bruvzg
db6d4352ea
[macOS] Add methods to modify global and dock menus. Add ability to open multiple editor/project manager instances, recent/favourite project list to project manager dock menu and opened scene list to editor dock menu.
2019-08-26 16:45:49 +03:00
Tomasz Chabora
766b27662a
Clear undo history on shader load
2019-08-26 15:15:29 +02:00
Milan Davidovic
c12ce2b4dd
Prevent move_and_slide() to generate an error.
...
When moving KinematicBody2D from one scene to another and not freeing
the old scene, the first call to move_and_slide() in the new scene will
generate an error because KinematicBody2D keeps internaly a
RID on_floor_body of a body resource in the old scene which no more has
a space assigned.
To fix this, on_floor_body is set to empty RID in response to
NOTIFICATION_ENTER_TREE notification of KinematicBody2D and
KinematicBody. Also all other data related to move_and_slide() is reset:
floor, ceiling, wall flags, colliders vector, floor_velocity.
This fixes #31416 .
2019-08-26 15:10:15 +02:00
Rémi Verschelde
4b53fdb25d
Merge pull request #31481 from Calinou/generate-gdnative-use-gles2
...
Always use the GLES2 backend when generating the GDNative API JSON
2019-08-26 14:05:20 +02:00
Rémi Verschelde
816ddd7817
Merge pull request #31556 from Chaosus/gles2_inverse
...
Implemented inverse shader function to GLES2
2019-08-26 13:52:03 +02:00
Rémi Verschelde
1222df0ad0
Merge pull request #31585 from 2shady4u/removeguides
...
Added button/shortcut for removing all guides
2019-08-26 13:51:10 +02:00
Rémi Verschelde
f6984e8058
Merge pull request #31615 from Calinou/assetlib-improve-loading
...
Improve loading UX in the asset library
2019-08-26 12:05:11 +02:00
dankan1890
1f560c4679
Added drag and drop to the tileset plugin.
2019-08-26 11:15:19 +02:00
Rémi Verschelde
57afa90f0c
Merge pull request #31652 from Calinou/csharp-alpha-dialog-android
...
Mention Android support in the C# alpha dialog message
2019-08-26 10:18:27 +02:00
Rémi Verschelde
0985d5fa99
Merge pull request #31496 from nekomatata/fix-text-edit-insert-selection
...
Update TextEdit selection when inserting line
2019-08-25 22:33:23 +02:00
Rémi Verschelde
41b5c62952
Merge pull request #31654 from Paulb23/minimap_fixes
...
Viewport highlight, colour cache and minimap scrolling fixes.
2019-08-25 22:32:05 +02:00
Ignacio Roldán Etcheverry
6d6d437146
Merge pull request #31653 from neikeq/enforce-cs7.0-in-csproj
...
Set C# 7 as LangVersion for GodotTools and Godot API projects
2019-08-25 16:58:36 +02:00
Ignacio Etcheverry
3af8bd071e
Set C# 7 as LangVersion for GodotTools and Godot API projects
...
This will make it harder for someone to accidentally commit code that requires a newer version.
2019-08-25 15:53:47 +02:00
Paulb23
32d5427f55
Refactor TextEdit control height calculations
2019-08-25 14:49:13 +01:00
PouleyKetchoupp
bc839ed3f3
Update TextEdit selection & cursor when inserting line
...
Fixes #31458
2019-08-25 15:43:45 +02:00
Paulb23
c5b5c6b49b
Minimap scroll now acts similar to scrollbar
2019-08-25 14:43:11 +01:00
Hugo Locurcio
27f5ab2d7b
Mention Android support in the C# alpha dialog message
2019-08-25 15:08:32 +02:00
Rémi Verschelde
360d0bb6a3
Merge pull request #31649 from exts/revert_notifyawaiter
...
reverted NotifyAwaiter<T> Reset() to support c#7.0
2019-08-25 14:26:30 +02:00
Yuri Roubinsky
14b173d0d9
Merge pull request #31650 from Chaosus/fix_shader_hint_range
...
Fix hint range step for integer in shaders
2019-08-25 15:21:56 +03:00
Yuri Roubinski
982becfa39
Fix hint range step for integer in shaders
2019-08-25 15:11:04 +03:00
lamonte
1df0e88ae8
default is only supported by 7.1, reverted to support 7.0 out of the box (no conflict)
2019-08-25 06:48:37 -05:00
Yuri Roubinsky
660682a2a3
Fix _get_description param name (visual shaders) ( #31647 )
...
Fix _get_description param name (visual shaders)
2019-08-25 13:17:37 +03:00
Yuri Roubinski
ac4e6f0041
Fix _get_description param name (visual shaders)
2019-08-25 13:06:16 +03:00
Rémi Verschelde
0d37f198f5
Merge pull request #31628 from merumelu/treeitem-icon-modulate
...
