Commit Graph

4279 Commits

Author SHA1 Message Date
Rémi Verschelde 56d50c30a2
Merge pull request #97414 from AThousandShips/code_highlight_fix
Fix editing of some properties in `CodeHighlighter`
2024-09-26 18:45:38 +02:00
Rémi Verschelde 8eab2b52ed
Merge pull request #96835 from Malcolmnixon/animation-optimize
Expose the optimize method of the Animation class to gdscript.
2024-09-26 18:45:15 +02:00
matheusmdx 3e0d3c433b Fix pink GradientTexture2D 2024-09-26 09:50:55 -03:00
Thaddeus Crews 9f9ee0c813
SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
Rémi Verschelde 4c5e879cc5
Merge pull request #97380 from TheSofox/handle_modes_default_fix
Ensure `handle_modes` is given default values rather than flagging error if undefined
2024-09-25 12:39:22 +02:00
Rémi Verschelde 65c94ec873
Merge pull request #97290 from fire/fix-animation-compression
Fix animation compression going the wrong way
2024-09-25 12:39:18 +02:00
Paweł b88585abfc Add linux camera support 2024-09-25 12:08:06 +02:00
A Thousand Ships 56f095296c
Fix editing of some properties in `CodeHighlighter` 2024-09-24 17:56:13 +02:00
Sofox 633df0b29c Handle handle_modes being undefined by giving default values rather than flagging error 2024-09-23 20:22:26 +01:00
Rémi Verschelde 2017006879
Merge pull request #97314 from tetrapod00/visual-shader-remap
Visual Shader: Add vector operations to Remap node
2024-09-23 16:14:04 +02:00
tetrapod00 eb5a9c3b33 Visual Shader: Add vector operations to Remap node 2024-09-22 11:25:36 -07:00
K. S. Ernest (iFire) Lee dd9525be04 Fix animation compression going the wrong way
When compressing animation key frame indices the truncation breaks the animation near the border of pages.

