Rémi Verschelde
77264e346b
Re-allow playing AnimatedSprite2D without frames
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Fixes #47578 , partial revert of #47064 .
2021-04-05 14:42:21 +02:00
Rémi Verschelde
d83761ba80
Style: Apply clang-tidy's `readability-braces-around-statements`
2021-04-05 14:09:59 +02:00
Rémi Verschelde
9bbe51dc27
Style: Apply clang-tidy's `modernize-use-nullptr`
2021-04-05 14:05:07 +02:00
Rémi Verschelde
0f0c0e5933
Style: Apply clang-tidy's `modernize-use-bool-literals`
2021-04-05 13:16:35 +02:00
Rafał Mikrut
504bc5cc67
Fix crashes in *_input functions
2021-04-05 08:52:21 +02:00
Yuri Roubinsky
44af52d62c
Prevents TextureUniform in visual shaders from conversion to constant
2021-04-04 17:32:44 +03:00
Rémi Verschelde
cbf5408685
Merge pull request #46273 from Chaosus/vs_comment
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Added Comment node to Visual Shaders
2021-04-04 16:04:12 +02:00
Rémi Verschelde
ed2f51b15f
Merge pull request #47452 from BastiaanOlij/xr_positional_tracker_ref
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Change XRPositionalTracker to a reference (master)
2021-04-03 10:13:23 +02:00
Kevin Smith
a7d12920f2
Make ColorPicker button text and tooltips appear in exported projects
2021-04-01 11:06:24 -04:00
Rémi Verschelde
4b6e9f3157
Merge pull request #46991 from madmiraal/rename-invert-reverse
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Rename Array.invert() to Array.reverse()
2021-04-01 13:32:22 +02:00
Rémi Verschelde
c2b7c69e2b
Merge pull request #42827 from lyuma/rename_bones_blendshapes
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Allow renaming bones and blendshapes.
2021-04-01 00:20:07 +02:00
Rémi Verschelde
5d0cc7c15f
Merge pull request #47252 from KoBeWi/themecide
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Add methods to remove theme overrides
2021-03-31 20:52:19 +02:00
Rémi Verschelde
995ce158dd
Merge pull request #46702 from HaSa1002/fix-min-size-resize
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Fix removal of `rect_min_size` not triggering resize
2021-03-30 20:46:04 +02:00
Rémi Verschelde
69a78c006c
Merge pull request #47491 from groud/improve_tabs
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Implement Tabs node minimum size
2021-03-30 16:28:45 +02:00
Gilles Roudière
898a2a7cf3
Implement Tabs minimum size
2021-03-30 16:11:35 +02:00
Hugo Locurcio
0724424179
Require editor restart after changing GUI custom theme or font
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The `restart_if_changed` project setting hint wasn't set correctly.
2021-03-30 15:33:24 +02:00
bruvzg
9f73abfa9f
RichTextLabel: On custom effect change, parse bbcode only if it's enabled and not empty.
2021-03-30 10:20:39 +03:00
Rémi Verschelde
c6ff6707a4
Merge pull request #47457 from bruvzg/rtl_spacing
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RichTextLabel: fix font extra spacing and style box size usage.
2021-03-29 17:07:38 +02:00
bruvzg
9f4893c70b
Use extra font spacing in the RichTextLabel line height calculation, and stylebox size in the minimum size calculation.
2021-03-29 17:26:53 +03:00
Bastiaan Olij
454c889e61
Change XRPositionalTracker to a reference and better expose it to GDNative
2021-03-29 23:01:47 +11:00
Rémi Verschelde
bc29f4bca1
Merge pull request #47435 from madmiraal/rename-texture-get_data
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Rename Texture.get_data() to get_image()
2021-03-29 10:41:22 +02:00
Rémi Verschelde
b2eb838781
doc: Sync classref with current source
2021-03-29 09:51:33 +02:00
Rémi Verschelde
b253aca53f
Merge pull request #47351 from volzhs/graphedit-boxselection
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Fix drawing boxselection on GraphEdit
2021-03-28 20:56:07 +02:00
Marcel Admiraal
fd30c36985
Rename Texture.get_data() to get_image()
2021-03-28 13:00:46 +01:00
Rémi Verschelde
c6b9ceadf2
Merge pull request #47163 from bruvzg/macos_sandbox_file_dialog
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FileDialog: add Back/Forward buttons, add message for inaccessible folders.