Tree: fix and expose icon modulation
2019-08-25 10:49:26 +02:00
Rémi Verschelde
33e531d95b
Merge pull request #31642 from Chaosus/fix_textedit
...
Disallow undo/redo by user input in readonly TextEdit's
2019-08-25 10:47:53 +02:00
Yuri Roubinsky
abc20f0fd2
Fixes for visual shader member filter ( #31643 )
...
Fixes for visual shader member filter
2019-08-25 11:26:54 +03:00
Yuri Roubinski
1d2e5f281e
Fixes for visual shader member filter
2019-08-25 11:01:42 +03:00
Yuri Roubinski
4efa1b6906
Disallow undo/redo in readonly TextEdit's
2019-08-25 09:57:59 +03:00
Yuri Roubinsky
a7aacfef7f
Merge pull request #31641 from Chaosus/vs_fix_preview2
...
Small performance fix for preview in visual shader
2019-08-25 09:40:26 +03:00
Yuri Roubinski
494ea78610
Small performance fix for preview in visual shader
2019-08-25 09:22:09 +03:00
Yuri Roubinsky
38ba150800
Merge pull request #31640 from Chaosus/vs_mark_error
...
Enhanced preview for a visual shader to show errors
2019-08-25 08:55:33 +03:00
Yuri Roubinski
7f350a2c71
Enhanced preview for a visual shader to show errors
2019-08-25 08:42:21 +03:00
shaderbeast
c6fb6a6a21
Added button/shortcut for removing all guides
...
Added undo/redo
Correctly added has_meta
2019-08-24 22:58:16 +02:00
merumelu
eac0af5892
Tree: fix and expose icon modulation
2019-08-24 17:37:22 +02:00
Paulb23
ec4d2b26ec
Fixed syntax highlighting cache not clearing final line
2019-08-24 15:21:45 +01:00
Paulb23
b75c2b6d76
Adjust viewport colour based on background colour
2019-08-24 14:33:55 +01:00
Rémi Verschelde
f2777c04c3
Merge pull request #31596 from Chaosus/shader_switch
...
Implements switch flow control operator in shaders
2019-08-24 14:47:44 +02:00
Rémi Verschelde
912f4fca6f
Merge pull request #31624 from qarmin/add_forgotten_checking
...
Add forgotten pointer checking
2019-08-24 14:06:49 +02:00
qarmin
33c62db7af
Add forgotten pointer checking
2019-08-24 13:34:14 +02:00
Rémi Verschelde
57589a767d
Merge pull request #31604 from Xrayez/fix-inertia-2d
...
Fix uninitialized inertia value in Body2DSW
2019-08-24 10:50:08 +02:00
fjordyo
4c28053ead
Fix the edges of the mesh vertex
2019-08-24 10:27:22 +08:00
Hugo Locurcio
f524dc5da6
Improve loading UX in the asset library
...
The asset library will now fade when loading pages instead
of displaying a progress bar, which is a more common design pattern
when browsing an online resource's pages.
A "Loading..." text will be displayed before the first page loads.
2019-08-24 03:08:52 +02:00
Hugo Locurcio
3d61ca5696
Register as an editor instance when generating the GDNative API JSON
...
This enables the automatic GLES2 fallback if the hardware
doesn't support the GLES3 backend.
This closes #27768 .
2019-08-24 00:09:52 +02:00
Hugo Locurcio
bd05d0e71b
Change mouse cursor when hovering a resize area in the animation editor
...
This also scales the default width of the track name column
on hiDPI displays.
2019-08-23 23:00:38 +02:00
Hugo Locurcio
a4794af5df
Improve writing style in GDScript error/warning messages
...
This uses double quotes everywhere for consistency.
2019-08-23 20:55:50 +02:00
Andrii Doroshenko (Xrayez)
718f09ad20
Fix uninitialized inertia value in Body2DSW
2019-08-23 20:13:57 +03:00
Hugo Locurcio
9eb10f1e4a
Add an editor_description
property to Node for documentation purposes
...
It is implemented using editor-only metadata, in a way similar to
edit locking or Position2D gizmo extents.
This closes #2082 .
2019-08-23 15:53:07 +02:00
Yuri Roubinski
4dda253ee0
Implements switch to shaders
2019-08-23 14:43:09 +03:00
Rémi Verschelde
791d7f78b5
Merge pull request #31593 from SaracenOne/project_theme_shutdown_fix
...
Fixes issue with project_default_theme not being cleaned up
2019-08-23 11:26:33 +02:00
Rémi Verschelde
b7ba8a1fa1
Merge pull request #31590 from karroffel/codeowners-update
...
remove karroffel from CODEOWNERS file
2019-08-23 11:26:07 +02:00