Rémi Verschelde
aea30827eb
Merge pull request #47638 from RoniPerson/patch-1
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Added missing `:` in gdscript example for `TileMap` class reference.
2021-04-05 11:54:59 +02:00
Rémi Verschelde
40c56f924b
Merge pull request #47631 from pycbouh/update-misformatted-docs
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Fix misformatted documentation from recent PRs
2021-04-05 11:36:24 +02:00
RoniPerson
5870931a15
Added missing `:` in gdscript example.
2021-04-05 11:13:25 +02:00
Yuri Sizov
c526a1e22d
Fix misformatted documentation from #47435 , #42827 , #46991
2021-04-04 23:25:40 +03:00
Rémi Verschelde
cbf5408685
Merge pull request #46273 from Chaosus/vs_comment
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Added Comment node to Visual Shaders
2021-04-04 16:04:12 +02:00
Rémi Verschelde
ed2f51b15f
Merge pull request #47452 from BastiaanOlij/xr_positional_tracker_ref
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Change XRPositionalTracker to a reference (master)
2021-04-03 10:13:23 +02:00
Rémi Verschelde
4b6e9f3157
Merge pull request #46991 from madmiraal/rename-invert-reverse
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Rename Array.invert() to Array.reverse()
2021-04-01 13:32:22 +02:00
Rémi Verschelde
5d0cc7c15f
Merge pull request #47252 from KoBeWi/themecide
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Add methods to remove theme overrides
2021-03-31 20:52:19 +02:00
Rémi Verschelde
3096423ddc
Merge pull request #44289 from bruvzg/ctl_gl_contours
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Expose dynamic font vector outlines to the GDScript.
2021-03-31 09:28:20 +02:00
Rémi Verschelde
e49f88b312
Merge pull request #44951 from KoBeWi/documint
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Complete the docs for primitive types
2021-03-31 09:27:13 +02:00
bruvzg
0d3fa2a125
[Complex Text Layouts] Provide access to glyph contour points.
2021-03-31 09:32:14 +03:00
kobewi
7dfa13c944
Complete the docs for primitive types
2021-03-31 03:50:47 +02:00
Gilles Roudière
898a2a7cf3
Implement Tabs minimum size
2021-03-30 16:11:35 +02:00
Rémi Verschelde
c6ff6707a4
Merge pull request #47457 from bruvzg/rtl_spacing
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RichTextLabel: fix font extra spacing and style box size usage.
2021-03-29 17:07:38 +02:00
bruvzg
9f4893c70b
Use extra font spacing in the RichTextLabel line height calculation, and stylebox size in the minimum size calculation.
2021-03-29 17:26:53 +03:00
Bastiaan Olij
454c889e61
Change XRPositionalTracker to a reference and better expose it to GDNative
2021-03-29 23:01:47 +11:00
Rémi Verschelde
bc29f4bca1
Merge pull request #47435 from madmiraal/rename-texture-get_data
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Rename Texture.get_data() to get_image()
2021-03-29 10:41:22 +02:00
Rémi Verschelde
b2eb838781
doc: Sync classref with current source
2021-03-29 09:51:33 +02:00
Rémi Verschelde
bf0ec13fee
Merge pull request #47428 from Calinou/doc-giprobe-sdfgi-leaks
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Document how to avoid light leaks with GIProbe and SDFGI
2021-03-28 14:16:49 +02:00
Marcel Admiraal
fd30c36985
Rename Texture.get_data() to get_image()
2021-03-28 13:00:46 +01:00
Hugo Locurcio
217192b9e0
Document how to avoid light leaks with GIProbe and SDFGI
2021-03-28 01:05:01 +01:00
skyace65
4378ef0bb7
Add a warning on using directory to access of imported files
2021-03-27 16:19:15 -04:00
Rémi Verschelde
c6b9ceadf2
Merge pull request #47163 from bruvzg/macos_sandbox_file_dialog
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FileDialog: add Back/Forward buttons, add message for inaccessible folders.
