Commit Graph

4643 Commits

Author SHA1 Message Date
Rémi Verschelde 519086af60 i18n: Fix malformed TTR call 2016-06-28 08:07:19 +02:00
Rémi Verschelde bd424d8f73 Fix style bug in event queue
Same fix as for 1f9812ab83
Not sure if this code actually does anything though, `buffer_max_used` seems unused.
2016-06-28 08:00:33 +02:00
Juan Linietsky ba5bc57816 Figured out a way to fix event propagation for shortcuts and some other cases so they properly stop shortcuts if a modal window is open, closes #4848 2016-06-27 20:14:59 -03:00
Juan Linietsky 972c2ad09f Ask about selecting a main scene if one has not been selected. 2016-06-27 20:00:18 -03:00
Juan Linietsky 1f9812ab83 fix bug in reporting of message queue size 2016-06-27 19:07:58 -03:00
Juan Linietsky efdcf205d2 Make most resources (save for packedscenes and scripts) reload if they change on disk. Closes #4059. 2016-06-27 13:17:20 -03:00
Juan Linietsky 88e28af5e3 Add a small workaround to avoid modal tabs to be closed if they are spawned in the same frame, closes #3837 2016-06-27 11:22:13 -03:00
Juan Linietsky d41b7a66e9 Properly complain when a scene file has not be selected, closes #3811 2016-06-27 10:59:37 -03:00
Juan Linietsky e2d208f122 Ability to rotate controls using tool, closes #3800 2016-06-27 10:47:51 -03:00
Juan Linietsky 47d6cc08bb Properly deliver localized coordinates when passing gui events through parents, closes #4215 2016-06-27 10:00:36 -03:00
Juan Linietsky 2c59f77885 Merge pull request #5438 from akien-mga/pr-revert-loop-interpolation
Revert "Added toggle for loop interpolation based on adolson's code"
2016-06-27 01:24:16 -03:00
Juan Linietsky 8362bb1434 Merge pull request #5437 from vnen/fix-visualserver-minimize-error
Fix visual server error when minimizing the window
2016-06-26 19:05:39 -03:00
George Marques bf44275b1a
Fix visual server error when minimizing the window 2016-06-26 18:54:34 -03:00
Rémi Verschelde da034f324a Revert "Added toggle for loop interpolation based on adolson's code"
This reverts commits 8884b8f519
bd5c8f2aa0
and 5cb31f6d5b.

<reduz> Akien, I understand the need for the second loop mode, but I think
the current UI is pretty confusing. I think this should be changed for an
enum, both there and in the animation.. otherwise we should revert it
[...]
<reduz> alternatively this could be added per track, which I think should
make it a little less confusing

