Rémi Verschelde
f637578dbe
Fix previous cherry-pick of 3.0-specific API
2018-02-19 11:42:47 +01:00
Marcelo Fernandez
be4b63a257
Fix possible infinite loop with bucket fill tool
...
(cherry picked from commit 3571087843
)
2018-02-19 11:38:54 +01:00
Rémi Verschelde
2712014744
Update copyright statements to 2018
...
Happy new year to the wonderful Godot community!
2018-01-02 11:27:24 +01:00
Rémi Verschelde
6a4e7198c5
Style: apply clang-format (5.0.0) to current source
2017-12-11 15:31:49 +01:00
Rémi Verschelde
4bac719212
Fix previous cherry-picked TileMapEitorPlugin change
...
That part of a362270112
was specific to the master branch.
2017-09-04 07:34:09 +02:00
Daniel J. Ramirez
a362270112
Hide tilemap menu when no tilemap is selected
...
(cherry picked from commit e4a9233a83
)
2017-09-03 11:23:23 +02:00
Juan Linietsky
df173f194f
Moved mirror and rotations to the tile mapen, to avoid taking up too much toolbar space, fixes #6461
...
(cherry picked from commit dbb6a39722
)
2017-08-30 21:09:08 +02:00
Rémi Verschelde
9d598833d2
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:11:45 +02:00
Rémi Verschelde
3552755306
TileMap Editor: Improve tile info setting using signal
...
The event-based approach avoids the need to query editor settings
and call show/hide on the Control at every mouse input.
Improves #9141 .
2017-08-16 20:03:02 +02:00
Rémi Verschelde
29632aadfd
Merge pull request #9141 from pixelpicosean/add-settings-to-hide-tile-info
...
Add setting to hide tile info on the tilemap menu
2017-08-16 19:06:04 +02:00
Andreas Haas
b694f58959
TileMap: Fix infinite loop when trying to bucket-delete empty tiles.
...
Right-clicking when the bucket tool is enabled means "erase all instances of this tile".
So it doesn't make sense to try doing this for empty tiles :P
Fixes #10065
(cherry picked from commit 95da12212b
)
2017-08-13 18:00:25 +02:00
Sean Bohan
e513ecb7a1
Add setting to hide tile info on the tilemap menu
...
Sometimes the tile info label is too long so that the right dock will be pushed off the view if runs Godot in a small screen. It’ll no longer be a problem if this tile info is hide.
2017-06-13 13:02:26 +08:00
Rémi Verschelde
e9b045d9e5
Add "Godot Engine contributors" copyright line
2017-04-08 00:45:24 +02:00
Pedro J. Estébanez
bba31fbad7
Several enhancements for the tile map editor
...
Allow sorting tile palette by name
Allow hiding tile ids in tile palette
2017-03-27 10:46:44 +02:00
Rémi Verschelde
f8db8a3faa
Bring that Whole New World to the Old Continent too
...
Applies the clang-format style to the 2.1 branch as done for master in
5dbf1809c6
.
2017-03-19 00:36:26 +01:00
Rémi Verschelde
1b0e2b0c39
Refactoring: rename tools/editor/ to editor/
...
The other subfolders of tools/ had already been moved to either
editor/, misc/ or thirdparty/, so the hiding the editor code that
deep was no longer meaningful.
(Manual redo of 49c065d29c
)
2017-03-18 23:45:45 +01:00