Danil Alexeev
3c62f5fe5c
Core: Fix `RefCounted` handling in `marshalls.cpp`
2024-04-15 13:53:40 +03:00
Rémi Verschelde
c951421c99
Merge pull request #90268 from RandomShaper/wtp_servers
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Use WorkerThreadPool for Server threads (enhanced)
2024-04-15 10:12:00 +02:00
Rémi Verschelde
50fd380359
Merge pull request #90562 from bruvzg/fix_links
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[Unix / DirAccess] Fix removing directory symlinks with `remove`, ensure `erase_contents_recursive` is not following directory symlinks.
2024-04-15 10:00:22 +02:00
A Thousand Ships
80cb914e06
[Core] Fix incorrect comparison for `Array` const iterator
2024-04-13 17:32:33 +02:00
bruvzg
57fde36f31
[Unix / DirAccess] Fix removing directory symlinks with `remove`, ensure `erase_contents_recursive` is not following directory symlinks.
2024-04-12 10:06:49 +03:00
Rémi Verschelde
58f8a227b9
Merge pull request #90482 from Faless/mbedtls/3.6.0-tls
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mbedTLS: Update to new LTS v3.6.0
2024-04-11 11:02:46 +02:00
Rémi Verschelde
8ec0372f01
Merge pull request #90470 from RandomShaper/fix_cmd_queue_mt_reentrancy
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CommandQueueMT: Fix flush re-entrancy
2024-04-11 11:02:42 +02:00
Rémi Verschelde
e73f40e260
Merge pull request #87117 from DmitriySalnikov/rename_pdb
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Add renaming of PDB files to avoid blocking them
2024-04-11 11:02:31 +02:00
Lyuma
40fa684c18
mbedTLS: Update to new LTS v3.6.0
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Keep module compatibility with mbedtls 2.x (old LTS branch).
A patch has been added to allow compiling after removing all the `psa_*`
files from the library folder (will look into upstreaming it).
Note: mbedTLS 3.6 finally enabled TLSv1.3 by default, but it requires
some module changes, and to enable PSA crypto (new "standard" API
specification), so it might be best done in a separate commit/PR.
2024-04-10 21:19:22 +02:00
Juan Linietsky
65686dedf9
Use WorkerThreadPool for Server threads
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* Servers now use WorkerThreadPool for background computation.
* This helps keep the number of threads used fixed at all times.
* It also ensures everything works on HTML5 with threads.
* And makes it easier to support disabling threads for also HTML5.
CommandQueueMT now syncs with the servers via the WorkerThreadPool
yielding mechanism, which makes its classic main sync semaphore
superfluous.
Also, some warnings about calls that kill performance when using
threaded rendering are removed because there's a mechanism that
warns about that in a more general fashion.
Co-authored-by: Pedro J. Estébanez <pedrojrulez@gmail.com>
2024-04-10 18:47:42 +02:00
Pedro J. Estébanez
1b104ffcd8
WorkerThreadPool: Support daemon-like tasks (via yield semantics)
2024-04-10 18:47:42 +02:00
Pedro J. Estébanez
71facbaa88
WorkerThreadPool: Fix data race
2024-04-10 18:47:41 +02:00
Rémi Verschelde
8764769ee8
Merge pull request #89186 from groud/save_byte_arrays_as_base64_encoded
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Save PackedByteArrays as base64 encoded
2024-04-10 17:49:24 +02:00
A Thousand Ships
64146cb7f3
[Core] Add iteration support to `Array`
2024-04-10 14:49:34 +02:00
clayjohn
c0d0bdc160
Clarify bounce and reflect docs and update param names
2024-04-10 14:07:08 +02:00
Pedro J. Estébanez
114b14b0fa
CommandQueueMT: Fix flush re-entrancy
2024-04-10 10:02:30 +02:00
Rémi Verschelde
bff6955459
Merge pull request #85024 from Jordyfel/moving-scripts-of-types-of-exported-typed-arrays
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When saving a resource with an exported typed array, check whether the type is an external resource
2024-04-09 22:25:00 +02:00
Jordyfel
82de00a174
Type of exported typed array can be external resource
2024-04-09 15:28:42 +03:00
Rémi Verschelde
6772047e50
Sync controller mappings DB with SDL 2 community repo
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Synced with mdqinc/SDL_GameControllerDB@4c9b8dace8
2024-04-08 22:22:30 +02:00
Rémi Verschelde
97b5c142f8
Merge pull request #90269 from KoBeWi/sir,_your_file_cannot_be_opened
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Ignore `ERR_FILE_CANT_OPEN` error when loading
2024-04-08 11:38:15 +02:00
Rémi Verschelde
9738cc7ef2
Merge pull request #90335 from Faless/io/marshall_nil_script
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[IO] Fix marshall decoding when script is NIL
2024-04-08 11:21:50 +02:00
Rémi Verschelde
7d96ec4f9d
Merge pull request #88329 from ManpreetXSingh/key-window-menu
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Windows: Add support for enabling Alt+Space menu and fix borderless maximize
2024-04-08 11:20:05 +02:00
Fabio Alessandrelli
8addab785d
[IO] Fix marshall decoding when script is NIL
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We changed how scripts are binary serialized, and added a check to
ensure the new format is enforced, but there is still a case where the
old format (plain "prop"-"value" combo) is used, and that is when the
script is NIL.
