Commit Graph

39193 Commits

Author SHA1 Message Date
Aaron Record d3c3540329 Remove redundant texture flag setters/getters for `CameraTexture` 2021-11-07 12:35:10 -07:00
Rémi Verschelde 79f233349f
Merge pull request #54721 from KoBeWi/fix_saving_blank_scenes-true_edition
Fix editor saving blank scenes (for real)
2021-11-07 20:33:30 +01:00
Rémi Verschelde f49d679de4
Merge pull request #54728 from Razoric480/fix-lsp-signal-crash-r
Fix LSP crash when parsing signal symbols.
2021-11-07 20:03:09 +01:00
Francois Belair 4995a477ff Fix LSP crash when parsing signal symbols.
If the number of parameters was less than the number of class members, the LSP would cause godot to crash because it was using the index for class members instead of the index for signal parameters.

Fixes #54720 .
2021-11-07 12:20:25 -05:00
Rémi Verschelde c89061e982
Merge pull request #54710 from bruvzg/ios_xcbuild_info4
[iOS export, 4.0] Capture and display xcodebuild output.
2021-11-07 17:13:27 +01:00
kobewi 8144ac79cf Fix editor saving blank scenes (for real) 2021-11-07 16:38:56 +01:00
Pedro J. Estébanez 1806ec7c14 Unify determination of default property values 2021-11-07 15:27:47 +01:00
Andrii Doroshenko (Xrayez) 6742a338a8 Rename `GradientTexture` to `GradientTexture1D`
1. Explicit and unambiguous when comparing to `GradientTexture2D`
2. Consistent with other class names where 1D is used in the engine.
2021-11-07 15:11:04 +02:00
bruvzg d0490d140b [iOS export] Capture and display xcodebuild output. 2021-11-07 11:05:05 +02:00
Aaron Franke 99a282f631
Move and organize tests into subfolders 2021-11-07 00:43:31 -06:00
Brian Semrau bd0d15c5be Prevent obj importer from printing misleading error 2021-11-06 22:12:36 -04:00
Rémi Verschelde 9f46ce8652
Merge pull request #54689 from KoBeWi/name_of_sun 2021-11-07 01:44:10 +01:00
Rémi Verschelde 6566363ab3
Merge pull request #54654 from nathanfranke/pulseaudio-fix 2021-11-07 01:09:32 +01:00
kobewi 313ef412f5 Fix preview sun and environment names 2021-11-07 00:40:15 +01:00
Nathan Franke 72d8aac3a1
Use application name for pulseaudio device 2021-11-06 18:23:33 -05:00
Rémi Verschelde bd31af37b4
Merge pull request #54671 from Chaosus/fix_noise_tex_doc
Fix example in `NoiseTexture` doc
2021-11-06 19:42:39 +01:00
Rémi Verschelde 67b55775ef
Merge pull request #54673 from bruvzg/macos_zip_export
[Export] Read and ZIP project files in 16K chunks instead of reading the whole file at once.
2021-11-06 19:40:55 +01:00
bruvzg c8f3dd776b [Export] Read and ZIP project files in 16K chunks instead of reading the whole file at once. 2021-11-06 18:58:03 +02:00
Yuri Roubinsky 9b0dddd8e5 Fix example in `NoiseTexture` doc 2021-11-06 19:49:22 +03:00
Max Hilbrunner 4651b2ae5c
Merge pull request #54417 from Anutrix/global-scope-doc-updates
Added or improved function description and codeblocks in @GlobalScope.xml
2021-11-06 17:38:49 +01:00
Yuri Roubinsky 80b563672b Added `MeshEmitter` node for particles in visual shader 2021-11-06 17:45:38 +03:00
Anutrix 4212924fb7 Added or improved function description and codeblocks in @GlobalScope.xml 2021-11-06 19:47:54 +05:30
David Cambré d763ee8398 VisualScript-sync-and-improve-variable-and-property 2021-11-06 13:03:38 +01:00
bruvzg 5f9cd9ccbc Fix Label and RichTextLabale text shadows and shadow outlines. 2021-11-06 10:22:09 +02:00
Rémi Verschelde 7538c05215
Merge pull request #54616 from briansemrau/aabb-area-to-volume 2021-11-06 00:57:53 +01:00
Brian Semrau dc11e73bf0 Rename AABB `get_area` to `get_volume` 2021-11-05 18:22:42 -04:00
Camille Mohr-Daurat 70c82d9d3d
Merge pull request #54642 from BoilingFusion/master
Fix the volume calculation for cylinders
2021-11-05 15:08:57 -07:00
Rémi Verschelde 13aaa73124
Merge pull request #54573 from nekomatata/query-parameters 2021-11-05 21:52:39 +01:00
Julian Adamse 03903fdeec Fix the volume calculation for cylinders 2021-11-05 20:49:14 +01:00
Rémi Verschelde c7fefe50da
Merge pull request #54621 from briansemrau/fix-preview-frame 2021-11-05 19:00:48 +01:00
Brian Semrau a90e318a19 Fix previews sometimes displaying wrong/blank image 2021-11-05 12:58:14 -04:00
Rémi Verschelde 56cfebbe98
Merge pull request #54599 from Chaosus/vs_particles_2d_emitters 2021-11-05 12:01:36 +01:00
Yuri Roubinsky dcdf59cd73 Added 2D boolean hint for particle emitters in visual shaders 2021-11-05 12:45:57 +03:00
Rémi Verschelde bf10956b7f
Merge pull request #54601 from nekomatata/x11-struts-fix-bad-window-error 2021-11-05 10:20:09 +01:00
Rémi Verschelde 2b46e2e1d4
Merge pull request #54620 from briansemrau/request-frame-callable
Use Callable in RenderingServer `request_frame_drawn_callback`
2021-11-05 09:35:23 +01:00
Brian Semrau ac24070056 Use Callable in RS::request_frame_drawn_callback 2021-11-05 01:59:38 -04:00
Rémi Verschelde 578460f7fb
Merge pull request #54604 from Calinou/doc-bitmap-grow-mask-improve-description 2021-11-04 19:55:41 +01:00
PouleyKetchoupp acbd24ea84 Use parameter classes instead of arguments for all physics queries
Same as what is already done for shape queries, applied to point and ray
queries. Easier to document and more flexible to add more parameters.