We use banker's rounding (FE_TONEAREST) as implemented by fast_ftoi to get the nearest integer frame.
2024-09-21 19:20:19 -07:00
A Thousand Ships ccca41a086
Remove direct render include in `ExternalTexture`
This include introduces `windows/platform_gl.h` into the include
hierarchy which adds defines which break building on MSVC
2024-09-21 17:44:28 +02:00
David Snopek 1a6f8512bc Add external texture support (GLES3)
Co-authored-by: Fredia Huya-Kouadio <fhuyakou@gmail.com>
Co-authored-by: Mauricio Narvaez <nvz@meta.com>
2024-09-20 10:48:32 -05:00
Thaddeus Crews b37fc1014a
Style: Apply new `clang-format` changes 2024-09-20 08:09:48 -05:00
Raffaele Picca 1df0159b36 Added a more detailed error message when instatiating a scene with missing export properties. 2024-09-16 16:08:55 +02:00
Rémi Verschelde f2ce94fdde
Merge pull request #96885 from LuizZak/grow_mask_sqrt_fix
Avoid expensive sqrt operation in hot loop of `BitMap.grow_mask`
2024-09-13 11:22:01 +02:00
Luiz Fernando Silva 293cc2126e Avoid expensive sqrt operation in hot loop of BitMap.grow_mask 2024-09-12 11:04:57 -03:00
Rémi Verschelde b214aa8faf
Merge pull request #96880 from zeux/fix-vcache-nontri
Fix a crash in `ImporterMesh::create_shadow_mesh` for non-triangle surfaces
2024-09-12 09:26:01 +02:00
Rémi Verschelde b998cb1335
Merge pull request #96768 from DeeJayLSP/wav-end
WAV: Fix one frame overflow at the end
2024-09-12 09:25:31 +02:00
Rémi Verschelde b9b07d619f
Merge pull request #94783 from TokageItLab/validate-gltf-anim-name
Add validation to glTF importer for Blendshape and Animation
2024-09-12 09:25:10 +02:00
DeeJayLSP 147accdf74 WAV: Fix one frame overflow at the end 2024-09-11 21:57:14 -03:00
Arseny Kapoulkine 7d7b43bca2 Fix a crash in ImporterMesh::create_shadow_mesh for non-triangle surfaces
optimize_vertex_cache_func assumes the input is a triangle mesh; when an
imported mesh contains points/lines/triangle strips, this code should be
disabled.
2024-09-11 13:18:58 -07:00
Malcolm Nixon 3e93970ef5 Expose the optimize method of the Animation class to gdscript. 2024-09-11 01:18:30 -04:00
bruvzg 3009073b39 [Resource Loader] Do not check property type for non registered properties. 2024-09-10 11:27:16 +03:00
Rémi Verschelde 493f3edce7
Merge pull request #96572 from adamscott/fix-samples-leak
Fix leak when using audio samples instead of streams
2024-09-09 17:51:42 +02:00
Rémi Verschelde 7a4c03418a
Merge pull request #96144 from SaracenOne/reimport_owner_instance
Make reimported models reimport their owner.
2024-09-08 23:21:32 +02:00
Rémi Verschelde 0e307f8647
Merge pull request #96017 from DeeJayLSP/wav-vec
AudioStream(Playback)WAV: Use LocalVectors instead of pointers
2024-09-08 23:21:23 +02:00
DeeJayLSP d5ad6dd699 AudioStream(Playback)WAV: Use LocalVectors instead of pointers 2024-09-08 02:32:59 -03:00
Saracen 86ce15fb7a Make reimported models reimport their owner.
Changes the behaviour of the scene hot-reload system
so that if the scene which needs to be reimported is
owned by another instance, reload that instance instead.
2024-09-08 03:12:47 +01:00
Rémi Verschelde 0b4ae20156
Merge pull request #78656 from Repiteo/typed-dictionary
Implement typed dictionaries
2024-09-06 22:38:13 +02:00
Rémi Verschelde c2d81b0b98
Merge pull request #96265 from bruvzg/rtl_dc4
Account for dropcap when calculating paragraph size, fix duplicate last char when using dropcap with autowrap off.
2024-09-06 11:11:09 +02:00
Rémi Verschelde c01667abc0
Merge pull request #96285 from kleonc/style_box_flat_fix_rects_skewing_center
Fix `StyleBoxFlat` rectangles skewing independently
2024-09-06 10:09:28 +02:00
Adam Scott d3ddce6b88
Fix leak when using audio samples instead of streams 2024-09-04 12:56:03 -04:00
Thaddeus Crews 9853a69144
Implement typed dictionaries 2024-09-04 10:27:26 -05:00
Rémi Verschelde 13a90e938f
Merge pull request #70096 from rune-scape/stringname-dict
StringName Dictionary keys
2024-09-03 17:38:06 +02:00
Rémi Verschelde d15de6f264
Merge pull request #96292 from AThousandShips/null_check_ref_fix
Cleanup of raw `nullptr` checks with `Ref`
2024-09-03 16:13:55 +02:00
Gilles Roudière d75c5ec7ba Implement multiple occlusion polygons within each TileSet occlusion layer 2024-09-03 15:38:51 +02:00
Rémi Verschelde 9dbf9aa4dc
Merge pull request #96511 from lawnjelly/fix_namespace_conflict
Fix SCU global namespace conflict in `resource_format_text.cpp`
2024-09-03 11:44:09 +02:00
Rémi Verschelde a2b64ed544
Merge pull request #95961 from RadiantUwU/fix-mesh-recursion
Fix shadow mesh recursion.
2024-09-03 11:43:16 +02:00
Rémi Verschelde 5633080147
Merge pull request #93624 from EAinsley/complete#3942
Add duplicate animation for SpriteFrames
2024-09-03 11:43:00 +02:00
lawnjelly 543ab3da11 Fix SCU global namespace conflict in `resource_format_text.cpp`
`FORMAT_VERSION` is used in multiple places in the codebase, and #defining it was causing conflicts.
2024-09-03 07:30:56 +01:00
Rémi Verschelde 160e3b3cf4
Merge pull request #91973 from Arnklit/particle-cylinder-cone-emission-shape
Add cone angle control to particle emission ring shape
2024-09-02 18:07:55 +02:00
Kasper Arnklit Frandsen 40b9516724 Add cone angle control to particle emission ring shape 2024-09-02 14:35:51 +02:00
Rémi Verschelde 25fc31638b
Merge pull request #92838 from Nazarwadim/small_animation_optimization
Optimize AnimationMixer blend process
2024-09-02 12:12:46 +02:00
Ainsley Su 57bc1d7574 Add duplicate animation
Co-authored-by: Nonunknown <nonunknown777@gmail.com>
2024-09-01 17:00:47 +02:00
Radiant 70860aafd8 Fix shadow mesh recursion. 2024-08-31 22:31:43 +03:00
A Thousand Ships 194bdde947
Cleanup of raw `nullptr` checks with `Ref`
Using `is_valid/null` over checks with `nullptr` or `ERR_FAIL_NULL` etc.
2024-08-31 15:01:09 +02:00
Rémi Verschelde 77bc419071
Merge pull request #96174 from DeeJayLSP/wav-docs
WAV stream/importer: Improve compression/loop names and descriptions
2024-08-30 23:37:50 +02:00
DeeJayLSP 5a50b3a6c5 WAV stream/importer: Improve compression/loop names and descriptions 2024-08-30 16:31:57 -03:00