Commit Graph

44213 Commits

Author SHA1 Message Date
clayjohn a94110d0c6 Remove GLES2 shader constraints from GLES3 2022-06-14 12:01:52 -07:00
Hugo Locurcio 26f6625dcc
Always sample the heightmap with linear filtering in BaseMaterial3D
Nearest-neighbor filtering of the heightmap results in a broken
appearance, with and without Deep Parallax enabled on the material.

Linear filtering results in a more expected appearance. This does
not affect other texture maps such as albedo, normal or roughness.
2022-06-14 18:56:18 +02:00
Rémi Verschelde ab58d94dea
Merge pull request #62037 from fire-forge/link 2022-06-14 18:55:01 +02:00
Rémi Verschelde 4098fdde28
Merge pull request #62036 from yedpodtrzitko/yed/simplify-cc-version-check 2022-06-14 18:26:55 +02:00
Rémi Verschelde 64ca195762
Merge pull request #62035 from smix8/navigation_doc_agent_cb_cancel_4.x 2022-06-14 18:24:00 +02:00
Rémi Verschelde 5b759ff160
Merge pull request #62030 from KoBeWi/SetName/GetName 2022-06-14 18:23:39 +02:00
Jiri Suchan 8d94d26caf refactoring: simplify compiler version check 2022-06-14 22:23:20 +07:00
smix8 10c400ca82 Document NavigationServer API navigation agent callbacks
Document NavigationServer API navigation agent callbacks.
2022-06-14 17:06:12 +02:00
FireForge 92817aa72f Add Vector2/3 linking to more properties
- Camera2D.zoom
- CanvasLayer.scale
- ParallaxBackground.scroll_base_scale
- ParallaxLayer.motion_scale
- Polygon2D.texture_scale
- BaseMaterial3D.uv1_scale
- BaseMaterial3D.uv2_scale
2022-06-14 09:33:44 -05:00
K. S. Ernest (iFire) Lee 10131eb6f2 Expose XRPose's get angular velocity. 2022-06-14 07:33:22 -07:00
kobewi a3a029d4c6 Change set/get binding to use StringName 2022-06-14 16:27:33 +02:00
Rémi Verschelde 111a3ca097
Merge pull request #59125 from KoBeWi/link_to_the_vector 2022-06-14 16:18:17 +02:00
Rémi Verschelde d845d690f2
Merge pull request #61861 from techiepriyansh/multi-image-atlases 2022-06-14 16:11:30 +02:00
Rémi Verschelde becfe93092
Merge pull request #62025 from smix8/navigation_cb_invalid_obj_4.x 2022-06-14 15:25:11 +02:00
Rémi Verschelde 64c2df8a47
Merge pull request #62028 from Faless/js/4.x_threads_gdnative_export 2022-06-14 15:04:30 +02:00
kobewi 5553e27fe8 Add vector value linking
Co-authored-by: redlamp <244062+redlamp@users.noreply.github.com>
2022-06-14 14:58:44 +02:00
Rémi Verschelde c704b94faa
Merge pull request #62016 from bruvzg/fix_hp_scroll 2022-06-14 14:11:13 +02:00
Fabio Alessandrelli 3a2fbd6fae [HTML5] Add GDNative+Threads build. 2022-06-14 14:09:06 +02:00
Priyansh Rathi d49c1cfc3e
save lightmap as multi-image atlas 2022-06-14 17:22:55 +05:30
Hugo Locurcio 04d5626bc0
Disable VRAM compression by default for small textures in Detect 3D
This is done to prevent reducing texture quality when it doesn't save
much video memory, especially for pixel art.

