Zher Huei Lee
d9f1a85948
More nrex fixes
2015-07-24 13:25:04 +01:00
Lee Zher Huei
732bfd0baf
Updated nrex fixes
2015-07-24 02:02:52 +01:00
Lee Zher Huei
ef005d4f64
Regex library Nrex initial port
2015-07-24 01:18:46 +01:00
Jari Ronkainen
983fd0dfc3
Use tabs instead of spaces.
2015-07-23 19:35:47 +03:00
Jari Ronkainen
8027a3f004
Fix audio driver setup if the first driver fails.
2015-07-23 19:32:10 +03:00
blackwc
31fa1bb8bd
Improve export validation
2015-07-22 12:51:17 -04:00
Mariano Javier Suligoy
2a43778793
Fix tab indent
2015-07-20 22:15:06 -03:00
Kostadin Damyanov
f8db8b7215
Haiku: update detect.py
2015-07-20 22:45:22 +03:00
Ovnuniarchos
43053e3a71
Added a proper name and an explanation to arg4 on CanvasItem.draw_texture_rect*.
2015-07-20 20:07:25 +02:00
Ovnuniarchos
dd09ae50e1
Added FLAGS to int hint to make an int a bitmask on the editor.
2015-07-20 20:02:46 +02:00
Mariano Javier Suligoy
bdd12744fe
Select and move multiple nodes at once
2015-07-19 01:48:46 -03:00
Mariano Javier Suligoy
5b71fc45b7
Use popup menu to add new nodes to the shader graph editor in the last clicked location.
2015-07-16 22:38:12 -03:00
MrGreenTea
ec11762006
added floor() and ceil() to Vector3
2015-07-15 01:59:35 +02:00
Kostadin Damyanov
07e76a3f2c
Haiku: add keyboard support
2015-07-12 00:52:47 +03:00
sheepandshepherd
db440a2a58
Fix List::move_before for front and back elements
2015-07-10 21:33:44 +02:00
Peace Sells
a009fadfff
Added GridMap settings which allows the user to enter a pick distance.
2015-07-09 20:51:49 -06:00
romulox_x
1efeb8b956
when copy images enabled, 'images' path prefix was only being written to file if the destination file didn't exist. so it only worked the first time.
2015-07-09 17:34:12 -07:00
Kostadin Damyanov
77e78cdb20
Haiku: gl context locking
2015-07-02 18:41:32 +03:00
punto-
f697ec2fe0
Merge pull request #2226 from romulox-x/xyzFixIos
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fixed ios compilation error
2015-07-02 09:19:34 -03:00
romulox_x
1d22b0265b
fixed ios compilation error
2015-07-01 23:07:01 -07:00
volzhs
f6668dc9db
Merge branch 'master' of https://github.com/okamstudio/godot into fix_android_payments
2015-07-01 15:13:10 +09:00
Juan Linietsky
b4d5f7e154
Merge branch 'master' of https://github.com/okamstudio/godot
2015-06-30 11:59:33 -03:00
Juan Linietsky
4613a3f2c0
small fixes
2015-06-30 11:59:00 -03:00
Juan Linietsky
55b34e05b3
-some changes by okam
2015-06-30 11:28:43 -03:00
Juan Linietsky
95047562d7
Several performance improvements, mainly in loading and instancing scenes and resources.
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A general speedup should be apparent, with even more peformance increase when compiling optimized.
WARNING: Tested and it seems to work, but if something breaks, please report.
2015-06-29 00:29:49 -03:00
volzhs
903e6b37c0
fix crash by payments when run on android 5.1.1 device.
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(http://stackoverflow.com/questions/24480069/google-in-app-billing-illegalargumentexception-service-intent-must-be-explicit )
2015-06-29 02:56:38 +09:00
volzhs
584dd4db87
Merge branch 'master' of https://github.com/okamstudio/godot
2015-06-28 22:28:02 +09:00
Juan Linietsky
2b64f73b04
more code completion improvements
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-calltip dissapears with more types of keypresses or when pressing ')'
-properly looks into autoloaded scripts or nodes with another script for
script functions/variables/etc.
2015-06-27 15:52:39 -03:00
Kostadin Damyanov
e0e54ea7d4
Merge remote-tracking branch 'upstream/master'
2015-06-26 21:35:47 +03:00
Kostadin Damyanov
f61eb5fd8e
Haiku: fix the glew.c hack
2015-06-26 21:32:57 +03:00
Juan Linietsky
a67486a39e
improved get_node(), connect(), etc code completion.
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-properly completes text arguments
-includes the "/root" autoloads
2015-06-26 01:14:49 -03:00
Juan Linietsky
71cc2561c6
Merge pull request #2187 from romulox-x/mirroredRepeat
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added support for mirrored repeat texture wrapping
2015-06-25 19:43:29 -03:00
romulox_x
acb5cdb574
forgot to add mirroredrepeat flag to flags file. fixed.
2015-06-25 15:41:12 -07:00
romulox_x
85e49d4e75
added support for mirrored repeat texture wrapping
2015-06-25 14:51:21 -07:00
Juan Linietsky
29b2e811f6
added a tiny bit more space to docks and script tab
2015-06-24 18:57:14 -03:00
Juan Linietsky
b4190ed2b9
compile fix
2015-06-24 18:34:31 -03:00
Juan Linietsky
e3f4fbc755
Merge pull request #2181 from ShadowKyogre/doc-help
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Add documentation for RayCast2D about is_colliding and get_collider quirks
2015-06-24 18:33:38 -03:00
Juan Linietsky
48ac03915a
Merge pull request #2182 from Kermer/patch-1
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Tiny typo
2015-06-24 18:29:37 -03:00
Juan Linietsky
30a94bcc9f
fix connection dialog bug
2015-06-24 18:26:34 -03:00
Kermer
32d4b4128c
Tiny typo
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COPY_MODE_DISALED -> COPY_MODE_DISABLED
2015-06-24 23:24:44 +02:00
Juan Linietsky
52308aba68
ability to change shadow color in light2d
2015-06-24 18:15:43 -03:00
ShadowKyogre
631cb10e86
Add some documentation for RayCast2D about is_colliding and get_collider quirks
2015-06-24 13:24:42 -07:00
BenH
d807a22981
Billboards were being displayed upside down when drawn to a render texture
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Render texture's view transforms seem to be inverted, so when drawing
billboards, the 'up' vector given to set_look_at() is also inverted and
so the billboard gets drawn upside down.
2015-06-24 21:06:31 +01:00
Juan Linietsky
48f1d02da4
added ability to define signals in script
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closes #2175
2015-06-24 13:29:45 -03:00
Juan Linietsky
199ad16bbc
Merge pull request #2168 from KillerJaguar/input-helper
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Added helper methods to InputEvent
2015-06-23 20:59:46 -03:00
Juan Linietsky
26a710b4b8
Merge pull request #2172 from jrimclean/development
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Fixed compilation on MacOS X
2015-06-23 20:59:30 -03:00
James McLean
d23ee8eb01
Merge branch 'master' of github.com:okamstudio/godot into development
2015-06-23 18:22:14 -04:00
Jaguar
e6fb0cf970
Added helper methods to InputEvent
2015-06-23 16:24:48 -04:00
Kostadin Damyanov
7ad89c7e83
Haiku: implement some more window-related methods
2015-06-23 21:22:12 +03:00
Juan Linietsky
e42aed6ed0
Merge pull request #2166 from TheHX/collision_shape_editor
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CollisionShape2D visual editor
2015-06-23 12:27:47 -03:00