Juan Linietsky
857edbea1c
-make animationplayer thinner, also toolbuttons too. fixes #3526
2016-02-02 18:22:37 -03:00
Juan Linietsky
8341038bbe
-Increment resources total in scene format text, fixes #3506
2016-01-29 08:51:51 -03:00
Rémi Verschelde
6ceb1c3a9f
Merge pull request #3440 from TheHX/issue-2946
...
Fixed small inconsistencies with the text format
2016-01-25 10:58:50 +01:00
Juan Linietsky
75537c661f
Merge pull request #3434 from TheHX/pr-tscn-dependency
...
Fix .tscn not raising dependency error
2016-01-24 20:07:23 -03:00
Franklin Sobrinho
1cfe20562d
Fix .tscn not raising dependency error
2016-01-24 19:05:32 -03:00
Franklin Sobrinho
41ae83e415
Fixed small inconsistencies with the text format
2016-01-24 18:38:37 -03:00
Franklin Sobrinho
2493cb1e26
Fix .tscn format not loading groups
2016-01-24 10:32:46 -03:00
Juan Linietsky
a74138a0dc
-Some changes to how scenes and scripts are overriden in scene instance and inheritance
...
-Fixes #3127 and also properly fixes #2958
2016-01-23 21:42:15 -03:00
Juan Linietsky
0c6ffcf7b0
-Added ability to remap dependencies in tscn (forgot to do it..), fixes #3368
2016-01-23 14:09:55 -03:00
Juan Linietsky
d59733bd67
-Ability to retrieve state data from PackedScene, closes #3413
2016-01-23 12:01:42 -03:00
MarianoGNU
ad2387f0be
Add presets.
...
Also fix some bugs.
Fix a crash and a minor bug
2016-01-15 17:23:19 -03:00
MarianoGNU
1f3d6824c8
Move shaders to default theme and add shader_override related methods to Control class
2016-01-15 17:23:19 -03:00
MarianoGNU
dc7755ffcd
Add a visual editor to color picker.
2016-01-15 17:23:19 -03:00
Juan Linietsky
4248c84e20
-Make sure scenes properly update when switching tabs, even if sub-instances changed. Fixes #3201
2016-01-14 11:06:20 -03:00
Juan Linietsky
f2ae6f87a4
Fix situation where TSCN format might crash, closes #3062
2016-01-12 07:07:36 -03:00
Rémi Verschelde
c8849c0b79
Merge pull request #3136 from MarianoGnu/bug_fixing
...
Fix RGBA Uniform autogeneration in ShaderGraph
2016-01-06 21:10:48 +01:00
Franklin Sobrinho
69240aa243
Fix .tscn format not loading signal binds
2016-01-06 08:56:06 -03:00
Rémi Verschelde
52e18accf2
Merge pull request #3159 from neikeq/tab_close_icon
...
Add tab close icon to the default theme
2016-01-06 11:58:52 +01:00
Juan Linietsky
e8fbf39f88
-Replaced tinyjpg for jpgd (public domain), fixes progressive encoded jpgs and speeds up. Closes #2040
...
-Removed support of loading BitMap as image, now it must be load as a pnm, also closes #2040
2016-01-03 17:14:28 -03:00
Juan Linietsky
757b8c4206
-Restore mouse on X11 when debugger break happens, closes #2232
2016-01-02 12:58:59 -03:00
George Marques
5be9ff7b67
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00
Juan Linietsky
335c52ba03
Merge branch 'master' of https://github.com/godotengine/godot
2015-12-31 00:33:07 -03:00
Juan Linietsky
fd836cad27
-Ensure .tscn and .tres always save in a deterministic way, fixes #2495
...
-Scene edit state is saved outside the scene now, to avoid changes .tscn files when nothing really changed
-Created a VariantWriter helper to unify all variant to text writing
-Moved SceneFormatText writing to VariantWriter
-Moved ConfigFile to use VariantWriter and VariantParser, added compatibility mode for old .cfg files that use engine.cfg format
2015-12-31 00:31:00 -03:00
Ignacio Etcheverry
563c761c8c
Add tab close icon to the default theme
2015-12-29 12:09:41 +01:00
Rémi Verschelde
d4993b74fc
Add missing argument names in GDScript bindings
...
All classes were reviewed apart from VisualServer for which no argument name is documented at all.
While doing this review, I found quite a few bugs that were fixed either in earlier commits or this one (mostly documentation bugs though, i.e. some arguments were listed at the wrong place).