The size threshold can be adjusted in the project settings.
To get the previous behavior where textures detected to be used in 3D
had their compression mode always set to VRAM, set this to the lowest value
(16).
2022-06-14 13:08:20 +02:00
smix8 bc38ebe4f0 Fix crash of navigation agents callback when object is invalid
Fix crash of navigation agents callback when object is invalid.
2022-06-14 13:04:02 +02:00
Rémi Verschelde 22a40365c0
Merge pull request #61979 from Cyberrebell/vk_mem_alloc_update 2022-06-14 12:08:33 +02:00
bruvzg 0d6de213b4
[macOS] Fix high-precision scrolling direction in the canvas editor zoom. 2022-06-14 10:52:58 +03:00
kobewi 54c9a481a0 Improve toaster buttons 2022-06-14 02:35:25 +02:00
Rémi Verschelde 706dc74e01
Merge pull request #61998 from groud/fix_terrain_constraints
Fixes terrains for isometric tilemaps
2022-06-13 21:08:41 +02:00
Rémi Verschelde 4d14341244
Merge pull request #62005 from Calinou/texture-import-detect-3d-i18n
Add internationalization for Detect 3D texture import messages
2022-06-13 21:01:48 +02:00
Hugo Locurcio 8f235bdbbe
Add internationalization for Detect 3D texture import messages
These messages are only printed in the editor and can be seen
in the editor Output panel, so these should be localizable.
2022-06-13 20:16:41 +02:00
Gilles Roudière 923b1a56b4 Fixes terrains for isometric tilemaps 2022-06-13 18:10:08 +02:00
Rémi Verschelde 1f152b3317
Merge pull request #61945 from KoBeWi/making_move_to_trash_less_trash 2022-06-13 17:40:48 +02:00
Rémi Verschelde 133d29102a
Merge pull request #61839 from Faless/webrtc/4.x_extension_static_default 2022-06-13 17:19:17 +02:00
Rémi Verschelde 41986532c1
Merge pull request #61974 from Calinou/project-settings-mark-as-basic 2022-06-13 17:16:03 +02:00
Rémi Verschelde d4f31e201d
Merge pull request #61809 from groud/terrain_center_bit 2022-06-13 17:06:34 +02:00
Rémi Verschelde 2dde83a226
Merge pull request #61915 from Calinou/doc-lightmapgi 2022-06-13 16:09:31 +02:00
Rémi Verschelde 6246240141
Merge pull request #50506 from Calinou/light3d-increase-shadow-blur 2022-06-13 15:57:58 +02:00
Hugo Locurcio 60029e9eb8
Document LightmapGI, LightmapGIData and LightmapProbe
This documents those 3 classes with 100% completion, while also
documenting the relevant project settings.
2022-06-13 15:46:15 +02:00
Rémi Verschelde 954a19965d
Merge pull request #61983 from skyace65/WorldEnvironment 2022-06-13 15:08:32 +02:00
Hugo Locurcio 0225c6d31a
Tweak Light3D property hints for greater flexibility
- Specular can now be set above 1.0.
- Blur can be set to 0 to disable shadow blurring entirely, which is useful
  on lights that have a non-zero size.
  - When shadow blurring is disabled, lights that have a non-zero size will
    not use PCSS-like soft shadows, speeding up shadow rendering
    considerably.
- Some property hints now allow more precise values.
2022-06-13 14:31:46 +02:00
skyace65 ddbc24f84b Add description for camera effects property in WorldEnvironment 2022-06-13 08:06:13 -04:00
Rémi Verschelde 2f9a074fb4
Merge pull request #61972 from and-rad/confirm-insert
Fixed keying multiple animation tracks
2022-06-13 13:41:54 +02:00
kobewi 1c90b066dd Improve description of move_to_trash() 2022-06-13 12:57:56 +02:00
Rémi Verschelde 136f84fc35
Merge pull request #61772 from bruvzg/ft_ot_collect 2022-06-13 11:13:05 +02:00
Rémi Verschelde e95f4eb5a7
Merge pull request #61819 from bruvzg/button_overrun 2022-06-13 11:02:04 +02:00
Rémi Verschelde 044b4fef54
Merge pull request #61936 from jgillich/vehicle-import
restore vehicle+wheel importers
2022-06-13 10:57:22 +02:00
Rémi Verschelde ae5a962cc4
Merge pull request #61842 from bruvzg/popup_fixes_sw 2022-06-13 10:51:46 +02:00
Rémi Verschelde 89ca5b9d05
Merge pull request #61988 from bruvzg/rtl_underline 2022-06-13 10:51:05 +02:00
Rémi Verschelde 2e58dcc150
Merge pull request #61986 from bruvzg/missing_ts_lock 2022-06-13 10:20:58 +02:00
bruvzg ba6cb84d01
[RTL] Fix underline/overline/strikethrough interaction with the "visible characters" property. 2022-06-13 10:53:55 +03:00
bruvzg b667469bbf
[TextServer] Add missing font mutex lock. 2022-06-13 10:33:36 +03:00
bruvzg f7269fe878
Single-window mode popups and edited scene windows fixes.
Fix single-window mode popup not closing when OptionBox is clicked.
Fix single-window mode submenus closing when parent menu item, that was used to open it is clicked (using same safe-area logic as platform specific code).
Disallow windows that are part of an edited scene from being set as exclusive or popup to prevent it from locking up the editor.
2022-06-13 09:56:08 +03:00
Cyberrebell 6a2bd6c936 updated vk_mem_alloc.h to fix startup issue with AMD 6000 series GPUs using SteamVR on Windows 2022-06-12 23:36:06 +02:00