Commit Graph

43492 Commits

Author SHA1 Message Date
Hugo Locurcio 03bdd4e8a6
Improve the Performance class documentation
This makes documentation for the Performance class 100% complete.
2022-05-16 01:08:11 +02:00
smix8 49c603e127 Disable threaded NavigationMesh bake on unsupported OS
Automatically disables threaded NavigationMesh bake when OS does not support threads.
2022-05-16 00:55:15 +02:00
smix8 cc707412e9 Fix NavigationObstacle2D/3D get_global_transform() error
Fixes NavigationObstacle2D/3D reporting a 'get_global_transform: Condition "!is_inside_tree()" error when estimating the agent radius.

The collisionshapes that are lower in the SceneTree order than the obstacle node are not loaded in the SceneTree yet so the global_transform function fails.

Also adds warning message when this happens.
2022-05-15 20:29:23 +02:00
Rémi Verschelde e8520044e7
Merge pull request #61047 from akien-mga/thorvg-0.8.1 2022-05-15 16:04:05 +02:00
Rémi Verschelde 154d081212 thorvg: Sync with upstream 0.8.1
And backport fix for FreeBSD support.

Fixes #60003.
2022-05-15 11:45:42 +02:00
smix8 001d89223f Expose NavigationObstacle2D/3D get_rid() and add config warning
Exposes get_rid() function for scripting.
Adds configuration warning when obstacle is used with not intended static body parent.
2022-05-15 01:03:22 +02:00
Rémi Verschelde 6d5d9dd82a
Merge pull request #61016 from macjuul/mono-script-editor-fix
Fix script editor opening when external editor is configured for C#
2022-05-14 09:19:32 +02:00
Julian Mills 77f23a3023 Fix script editor opening when external editor is configured 2022-05-14 01:27:01 +02:00
derammo 4e155b5579 fixed path calculations in visual script selector
incorrect usage of lstrip was mangling file names
2022-05-13 19:26:27 -04:00
George Marques 102c312497
GDScript: Fix stack manipulation for `await`
The stack now contains three special addresses that should no be copied
to the state, since it contains references that creates cycles. They can
be recreated when the function is resumed.