2015-12-28 02:13:05 +01:00
Rémi Verschelde
fe46b2ac0c
Fix wrong getters in ShaderGraph
2015-12-28 01:42:22 +01:00
Juan Linietsky
4dba503fc3
Merge pull request #3140 from neikeq/fix_refresh_icon
...
Add reload icon to FileDialog's default theme
2015-12-26 15:37:00 -03:00
Ignacio Etcheverry
84c5585afe
Added reload icon to FileDialog's default theme
2015-12-26 19:15:22 +01:00
MarianoGNU
df5c92c66e
Fix RGBA Uniform autogeneration in ShaderGraph ( fixes #2606 )
2015-12-26 10:44:54 -03:00
reduz
13964f59c1
-Added table support to RichTextLabel
...
-Made help more readable, closes #2851
2015-12-26 10:25:17 -03:00
Juan Linietsky
83e0e97214
-implement arrows on tabs, when too many tabs are present, fixes #2806
2015-12-14 10:24:28 -03:00
Juan Linietsky
1312df7fdc
implement point cloud function using convex hull for ConvexPolygonShape2D, fixes #2848
2015-12-14 09:06:53 -03:00
Juan Linietsky
f2183a5e09
replaced :var by :Variant in documentation, fixes #2897
2015-12-14 08:28:01 -03:00
Juan Linietsky
7f96f0603e
-scenes are properly reloaded when a dependency changes, fixes #2896
...
(it's clevery done so local changes to scenes are kept even if unsaved)
2015-12-13 20:39:01 -03:00
Juan Linietsky
97fe073f33
Merge pull request #2933 from TheHX/pr-shader-loader
...
Fix shader loading, making possible load .shd and .sgp from editor
2015-12-12 17:36:52 -03:00
Juan Linietsky
101049518a
-force exporting of original script exported variables on overriden scripts
...
-this works around the problem of scripts being reloaded and their properties lost
-fixes #2958
2015-12-12 16:46:25 -03:00
Juan Linietsky
e2e6f3ec00
added proper functions to ColorRamp, fixes #3034
2015-12-12 09:45:17 -03:00
Juan Linietsky
46497c4508
added fallbacks proprty to fonts
2015-12-10 23:02:40 -03:00
Franklin Sobrinho
afb41b283c
Fix tscn format not being recongnized by EditorFileSystem
2015-12-09 13:56:14 -03:00
Juan Linietsky
35fa048af5
missing pngs
2015-12-04 10:22:45 -03:00
Juan Linietsky
4b1f0afb01
-several fixes to Android to work better on Tegra 3/4 devices, uses 16 bits FBOs so all 2D shader effects should now work in every single Android device.
2015-12-02 11:15:48 -03:00
Juan Linietsky
7aa39b7cae
-Fixed bug with scene inheritance, should work again
...
-Proper .tscn and .tres parsing, should work, please test well!
2015-11-28 20:56:14 -03:00
Franklin Sobrinho
1138103c63
Fix shader loading, making possible load .shd and .sgp from editor
2015-11-27 21:11:20 -03:00
Juan Linietsky
082e3fbb29
Merge branch 'master' of https://github.com/okamstudio/godot
...
Conflicts:
main/main.cpp
2015-11-24 10:52:41 -03:00
Juan Linietsky
ccd40f76e8
-work in progress resourceparser and .tscn parser. Still non-functional
...
-fixed theora so it can compile theoralib but not theora
-fixed generation of windows icon in .rc, which didn't previously work in 32 bits
2015-11-24 10:42:05 -03:00
Saracen
dd00452997
Merge branch 'master' of https://github.com/okamstudio/godot into shadow_color
...
Conflicts:
drivers/gles2/shader_compiler_gles2.cpp
2015-11-18 23:18:10 +00:00
Juan Linietsky
0c3386b2ed
Merge pull request #2707 from akien-mga/master
...
Cosmetic fixes to SCons buildsystem
2015-11-18 19:43:28 -03:00
Juan Linietsky
3337191d5a
Merge pull request #2709 from eska014/fix-default-menubutton-styleboxes
...
Fix default StyleBoxes of MenuButton
2015-11-18 19:43:02 -03:00
Juan Linietsky
f0aeb036d1
Merge pull request #2715 from SaracenOne/shader_fix_and_enhancement
...
Write to 4-dimensional position access and shader graph code generation fix.
2015-11-18 19:36:47 -03:00
Juan Linietsky
326781f4c9
Merge pull request #2636 from TheHX/fixed_material
...
Bind missing FixedMaterial constants, fixes #2628
2015-11-18 19:14:48 -03:00