AndreaCatania
4537977d6d
Renamed fixed_process to physics_process
2017-09-30 16:19:07 +02:00
Rémi Verschelde
777f26fe29
Merge pull request #11597 from djrm/pr_interface_colors
...
Removed most of the custom colors from the interface.
2017-09-26 08:03:00 +02:00
Daniel J. Ramirez
e2861a3b7c
Removed transparency from spatial editor grid.
2017-09-25 21:45:53 -05:00
Daniel J. Ramirez
b622c92fad
Removed most of the custom colors from the interface.
2017-09-25 21:43:20 -05:00
Rémi Verschelde
f577efd47e
Merge pull request #11424 from groud/control_node_presets
...
Implements set_margins_preset(...)
2017-09-26 00:11:46 +02:00
Rémi Verschelde
1aabf4c166
Merge pull request #11542 from marcelofg55/bucket_limit
...
Bucket fill will now incrementally process the queue on preview mode
2017-09-25 23:12:12 +02:00
Poommetee Ketson
dcc759fbbc
2DEditor: fix duplicated 'id_pressed' connection
2017-09-25 23:15:54 +07:00
Marcelo Fernandez
6f1ac101b8
Bucket fill will now incrementally process the queue on preview mode
2017-09-24 10:35:55 -03:00
Marcelo Fernandez
3571087843
Fix possible infinite loop with bucket fill tool
2017-09-23 23:30:00 -03:00
Juan Linietsky
d3ea92257d
-Fixed redraw always on 3D viewprot bug
...
-Changed manipulation inertia default values. Do not touch them again or I'll cut your fingers and eat them.
2017-09-23 17:28:28 -03:00
Juan Linietsky
3237e05c36
Ability to convert from SpatialMaterial to ShaderMaterial
2017-09-22 09:20:52 -03:00
Gilles Roudiere
05bb8e0c10
Remove set_area_as_parent_rect and replace it by set_anchors_and_margins_preset(PRESET_WIDE)
2017-09-22 11:39:44 +02:00
Rémi Verschelde
779426d2df
Merge pull request #11477 from djrm/pr_visuals
...
Improved a lot of icons, and some style fixes
2017-09-22 09:28:10 +02:00
Gilles Roudiere
56a80625e5
Fixes the rulers text drawn outside the viewport_base
2017-09-22 09:18:04 +02:00
Daniel J. Ramirez
29d3ecf29a
Improved a lot of icons, and some style fixes
2017-09-21 15:55:07 -05:00
Gilles Roudiere
e2145bc960
Fix godot spraying errors about a null check
2017-09-21 21:59:38 +02:00
Rémi Verschelde
82f13288dd
Merge pull request #11453 from djrm/pr_visuals
...
Visual tweaks.
2017-09-21 10:51:06 +02:00
Rémi Verschelde
2f82da7f72
Merge pull request #11222 from toger5/spatial_scrolling
...
Spatial scrolling update + better default inertia values
2017-09-21 10:35:25 +02:00
Rémi Verschelde
5c76e638ab
Merge pull request #11187 from SaracenOne/subscene_box_selection
...
Box selection for MeshInstances and subscene nodes.
2017-09-21 10:24:40 +02:00
Daniel J. Ramirez
00755ff2c0
Visual tweaks.
...
Updated icons
Updated some color
2017-09-20 19:29:52 -05:00
Marcelo Fernandez
1a8b324545
Add missing NULL checks on CanvasItemEditor
2017-09-20 16:28:16 -03:00
SaracenOne
3cecd0c6dc
Box selection for MeshInstances and subscene nodes.
2017-09-20 14:04:18 +01:00
letheed
5ad9be4c24
Rename pos to position in user facing methods and variables
...
Rename user facing methods and variables as well as the corresponding
C++ methods according to the folloming changes:
* pos -> position
* rot -> rotation
* loc -> location
C++ variables are left as is.
2017-09-20 13:11:10 +02:00
Rémi Verschelde
01e4d2672c
Merge pull request #11327 from SaracenOne/drag_meshes
...
Drag and drop for meshes directly.
