Commit Graph

16 Commits

Author SHA1 Message Date
Juan Linietsky 567cb691ec Modified editor strings to be translatable in the future 2016-05-03 22:25:37 -03:00
Hubert Jarosz 4a4f247914
remove trailing whitespace 2016-03-09 00:00:52 +01:00
Juan Linietsky 0b472764e4 forgot initialization of path in filesystem dock, fixes #3295 2016-01-10 14:38:45 -03:00
George Marques 5be9ff7b67 Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
Franklin Sobrinho d9f4d3952d Add editor setting for display mode on file dialog and filesystem dock 2015-12-15 14:36:04 -03:00
Juan Linietsky f858adf150 -small fix to avoid warnings 2015-11-19 20:24:43 -03:00
Peace Sells fca36207e3 Fixed bug with adding an instance from the FIleSystem dialog. 2015-09-07 19:55:47 -06:00
Juan Linietsky 07e9741425 **WARNING BEFORE PULLING**
This push changes the binary and XML formats and bumps the major version to 2.0. As such, files saved in this version WILL NO LONGER WORK IN PREVIOUS VERSIONS. This compatibility breakage with older versions was required in order to properly provide project refactoring tools.
If I were you, unless you are brave, I would wait a week or two before pulling, in case of bugs :)

Summary of Changes

-New Filesystem dock, with filesystem & tree view modes.
-New refactoring tools, to change or fix dependencies.
-Quick search dialog, to quickly search any file
2015-08-23 20:15:56 -03:00
Juan Linietsky fdaa2920eb Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
Juan Linietsky 0dbedd18fc SceneMainLoop -> SceneTree
-=-=-=-=-=-=-=-=-=-=-=-=-=-

*YOUR SOURCE MIGHT NOT WORK*
For mor information on fix:
https://github.com/okamstudio/godot/wiki/devel_scene_tree

Other stuff:
-Shower of bullets demo
-Fixes all around
2014-11-05 21:20:42 -03:00
Juan Linietsky cd218b8c09 Fixes
-=-=-

-Fixed normalmap depth parameter
-Fixes to DirAccess on Windows
-Double click on resource dock will open them
-Fixes to doc generator (should make github wiki on class list more up to date)
2014-10-14 19:44:41 -03:00
Juan Linietsky 0fa94a9690 Build System Changes
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Build System:
-Big clean up of SCons, changed how builds are done to a much cleaner method (check the Github Wiki for instructions).
-Deactivated BlackBerry10 (sorry), if no mantainer found (or BlackBerry does not send us a Passort ;), platform will be removed as we have no longer devices to test.

Engine:
-Removed deprecated object and scene format (was in there just for compatibility, not in use since a long time).
-Added ability to open scenes even if a node type was removed (will try to guess the closest type).
-Removed deprecated node types.
2014-10-07 01:31:49 -03:00
marynate 9a75d3175e Search filesystem by name or path; Remove extension filter; Use toolbutton for clear search term 2014-06-17 13:35:14 +08:00
marynate 2c3d279c75 Adding search box to scene dock(file system tab) 2014-06-10 10:36:45 +08:00
marynate cca806143e Instance button of SceneDock now working 2014-02-23 17:12:36 +08:00
Juan Linietsky 0b806ee0fc GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00