Commit Graph

34144 Commits

Author SHA1 Message Date
reduz 07a466f6e6 mesh preview 2015-05-31 21:13:24 -03:00
Kevin Choi 6813a1f1e1 Merge pull request #2 from okamstudio/master
pull
2015-05-31 01:37:56 -04:00
Juan Linietsky d5348eebdc work in progress, resource previews 2015-05-31 02:00:18 -03:00
Kostadin Damyanov 8130707e01 Haiku: start implementing the os-dependant stuff 2015-05-30 00:57:07 +03:00
krzycho 14c63565ec Fixed ui_accept problem. It's possible now to make a custom ui_accept action event and pull it. 2015-05-29 23:37:23 +02:00
Kostadin Damyanov db459fba1d Haiku: fix build, link with libGL and libGLEW 2015-05-29 23:36:48 +03:00
Kostadin Damyanov 513d509783 Haiku: enable building with GLES 2015-05-28 03:42:40 +03:00
Kostadin Damyanov 8dd674d639 Haiku: enable debug support 2015-05-28 00:59:41 +03:00
Biliogadafr dc1940d3e8 Inline get_color_at_offset(). Delete unnecessary check. 2015-05-28 00:11:54 +03:00
Juan Linietsky f62961aba3 -fix bug in animation editor
-fix crash bug in physics motion, closes #1993
2015-05-27 17:30:50 -03:00
Juan Linietsky 57a78ec06b added conversion from int, string to color
fixes #1971
2015-05-27 10:56:57 -03:00
Biliogadafr 3f975965e9 Add get_color_at_offset(). Ensure correct points order. 2015-05-26 22:17:54 +03:00
punto- 70edfcdc8d Merge pull request #1966 from romulox-x/iosServicesAdditions
Improved iOS Game Center functions
2015-05-26 11:41:56 -03:00
Juan Linietsky b1b7826ea7 oops, previous commit was not working
it is working now
2015-05-26 01:30:36 -03:00
Juan Linietsky 9df77d2765 ability to run 2D physics in a thread
also, 2D physics is now thread safe too.
see physics_2d/thread_model
2015-05-26 01:06:05 -03:00
Ariel Manzur 3826b66a6e opening data.pcz 2015-05-25 22:42:54 -03:00
Ariel Manzur c85a526a21 fixed support for zip packages 2015-05-25 22:35:00 -03:00
Kevin Choi ec93668f8d Merge pull request #1 from okamstudio/master
improved animation editor
2015-05-25 00:54:24 -04:00
Juan Linietsky f36e7dcb40 improved animation editor
-same-value link keys
-new layout
-forward, backwards playback
-integrated curve/property editor
-auto increment sprite frame after insert
-copy & paste animation resoucres
2015-05-25 01:47:02 -03:00
Kostadin Damyanov a553327043 Haiku: some small fixes 2015-05-25 06:34:16 +03:00
Kostadin Damyanov 826f8af1ef Haiku: link with the haiku libs, stub the OS_Haiku class. 2015-05-25 06:02:55 +03:00
Kostadin Damyanov 4e07a2dea8 Haiku: fix building with UNIX_ENABLED. 2015-05-25 03:49:24 +03:00
choikwa b210f52f4a fix typo error in Color::invert 2015-05-24 19:07:26 -04:00
Kostadin Damyanov 4a56f72f5b Haiku: Initial support. 2015-05-24 23:22:51 +03:00
Biliogadafr df9d48d9b5 Replace color phases with color ramp for Particles2D. 2015-05-24 21:18:52 +03:00
Peace Sells b459bc5496 Setting build vs properties in scons. 2015-05-24 11:59:31 -06:00
romulox_x 95cd9b1ad5 added response event for game center overlay closing 2015-05-23 23:22:20 -07:00
romulox_x 94638e7bfe added data to descriptions dictionary that was missing. Made the elements that sound weird as plurals consistently singular. changed int arrays to bool arrays in descriptions 2015-05-23 19:04:02 -07:00
romulox_x 93e797f164 Fixed null pointer bug in ios store. added functions to game center to reset the user's achievements, request all the achievements they've made progress on, request descriptions of all possible achievements, and show the built in game center overlay. Upgraded all (I think) deprecated functions to ios 6 versions. as per discussion with reduz on IRC, ios 6 is now the official lowest supported iOS version. compatibility could be added, but it's so obsolete, it's tough to argue for continuing to support it. some naming of functions and dictionary parameters might need to change. I just named them whatever made sense to me :) 2015-05-23 03:17:52 -07:00
Juan Linietsky f8f3362cab Merge pull request #1963 from akien-mga/master
Fix building release target with debug symbols
2015-05-22 17:23:57 -03:00
Rémi Verschelde 5f0bb18d55 Fix building release target with debug symbols
This forced the -g2 CCFLAG in release builds, making them relatively heavy.
Fixes #1781.
2015-05-22 22:19:16 +02:00
Juan Linietsky d3b42e41b0 version bump to stable 2015-05-21 15:03:21 -03:00
Juan Linietsky bb5d46bb11 Merge branch 'master' of https://github.com/okamstudio/godot 2015-05-21 15:02:49 -03:00
Juan Linietsky 6049479a99 Merge pull request #1951 from akien-mga/master
Add input mapping GUI demo
2015-05-20 13:32:34 -03:00
Rémi Verschelde d9e8cd4dde Add input mapping GUI demo 2015-05-20 17:38:41 +02:00
Juan Linietsky 1e50677594 fixes on sample importing 2015-05-19 23:37:04 -03:00
Juan Linietsky fec6aaffd8 more fixes
fix ctrl-a for some cases, mentioned in #1704
fix toggling visibility not updating, fixes #1923
2015-05-19 23:07:11 -03:00
Juan Linietsky 9f686563d0 fixed latin separation in label, broke it? for cjk
changed non-separatable character detection so latin works properly.
This is probably incorrect. If you speak chinese, korean or japanese,
please help me fix it.  closes #1935
2015-05-19 22:26:25 -03:00
Juan Linietsky 221443c5a2 more fixes
-only refuse to load an older file if version major is different, fixes
#1944
-fix drive letter default value, fixes #1939
2015-05-19 21:36:35 -03:00
Juan Linietsky f220183e40 fix a crash situation when starting a thread and other small fixes 2015-05-18 12:45:53 -03:00
Juan Linietsky 5900e7f589 fix a compile error 2015-05-18 11:14:02 -03:00
Juan Linietsky e323cc0505 -Rename unexisting by nonexistant, closes #1940
-Added function to retrieve list of actions fron InputMap
2015-05-18 10:20:54 -03:00
Fabio Alessandrelli 590afbcac4 Calculate gravity based on distance from body to gravity point (2D) 2015-05-18 01:32:26 +00:00
Fabio Alessandrelli 473c7222f5 Calculate gravity based on distance from body to gravity point 2015-05-18 01:30:43 +00:00
Juan Linietsky 5272853cdc -changed some copyrights to 2015 2015-05-17 18:19:24 -03:00
Juan Linietsky a44dd89c55 version bump to rc3 2015-05-17 17:35:44 -03:00
Juan Linietsky 12bd89a39c small description improvement 2015-05-17 17:19:12 -03:00
Juan Linietsky b6b346e8ae added a built-in scene changer API, closes #1928 2015-05-17 16:33:35 -03:00
Juan Linietsky 2696ecb769 reinstante focus into textedit after menu used in code editor 2015-05-17 15:38:24 -03:00
Juan Linietsky 6e85ee3a43 fix crash on help, closes #1873 2015-05-17 14:17:57 -03:00