2021-03-26 00:00:25 +01:00
Morris Tabor
0fc8318f1a
Fix ParticlesMaterial spread
2021-03-25 17:33:44 +01:00
Rémi Verschelde
9343a8a970
Merge pull request #47251 from pycbouh/theme-more-useful-methods
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Add utility methods to Theme, improve error messages and documentation
2021-03-25 13:09:27 +01:00
Rémi Verschelde
3a5929abf3
doc: Sync classref with current source
2021-03-25 12:19:51 +01:00
kobewi
6e4a8b7f37
Clarify that get_unix_time() returns seconds
2021-03-24 13:21:32 +01:00
Rémi Verschelde
cdafcc3206
Merge pull request #42974 from skyace65/NavMesh2
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Document more NavigationMesh properties
2021-03-23 13:24:01 +01:00
Aaron Franke
a5324787c8
Rename some more global enums (Key, Joy, MIDI)
2021-03-23 07:13:23 -04:00
Aaron Franke
10d7fccb54
Rename ButtonList enum and members to MouseButton
2021-03-23 07:13:23 -04:00
bruvzg
b202a0dd2a
FileDialog: add Back/Forward buttons, add message for inaccessible folders.
2021-03-23 08:03:41 +02:00
Rémi Verschelde
0339200972
Merge pull request #43366 from Calinou/doc-surfacetool-method-order
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Make the expected method calling order in SurfaceTool more explicit
2021-03-23 00:57:26 +01:00
kobewi
5950482b86
Remove the clearing behavior from add_override
2021-03-23 00:55:02 +01:00
kobewi
ecff5bc42f
Add methods to remove theme overrides
2021-03-23 00:51:16 +01:00
Rémi Verschelde
6a84ade316
Merge pull request #45234 from madmiraal/rename-phashtranslation
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Rename PHashTranslation to OptimizedTranslation
2021-03-23 00:12:12 +01:00
Rémi Verschelde
32aea7b40f
Merge pull request #47277 from nekomatata/kinematic-safe-margin-doc
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More detailed documentation for KinematicBody safe collision margin
2021-03-23 00:08:35 +01:00
PouleyKetchoupp
4aa25b0f6c
More detailed documentation for KinematicBody safe collision margin
2021-03-22 15:41:21 -07:00
Hugo Locurcio
6c9259ff2f
Fix feature tag casing in the Windows pen tablet project setting name
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Feature tags are case-sensitive.
2021-03-22 14:18:48 +01:00
Yuri Sizov
9df05745ba
Add utility methods to Theme, improve error messages and documentation
2021-03-22 14:49:31 +03:00
Hugo Locurcio
6648dc58d3
Make the expected method calling order in SurfaceTool more explicit
2021-03-21 21:36:50 +01:00
Marcel Admiraal
755c70b871
Rename Array.invert() to Array.reverse()
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Does the same internally for List and Vector<>, which includes all
PackedArray types.
2021-03-21 10:20:08 +00:00
Rémi Verschelde
fa681d04b7
Merge pull request #46937 from nekomatata/soft-body-support
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SoftBody support in GodotPhysics 3D
2021-03-20 21:45:20 +01:00
Rémi Verschelde
793000c6a9
Merge pull request #47139 from nekomatata/concave-backface-collision
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Disable backface collision with ConcavePolygonShape by default
2021-03-20 21:43:57 +01:00
Rémi Verschelde
6608d99291
Merge pull request #47001 from madmiraal/rename-sprite_2d-region_enabled
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Rename Sprite.region_enabled getter and setter methods to match properties
2021-03-20 18:36:17 +01:00
Marcel Admiraal
07f1cd5ff8
Rename PHashTranslation to OptimizedTranslation
2021-03-20 10:02:47 +00:00
skyace65
6a61b9f6e8
Document more NavigationMesh properties
2021-03-19 22:04:34 -04:00
Paul Joannon
8455e901f3
class reference proofreading
2021-03-19 13:21:20 +01:00
PouleyKetchoupp
7bbd545432
Disable backface collision with ConcavePolygonShape by default
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Helps a lot with soft bodies and generally useful to avoid shapes to go
through the ground in certain cases.
Added an option in ConcavePolygonShape to re-enable backface collision
on specific bodies if needed.
2021-03-18 11:30:22 -07:00
PouleyKetchoupp
d5ea4acd2d
SoftBody support in GodotPhysics 3D
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- Fixed SoftBody surface update with new rendering system
- Added GodotPhysics implementation for SoftBody
- Added support to get SoftBody rid to interact with the physics server
- Added support to get SoftBody bounds from the physics server
- Removed support for unused get_vertex_position and get_point_offset
from the physics server
- Removed SoftBody properties that are unused in both Bullet and
GodotPhysics (angular and volume stiffness, pose matching)
- Added RenderingServerHandler interface to PhysicsServer3D so the physics servers don't need to reference the class from SoftBody node directly
2021-03-18 09:04:17 -07:00
Rémi Verschelde
4ca1e73ff9
doc: Sync classref with current source
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And move GLTF docs to its module folder.
2021-03-18 16:37:43 +01:00