This commit also removes the clearing of stack from the
GDScriptFunctionState destructor, since it should be cleared when the
function exits. The state stack should only be cleared manually if the
instance is freed before the state resumes (which is already being
done). Otherwise this would destruct the stack twice, causing crashes.
2022-05-13 20:15:34 -03:00
Hugo Locurcio 35596e6b74
Merge pull request #60569 from snailrhymer/shape-collision-description-improvements 2022-05-13 19:15:48 +02:00
SnailRhymer bdf086c781 Document Shape2D's collide_and_get_contacts() and collide_with_motion_and_get_contacts()
Expand on the format of the output array for collide_and_get_contacts and collide_with_motion_and_get_contacts, and describe how the contact point pairs can be used to calculate collision normals and depths.
2022-05-13 15:06:46 +01:00
derammo 47d0dc8a41 popup deferred hide suppressed if reopened
popup no longer tries to close itself a second time
popup no longer closes after having been reopened
fixed bug in RenameDialog not calling base (by inspection)
fixes #59181
fixes #60921
reverts #59287
2022-05-13 09:30:00 -04:00
Rémi Verschelde 677b63d765
Merge pull request #60998 from bruvzg/etc_arm64 2022-05-13 15:22:42 +02:00
Rémi Verschelde 349aa9c884
Merge pull request #60894 from derammo/derammo_opengl3_windows 2022-05-13 15:07:13 +02:00
bruvzg 71cc26f55e
etcpak: Update to upstream commit f128369 (May 13, 2022) 2022-05-13 15:58:53 +03:00
Rémi Verschelde 785708a582
Merge pull request #60981 from Calinou/doc-animatedsprite2d 2022-05-13 14:56:52 +02:00
Rémi Verschelde 9ed56be82d
Merge pull request #60989 from Jojox/fix_gdscript_parser_enum 2022-05-13 14:55:55 +02:00
Rémi Verschelde 1346804769
Merge pull request #60993 from Calinou/gpuparticlescollisionheightfield3d-remove-follow-push-camera 2022-05-13 14:53:55 +02:00
Rémi Verschelde 29cf36fc8b
Merge pull request #60991 from fire-forge/tileset-groups 2022-05-13 13:46:43 +02:00
Rémi Verschelde 6a9a76d008
Merge pull request #60358 from Calinou/scons-android-ios-tweak-optimization 2022-05-13 10:23:26 +02:00
Rémi Verschelde 9a368e9d4b
Merge pull request #60995 from BastiaanOlij/fix_copy_fb_checks 2022-05-13 10:19:50 +02:00
Rémi Verschelde 498cdc25f2
Merge pull request #55441 from bruvzg/alt_plus_input 2022-05-13 10:17:21 +02:00
bruvzg 081b6b8053
Add ALT NUM+ {hex code} character input support for LineEdit, TextEdit and CodeEdit. 2022-05-13 09:33:24 +03:00
Yuri Rubinsky eb80a9f325
Merge pull request #60978 from fire-forge/shader-caps
Capitalize AO, AA, UV, and UV2 in visual shader output ports
2022-05-13 09:31:56 +03:00
FireForge 584a646f50 Capitalize output port names in visual shader 2022-05-13 00:53:09 -05:00
bruvzg 05963674a7
Implement TextMesh resource.
Apply simulated slant and embolden to the TextServer `gont_get_glyph_contours` results.
2022-05-13 08:20:22 +03:00
Bastiaan Olij fe8c8eeba8 Copy_to_fb is available in both raster and clustered renderers, remove unwanted checks 2022-05-13 13:19:42 +10:00
Hugo Locurcio 515676a7f5
Remove unused `GPUParticlesCollisionHeightField3D.follow_camera_push_ratio` property
- Rename setter/getter methods for consistency.
- Remove section in the inspector as there is now only 1 property
  within the section.
- Add performance hints to property hints.
2022-05-13 04:19:28 +02:00
Megamega53 de968baca9
Improve AnimatedSprite2D description in the class reference 2022-05-13 01:36:07 +02:00
Hugo Locurcio 78b4ec2d4d
Increase compiler optimization when using `target=release` on iOS/Android 2022-05-13 01:12:20 +02:00
JoJoX 8870e1c75d Fix first value update 2022-05-12 19:11:33 -04:00
FireForge 40a1fc7a34 Reduce extra groups in TileSet 2022-05-12 17:31:58 -05:00
Rémi Verschelde 2f47a0747c
Merge pull request #59498 from adamscott/add-custom-type-check-before-hiding-type
[Fix #58248] Add custom type check before hiding type
2022-05-12 23:58:52 +02:00
Rémi Verschelde b32fec988f
Merge pull request #60539 from snailrhymer/class-desc-select-fix
Fix _class_desc_select to handle Variant.Type
2022-05-12 23:16:28 +02:00
Rémi Verschelde 7b9448feae
Merge pull request #59647 from Calinou/ttr-dtr-rtr-add-comments 2022-05-12 23:15:25 +02:00
Rémi Verschelde 9cf9054c3e
Merge pull request #60976 from Calinou/fsr-rename-property-hint 2022-05-12 23:12:03 +02:00
Rémi Verschelde f263e3ac81
Merge pull request #60954 from V-Sekai/fix_ownership_of_created_nodes 2022-05-12 23:11:00 +02:00
Hugo Locurcio a581908ea0
Add documentation comments for internationalization C++ macros 2022-05-12 22:50:28 +02:00
FireForge 88a8038387 Capitalize/fix some property enum hints 2022-05-12 15:03:16 -05:00
Rémi Verschelde 947a1fa090
Merge pull request #60956 from macjuul/hide-mono-cmd-prompt
Prevent blank command prompts from spawning when building a mono project
2022-05-12 21:23:00 +02:00
Rémi Verschelde 826f5358a1
Merge pull request #60771 from snailrhymer/enum-indentation-doc-fix
Indent bullet points in enum descriptions
2022-05-12 21:13:21 +02:00
Rémi Verschelde ff30a09993
Merge pull request #60643 from clayjohn/GLES3-3D 2022-05-12 21:08:02 +02:00
SnailRhymer 38cf07b768 Indent bullet points in enum descriptions
When converting doc xml files to rst, add an indenation level to bullet points in the text description of enum values.
Also add check to avoid out of bounds error in rstize_text.
2022-05-12 19:34:49 +01:00
smix8 371054e3e5 Add NavigationServer2D/3D API functions to find missing RID info
Utility functions for NavigationServer2D/3D to find missing RID information when working with Server API directly. e.g. from map to regions and agents, from agent or region to map, from region to map and agents and so on ....

Requirement to work with NavigationServer API exklusive without SceneTree nodes and when juggling agents and regions between multiple navigation maps.
2022-05-12 20:23:19 +02:00
clayjohn 652adcd5bf Basic 3D rendering 2022-05-12 10:37:27 -07:00
Hugo Locurcio 0cdd7d88ad
Rename remaining references of FSR to FSR 1.0
With FSR 2.0 around the corner, we should avoid any ambiguity by
explicitly stating the version number.
2022-05-12 18:22:43 +02:00
Rémi Verschelde f5978f4d97
Merge pull request #60972 from KoBeWi/display_port 2022-05-12 18:13:09 +02:00
SnailRhymer d04a431b9b Fix _class_desc_select to handle Variant.Type
Change the order of checks in _class_desc_select to first try checking current page and GlobalScope
before resorting to slicing either side of ".".

Bug was caused by assumption that no enums or constants in @GlobalScope would contain ".". This is still
assumed elsewhere in the file, so bugs may persist.

Format some comments.
2022-05-12 16:09:00 +01:00
kobewi 739242dd04 Move Display settings higher in the list 2022-05-12 16:38:59 +02:00