fixed the bool _static logic 2020-04-16 21:23:17 +05:30
Rémi Verschelde 30ab5c9baa
Merge pull request #36868 from Calinou/improve-cli-script-error-message
Tweak the error message when trying to run an invalid script from CLI
2020-04-16 12:41:12 +02:00
Rémi Verschelde 45a036feec
Merge pull request #37012 from Calinou/reverse-builtin-script-naming
Tweak the built-in script naming for resources with custom names
2020-04-16 12:38:54 +02:00
Rémi Verschelde 51d86c9112
Merge pull request #37047 from YeldhamDev/tabcontainer_doc_control_fix
Fix incorrect TabContainer documentation for 'get_tab_control()'
2020-04-16 12:36:42 +02:00
Rémi Verschelde a29d475e67
Merge pull request #37747 from KoBeWi/cam2center
Improve Camera2D documentation
2020-04-16 12:28:35 +02:00
Rémi Verschelde 2ebfd69196
Merge pull request #37856 from Calinou/doc-basebutton-keep-pressed-outside
Mention `keep_pressed_outside` caveat in the BaseButton documentation
2020-04-16 12:27:28 +02:00
Rémi Verschelde cd908c3cef
Merge pull request #37832 from Calinou/doc-improve-dictionary
Improve the Dictionary class documentation
2020-04-16 12:27:15 +02:00
Rémi Verschelde d0a10215ae
Merge pull request #37824 from nekomatata/rigid-body-force-doc
More details in Rigid Body add_force documentation
2020-04-16 12:26:58 +02:00
Rémi Verschelde 4f2c1feab5
Merge pull request #37869 from madmiraal/fix-36533
Assign zero to range when ConvexPolygonShape2D is empty.
2020-04-16 11:39:18 +02:00
Rémi Verschelde bf0bfed54a
Merge pull request #37921 from Calinou/doc-improve-audiostreamsample
Improve the AudioStreamSample class documentation
2020-04-16 11:09:23 +02:00
Rémi Verschelde 4989beb353
Merge pull request #37895 from qarmin/more_leak_fixes
Fixes leaks in ResourceCache, Vulkan and X11
2020-04-16 11:09:01 +02:00
Rémi Verschelde 08464ea73c
Merge pull request #37926 from m4gr3d/migrate_legacy_apache_lib
Migrate legacy apache dependency to the GodotPayment plugin
2020-04-16 08:49:21 +02:00
fhuya c591cb8fda Migrate legacy apache dependency to the GodotPayment plugin
This is the only location in the codebase where it's being used, so no need to make the main lib have a dependency on it.
2020-04-15 22:36:58 -07:00
Hugo Locurcio 52786b54ef
Improve the AudioStreamSample class documentation
This closes #37915.
2020-04-15 23:40:01 +02:00
Rémi Verschelde 3c1218a39a
Merge pull request #37914 from clayjohn/VULKAN-decal-fix
Fix texture check in decal setup
2020-04-15 21:26:08 +02:00
Rémi Verschelde 9c80674aee
Merge pull request #37911 from madmiraal/fix-32876
Run SpringArm3D's process within physics.
2020-04-15 21:21:09 +02:00
Rémi Verschelde dcebe66816
Merge pull request #37773 from asheraryam/fix-27272
Add "node_unselected" signal for GraphEdit
2020-04-15 21:15:58 +02:00
Rémi Verschelde ae489f9f95
Merge pull request #37904 from EricEzaM/add-selection-outlines-to-locked-nodes
Added selection outline to locked nodes. Resolves #37892
2020-04-15 21:14:35 +02:00
clayjohn 61d86190e0 Fix texture check in decal setup 2020-04-15 12:06:02 -07:00
Marcel Admiraal 188bb6f867 Run SpringArm3D's process within physics. 2020-04-15 17:48:46 +01:00
asheraryam 67c98cb438 Add "node_unselected" signal for GraphEdit 2020-04-15 18:06:21 +03:00
Eric M 7f5fb73146 Added selection outline to locked nodes. 2020-04-15 22:03:12 +10:00
Rémi Verschelde 5b4ea6529a
Merge pull request #37896 from NutmegStudio/decal-enum-constant-fix
Change DecalTexture bind from BIND_CONSTANT to BIND_ENUM_CONSTANT
2020-04-15 12:02:19 +02:00
qarmin 943ec79859 Fixes leaks in ResourceCache, Vulkan and X11 2020-04-15 10:27:57 +02:00
Rémi Verschelde 5bc9616e8e
Merge pull request #37894 from NutmegStudio/fix-typo-in-light3d
Fix typo in light3d (Texture -> Texture2D)
2020-04-15 10:17:45 +02:00
NutmegStudio fa6d9e0c01 Change DecalTexture bind from BIND_CONSTANT to BIND_ENUM_CONSTANT 2020-04-15 15:00:48 +07:00
NutmegStudio df863cf7ee Fix typo in light3d (Texture -> Texture2D) 2020-04-15 14:09:48 +07:00
Rémi Verschelde c9de04b628
Merge pull request #37890 from nicomitchell/FixPosModTypeReturn
Change MATH_POSMOD return type back to INT
2020-04-15 00:05:35 +02:00
Nico Mitchell f7cc2b090c Change MATH_POSMOD return type back to INT 2020-04-14 17:23:35 -04:00
Rémi Verschelde 9db525941f
Merge pull request #37887 from reduz/implement-projectors
Add support for projectors in spot and omni lights.
2020-04-14 23:03:32 +02:00
Juan Linietsky 6f293ed795 Add support for projectors in spot and omni lights. 2020-04-14 17:05:45 -03:00
Rémi Verschelde 84142f6a5f
Merge pull request #37881 from qarmin/leak_vulkan
Fixes leaks with Vulkan device and instance
2020-04-14 21:45:48 +02:00