Also expose intersect_point method to script in 3D.
Remove intersect_point_on_canvas in 2D, replaced with a parameter.
2021-11-04 11:44:39 -07:00
Rémi Verschelde ee939c919b
Merge pull request #54600 from aaronfranke/fix-quat-mult 2021-11-04 19:19:00 +01:00
Hugo Locurcio e3d23d444c
Improve description for `BitMap.grow_mask()` 2021-11-04 19:05:19 +01:00
PouleyKetchoupp 4215d694f8 Fix BadWindow X11 errors when a window is closed while processing struts
A window can be closed on the server side while processing results from
_NET_CLIENT_LIST, which causes BadWindow fatal errors by default in
XGetWindowProperty.

The only way to safely catch this case is to set an error handler to
ignore BadWindow errors while these commands are processed.
2021-11-04 09:47:18 -07:00
Rémi Verschelde 197169b92a
Merge pull request #54591 from WoLfulus/master 2021-11-04 17:45:52 +01:00
Rémi Verschelde fa033e11b7
Merge pull request #52218 from Gallilus/Fix-ClassDB-get_property_hint 2021-11-04 17:44:49 +01:00
Aaron Franke 744b43b527
Fix Quaternion multiplication operator 2021-11-04 11:24:46 -05:00
Rémi Verschelde 518ec9ca75
Merge pull request #54520 from pycbouh/docs-ctor-operator-descriptions 2021-11-04 17:05:38 +01:00
David Cambré c977adbd3b Update usabilaty of the CustomPropertyEditor
Structure button layout so there is no more overlap.
2021-11-04 16:42:08 +01:00
Rémi Verschelde fca3cd2151
Merge pull request #54568 from Gustavobb/docs-input-screen-drag 2021-11-04 16:34:37 +01:00
Rémi Verschelde a0588685bb
Fixup documentation after 3abb5a9 2021-11-04 16:31:58 +01:00
Rémi Verschelde a3abf3072f
Merge pull request #54578 from KoBeWi/built_in_external 2021-11-04 16:10:37 +01:00
Rémi Verschelde 3abb5a9035
Add missing argument names for bindings in GDExtension 2021-11-04 15:27:23 +01:00