Rémi Verschelde
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412612abfc
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doc: Sync classref with current source
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2018-11-23 01:06:24 +01:00 |
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lupoDharkael
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d2b890ede5
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BaseButton: add shortcut_in_tooltip
This flag disables the input related information in the tooltip.
It is exposed as a member variable in gdscript.
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2018-11-19 23:48:05 +01:00 |
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Kelly Thomas
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b150ceb62c
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Update class documentation xml
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2018-10-07 21:57:26 +08:00 |
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Goutte
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ed69345a19
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Add a binary mask to allow configuration of which mouse buttons the BaseButton will respond to.
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2018-03-13 23:59:53 +01:00 |
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Rémi Verschelde
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3fa77b3172
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doc: Remove status from hardcoded version string
It has no practical use case and just generates noise for each alpha, beta, etc.
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2018-02-27 13:40:49 +01:00 |
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Rémi Verschelde
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3c7a39b40c
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doc: Update version string in header
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2018-02-19 10:46:33 +01:00 |
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Rémi Verschelde
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d516aab8fa
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doc: Sync with current source
Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018
and fix the version tag in all files (not really stable yet, but it makes no sense
to hardcode rc3 at this stage).
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2018-01-25 08:50:56 +01:00 |
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Rémi Verschelde
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e28cdc4654
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doc: Update version string in XML
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2018-01-13 11:43:42 +01:00 |
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Rémi Verschelde
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4b6bef6524
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Fix signal arguments shadowing member variables
Fixes #10212.
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2018-01-09 16:51:19 +01:00 |
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Rémi Verschelde
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7dfba3cda9
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doc: Fix enum tags thanks to 2bc6db6
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2017-11-24 23:16:30 +01:00 |
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Rémi Verschelde
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92f07fefcd
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doc: Remove setters and getters now exposed via properties/members
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2017-11-24 18:10:32 +01:00 |
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Rémi Verschelde
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bc75fae579
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doc: Update header version for 3.0-beta
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2017-11-24 09:16:52 +01:00 |
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Rémi Verschelde
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967bfb0c4a
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doc: Remove revision.module_config from version string
It is now "3.0-alpha" instead of "3.0.alpha.custom_build{,.mono}",
limits unnecessary diffs.
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2017-11-15 20:41:16 +01:00 |
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Jerome67000
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b0ac316dc9
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[DOCS] BaseButton
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2017-10-23 00:17:02 +02:00 |
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Rémi Verschelde
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a4005221f5
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doc: Sync classref with current source
[ci skip]
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2017-09-13 08:53:01 +02:00 |
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Juan Linietsky
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4f929a0fdf
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Changed the doc class generation to individual files per class. It is also possible to save module files in module directories and the build system will
recognize them.
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2017-09-12 17:45:41 -03:00 |
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