2017-09-19 23:38:10 +02:00
Rémi Verschelde
b03a6e55e0
Merge pull request #11396 from djrm/pr_fix_metrics
...
Fixed a lot of HiDPI metrics.
2017-09-19 23:36:33 +02:00
toger5
f328a356ae
settings 'editors/3d' organized, sorted, new_defaults
2017-09-19 02:44:26 +02:00
toger5
117eb16adb
update inertia/freelook settings values + renamed free_orbit... to
...
oribit...
2017-09-19 02:34:44 +02:00
toger5
1a8a80368e
added precision scrolling to spatial editor zoom
2017-09-19 02:34:04 +02:00
toger5
81245a634b
zoom inertia uses its own setting (not the same then translation)
2017-09-19 01:30:14 +02:00
SaracenOne
a3b3886029
Drag and drop for meshes directly and fix drop restriction for non-Texture objects in canvas editor.
2017-09-18 22:50:05 +01:00
Gilles Roudiere
b5f29fe073
Add some options and reorganize the 2D editor menus. Makes available forced snapping.
2017-09-18 23:20:18 +02:00
Daniel J. Ramirez
957e85dcac
Fixed a lot of HiDPI metrics.
2017-09-18 14:48:15 -05:00
Gilles Roudiere
ee61d5d04b
Implement smart snapping. Fixes a bug with anchors single-axis move (when they were rotated).
2017-09-17 23:22:13 +02:00
Gilles Roudiere
a6f577a9f2
Avoid grid step to go below zero
2017-09-17 23:19:05 +02:00
Gilles Roudiere
7c24a26bc2
Use shift to move anchors on a single axis
2017-09-17 23:19:05 +02:00
Gilles Roudiere
bf6d7add01
Implement shortcuts to multiply/divide the grid step
2017-09-17 23:19:05 +02:00
Gilles Roudiere
fc52a74ffc
Fusion the lock/unlock and the group/ungroup buttons
2017-09-17 23:19:05 +02:00
Gilles Roudiere
975f7eeec3
Adds keyboards shortcuts
2017-09-17 23:19:05 +02:00
Gilles Roudiere
335688ce78
Implements rulers
2017-09-17 23:19:05 +02:00
Gilles Roudiere
72e0a68a81
Fixes axis badly displayed with high zooming values
2017-09-17 23:04:30 +02:00
Gilles Roudiere
71b45614fd
Split some functions to make the code more readable (maybe at the price of a neglibile performance loss)
2017-09-17 23:04:30 +02:00
Gilles Roudiere
f48b76fd8d
Make the shortcuts for setting the pivot editable
2017-09-17 23:04:30 +02:00
Gilles Roudiere
69091d4035
Display draggable anchors only if the parent is not a container
2017-09-17 23:04:30 +02:00
Gilles Roudiere
100c788884
Display width and height when dragging a node side
2017-09-17 23:04:30 +02:00
Gilles Roudiere
ad1028471c
Draw a ghost rect when dragging nodes if it's rotated/scaled
2017-09-17 23:04:30 +02:00
Gilles Roudiere
dbc4dbdec1
Displays margins values when moving the node
2017-09-17 23:04:30 +02:00
Rémi Verschelde
7655587efb
Merge pull request #11251 from toger5/q_e_fix_freelook
...
swapped up down shortcut for freelook (to fit unreal)
2017-09-17 22:49:13 +02:00
Rémi Verschelde
4208518c4d
Merge pull request #11356 from Paulb23/text_editor_theme_crash
...
Fixed segfault on loading text editor theme
[ci skip]
2017-09-17 17:57:00 +02:00
Paulb23
a48dc9aa17
Fixed segfault on loading text editor theme
2017-09-17 13:19:38 +00:00
Jakob Schwab
f98f65fd7f
Adds missing shortcuts to TileEditor. Keeps fill-tool selected after use
...
The following keyboard shortcuts are now available:
-Bucket fill (G)
-Paint Tile (P)
-Transpose Tile (T)
Fixes #10918
2017-09-17 13:09:04 +02:00