2024-04-07 09:55:15 +02:00
Rémi Verschelde
dd9aacd59f
Merge pull request #90273 from Pylgos/fix-gdextension-get-rid
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Fix `Resource::get_rid override` not working in GDExtension
2024-04-06 13:06:50 +02:00
Rémi Verschelde
c1b2cfdced
Merge pull request #90271 from DarioSamo/pipeline_cache_setting
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Add toggle for enabling or disabling RenderingDevice's pipeline cache.
2024-04-06 13:06:47 +02:00
Manpreet Singh
329d04d331
Windows: Add alt+space menu and fix window modes
2024-04-06 16:26:19 +05:30
Haoyu Qiu
9bcda8f94c
Prefer family name in fonts' names table
2024-04-06 16:08:59 +08:00
Pylgos
c2be2dfbde
Fix Resource::get_rid override not working in GDExtension
2024-04-06 01:27:16 +09:00
Dario
ecaafa6001
Add toggle for enabling or disabling RenderingDevice's pipeline cache.
2024-04-05 13:14:07 -03:00
kobewi
f0cbd388dc
Ignore ERR_FILE_CANT_OPEN error when loading scene
2024-04-05 17:51:27 +02:00
Rémi Verschelde
0ff056ea2e
Merge pull request #90218 from Repiteo/do-while-false-cleanup
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Update lingering `do/while(0)` defines
2024-04-05 12:16:34 +02:00
Rémi Verschelde
d100888f0d
Merge pull request #90208 from Repiteo/scons/ninja-msvc
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SCons: Fix Ninja compilation with MSVC
2024-04-05 12:16:22 +02:00
DmitriySalnikov
b73e740786
Add renaming of PDB files to avoid blocking them
2024-04-05 00:14:23 +03:00
Thaddeus Crews
bbb3eb3a1a
Update lingering `do/while(0)` defines
2024-04-04 14:17:22 -05:00
Thaddeus Crews
7918d50297
SCons: Fix Ninja compilation with MSVC
2024-04-04 10:16:33 -05:00
Thaddeus Crews
b0cda1f85f
Core: Use fixed-width integer types in Variant
2024-04-04 08:54:11 -05:00
Rémi Verschelde
c5ac5d2308
Merge pull request #90063 from aaronfranke/really-floaty
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Fix some uses of `float` and `real_t` in `core/math`
2024-04-04 14:36:57 +02:00
Rémi Verschelde
c8088c100f
Merge pull request #90038 from AThousandShips/load_path
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[Core] Fix `ResourceLoader.load` cache with relative paths
2024-04-04 14:36:51 +02:00
Rémi Verschelde
3fdc169751
Merge pull request #89889 from BoThompson/compute_image_metrics-fix
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Remove a redundant `MAX` comparison within a loop in `compute_image_metrics`.
2024-04-04 14:35:17 +02:00
Rémi Verschelde
7fa97f37fb
Merge pull request #89452 from Riteo/name-a-better-duo
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SCons: Enable the experimental Ninja backend and minimize timestamp changes to generated code
2024-04-04 14:31:24 +02:00
Rémi Verschelde
69a4ff8996
Merge pull request #88328 from Khasehemwy/reversed-z
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Use Reverse Z for the depth buffer
2024-04-04 14:30:53 +02:00
Rémi Verschelde
a1ab287010
Merge pull request #88047 from theashtronaut/add_partial_return_astar
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Add a partial path return option for astar
2024-04-04 14:30:49 +02:00
Rémi Verschelde
406d9426cb
Merge pull request #86121 from lawnjelly/occlusion_cull_jitter
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Jitter raster occlusion camera to reduce false positives.
2024-04-04 14:30:42 +02:00
Rémi Verschelde
84b3d14c9a
Merge pull request #82852 from timothyqiu/property-context
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Add context support for editor property name i18n
2024-04-04 14:30:29 +02:00
Rémi Verschelde
ec5cae37d6
Merge pull request #78219 from dalexeev/core-typed-arrays-bin-serialization
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Core: Add typed array support for binary serialization
2024-04-04 14:30:22 +02:00
Khasehemwy
d950f5f838
Use Reverse Z for the depth buffer
2024-04-04 13:54:15 +02:00
ashley
aa1bbe1542
add partial path return option for astar
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* AStar2D, AStar3D and AStarGrid2D now can return a partial path if the destination point isn't reachable but still in the map. This option is available for both get_point_path and get_id_path
2024-04-03 22:27:33 -07:00
lawnjelly
691854d589
Jitter raster occlusion camera to reduce false positives.
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Due to the low resolution of the occlusion buffer, small gaps between occluders can be closed and incorrectly occlude instances which should show through the gaps. To ameliorate this problem, this PR jitters the occlusion buffer over time, making it more likely an instance will be seen through a gap. This is used in conjunction with an occlusion timer per instance, to prevent instances flickering on and off rapidly.
2024-04-03 12:18:45 +01:00
Haoyu Qiu
479b7afa8e
Add context support for editor property name i18n
2024-03-31 18:40:14 +08:00
A Thousand Ships
0274877def
[Core] Fix `ResourceLoader.load` cache with relative paths
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Paths were not simplified meaning that `res://foo.bar` was treated
differently from `./foo.bar` and similar
2024-03-30 12:50:08 +01:00