2021-03-26 00:00:25 +01:00
Morris Tabor
0fc8318f1a
Fix ParticlesMaterial spread
2021-03-25 17:33:44 +01:00
Rémi Verschelde
9343a8a970
Merge pull request #47251 from pycbouh/theme-more-useful-methods
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Add utility methods to Theme, improve error messages and documentation
2021-03-25 13:09:27 +01:00
volzhs
990c88f24c
Fix typo 'previus_selected'
2021-03-25 20:08:38 +09:00
volzhs
1bdc14acea
Fix drawing boxselection on GraphEdit
2021-03-25 13:21:34 +09:00
Johannes
c8868fcaab
Fix removal of `rect_min_size` not triggering resize
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fixes #46672
2021-03-23 23:06:50 +01:00
Rémi Verschelde
036a50e8b9
Merge pull request #37755 from KoBeWi/check_down
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Add disabled theme icons for CheckBox
2021-03-23 13:06:02 +01:00
Aaron Franke
10d7fccb54
Rename ButtonList enum and members to MouseButton
2021-03-23 07:13:23 -04:00
bruvzg
b202a0dd2a
FileDialog: add Back/Forward buttons, add message for inaccessible folders.
2021-03-23 08:03:41 +02:00
kobewi
5950482b86
Remove the clearing behavior from add_override
2021-03-23 00:55:02 +01:00
kobewi
ecff5bc42f
Add methods to remove theme overrides
2021-03-23 00:51:16 +01:00
Rémi Verschelde
6fa24729ae
Merge pull request #45571 from aaronfranke/node2d-real_t
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Use real_t in 2D nodes
2021-03-23 00:10:53 +01:00
Rémi Verschelde
4bacb86f56
Merge pull request #46735 from fabriceci/fix-dialog-translation
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Fix translations update in window & Dialogs (AcceptDialog/ConfirmationDialog/FileDialog) (Fix 39320, 39258 & 45887)
2021-03-23 00:03:31 +01:00
Rémi Verschelde
e0f19287f7
Merge pull request #47226 from fabriceci/improve-rayshape-2D
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Bring the Raycast2D improvements to Rayshape2D
2021-03-22 23:56:18 +01:00
Rémi Verschelde
bb8340302c
Merge pull request #47180 from YeldhamDev/popupmenu_width_fix
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Fix wrong width with PopupMenus on first opening in the editor
2021-03-22 23:51:57 +01:00
Juan Linietsky
97a3a66220
Improved 3D Scene Importer
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* Added option for importers to show an Advanced settings dialog
* Created advanced settings dialog for Scene Importer
* Cleaned up importers (remove many old/unused options)
* Added the ability to customize every node, material, mesh and animation individually
* Saving to animations and meshes to files is now a manual process, making it more predictable
* Added the ability for materials to be replaced by external files (or to be made external, up to you).
* When doubleclicking an impoted scene in the filesystem dock, it automatically shows the import settings instead of asking to open it.
WARNING: Lightmap UV unwrap is not working, it needs to be re-made.
2021-03-22 12:16:40 -03:00
Yuri Sizov
9df05745ba
Add utility methods to Theme, improve error messages and documentation
2021-03-22 14:49:31 +03:00
fabriceci
f810ff35fa
Bring the Raycast2D improvements to Rayshape2D
2021-03-21 14:52:44 +01:00
Marcel Admiraal
755c70b871
Rename Array.invert() to Array.reverse()
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Does the same internally for List and Vector<>, which includes all
PackedArray types.
2021-03-21 10:20:08 +00:00
Nathan Franke
3c921ba801
Add Root Null Check
2021-03-20 18:48:41 -05:00
Rémi Verschelde
7e86b4c0e4
Merge pull request #46280 from floppyhammer/AdjustCompletionPanelPosition
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Improve Completion Panel Position in Shader Editor
2021-03-21 00:17:35 +01:00
Rémi Verschelde
fa681d04b7
Merge pull request #46937 from nekomatata/soft-body-support
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SoftBody support in GodotPhysics 3D
2021-03-20 21:45:20 +01:00
Rémi Verschelde
793000c6a9
Merge pull request #47139 from nekomatata/concave-backface-collision
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Disable backface collision with ConcavePolygonShape by default
2021-03-20 21:43:57 +01:00
Rémi Verschelde
6608d99291
Merge pull request #47001 from madmiraal/rename-sprite_2d-region_enabled
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Rename Sprite.region_enabled getter and setter methods to match properties
2021-03-20 18:36:17 +01:00
jmb462
045f55ec00
Prevent resizing minimap bigger than GraphEdit ( Fix #47189 )
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Minimap size couldn't be resized back after been resized bigger than GraphEdit cause the grabber was out of GraphEdit.
This commit prevents resizing minimap bigger than GraphEdit and fix this issue.
2021-03-20 15:09:50 +01:00
Michael Alexsander
1bece0da7c
Fix wrong width with PopupMenus on first opening in the editor
2021-03-20 00:37:09 -03:00