Reopens #959..
2016-06-26 23:45:18 +02:00
Juan Linietsky 10f411b47b Avoid mirroring to go negative to fix crash, closes #4036 2016-06-26 16:51:13 -03:00
Juan Linietsky 8baa85d6b4 remove the warning of instances in use at exit 2016-06-26 16:34:28 -03:00
Juan Linietsky 282da142ae Added an option to ParallaxLayer to add an extra scroll offset, helps if you want to make clouds to move by themselves and animate that, for example. 2016-06-26 16:22:20 -03:00
Juan Linietsky 33f1204dc4 Fix error reporting when a scene is not imported properly, closes #3968 2016-06-26 15:37:39 -03:00
Rémi Verschelde 66d513bb2a Merge pull request #5434 from vnen/fix-msvc-cscript-compile
Fix cscript module syntax errors for MSVC compiler
2016-06-26 20:12:43 +02:00
George Marques dc2ec3140a
Fix cscript module syntax errors for MSVC compiler 2016-06-26 14:19:46 -03:00
Juan Linietsky 5b96496a99 Merge pull request #5431 from godotengine/revert-5416-master
Revert "Fix issue when switching between FileSystem and other editor docks"
2016-06-26 13:33:03 -03:00
Juan Linietsky 3668bdc93e Revert "Fix issue when switching between FileSystem and other editor docks" 2016-06-26 13:32:15 -03:00
Rémi Verschelde 5dbb587c0f Merge pull request #5430 from godotengine/revert-5391-parallax-layer-fix-tidy
Revert "Improve parallax mirroring algorithm"
2016-06-26 18:03:33 +02:00
Rémi Verschelde 0be12898a7 Revert "Improve parallax mirroring algorithm" 2016-06-26 18:03:15 +02:00
Juan Linietsky 130b83bc52 Ability to set draw transform as a matrix, closes #5428 2016-06-26 13:01:17 -03:00
Juan Linietsky fb9d1498bf Cleaner way to enable ptrcall 2016-06-26 11:59:25 -03:00
Juan Linietsky f31a6d26f1 missing files 2016-06-26 11:02:15 -03:00
Juan Linietsky 3813160ea0 -Fix crashes with thread_exit()
-Added draft of C script API (still disabled and unused)
2016-06-26 10:54:45 -03:00
Rémi Verschelde 544b196d77 Merge pull request #5416 from samuelgrigolato/master
Fix issue when switching between FileSystem and other editor docks
2016-06-26 09:52:39 +02:00
Rémi Verschelde 8a5d23c820 Merge pull request #5412 from vnen/dvector-invert-bind
Expose *Array.invert() to script
2016-06-26 09:46:51 +02:00
Rémi Verschelde 7d06d50e65 Merge pull request #5395 from vnen/android-sensors
Fix Android sensors polling rate on resume
2016-06-26 09:46:10 +02:00
Rémi Verschelde fad6b29a59 Merge pull request #5390 from volzhs/jni-stringarray
Fix string array parameter check with jni
2016-06-26 09:45:36 +02:00
Rémi Verschelde b02d67be30 Merge pull request #5307 from MarianoGnu/master
TextureRegion improvements
2016-06-26 09:43:45 +02:00
samuel.grigolato ee7c1bc235 Fix issue when switching between FileSystem and other docks. #5384 2016-06-25 18:48:33 -03:00
Juan Linietsky 620da09b87 try to fix windows build 2016-06-25 15:20:37 -03:00
George Marques 441640506f
Add *Array.invert() documentation 2016-06-25 14:47:32 -03:00
George Marques a6ec3af349
Expose *Array.invert() to script
Properly solve #4601.
2016-06-25 14:16:28 -03:00
Juan Linietsky 8dac3bf3b1 Added function to notify ScriptLanguage when a thread is created/freed, allows scripts to allocate a stack there via TLS 2016-06-25 10:41:23 -03:00
Rémi Verschelde c931ed976b Gradle: remove trailing spaces 2016-06-25 13:39:03 +02:00
Rémi Verschelde 882b3ed138 Merge pull request #5400 from paper-pauper/wm-class-fix
Changes X11 res_name to "Godot_Engine"
2016-06-25 10:39:24 +02:00
Rémi Verschelde 38faed54ba Merge pull request #5398 from djrm/shortcuts
Configurable shortcuts for tabs switching
2016-06-25 10:36:44 +02:00
Rémi Verschelde e4c5a16a2c Merge pull request #5397 from djrm/gizmos_fix
Added high resolution icons for the Gizmos
2016-06-25 10:28:58 +02:00
paper-pauper dd1ad31757 Changes X11 res_name to "Godot_Engine"
Add additional/alternative WM_CLASS; only affects the game window, avoids redundancy and allows finer control in WMs (#5265)
2016-06-25 07:15:21 +02:00
Daniel J. Ramirez 24fdf06b2f Configurable shortcuts for tabs switching 2016-06-24 23:42:09 -05:00
Daniel J. Ramirez b8190fbef6 Added high resolution icons for the Gizmos, fixes #1638 2016-06-24 22:42:42 -05:00
George Marques 6d37253be5
Fix Android sensors polling rate on resume
Fix #5306
2016-06-24 21:00:04 -03:00
Juan Linietsky 62dfee768d changed way to return reference 2016-06-24 20:06:07 -03:00
Rémi Verschelde 22c9a44174 Merge pull request #5391 from RandomShaper/parallax-layer-fix-tidy
Improve parallax mirroring algorithm
2016-06-24 21:26:54 +02:00
Rémi Verschelde 322c12d8a7 Merge pull request #5389 from volzhs/remove-duplicate-aidl
Remove duplicated aidl for android
2016-06-24 21:20:30 +02:00
Rémi Verschelde d7da269f46 Merge pull request #5388 from Hinsbart/keyword_bool
Add "bool" to GDScript reserverd keywords
2016-06-24 21:19:45 +02:00