Rémi Verschelde
a28bf56ef9
GH linguist: properly detect .inc files as C++
...
Also drop two unnecessary speex buildsystem files.
2016-07-03 15:17:25 +02:00
Juan Linietsky
f9bd038ca7
Removed no longer needed check
2016-07-02 13:32:07 -03:00
Juan Linietsky
ffbc2e56c9
Fix some bugs in diraccess, closes #5288
2016-06-30 18:23:39 -03:00
Juan Linietsky
f56a0435f2
Turn on SNI in OpenSSL
2016-06-29 11:20:17 -03:00
Juan Linietsky
620da09b87
try to fix windows build
2016-06-25 15:20:37 -03:00
Juan Linietsky
8dac3bf3b1
Added function to notify ScriptLanguage when a thread is created/freed, allows scripts to allocate a stack there via TLS
2016-06-25 10:41:23 -03:00
Rémi Verschelde
9bf3ee7acc
png: Do not output warnings as errors
2016-06-23 08:23:45 +02:00
J08nY
f0290e643b
libpng: New version 1.6.27
...
Warning: libpng 1.6 is strict about iCCp chunks being incorrect,
solution is to fix the profile. On *nix ImageMagicks "convert" works
on windows optiPNG.
2016-06-22 20:57:30 +02:00
Juan Linietsky
93441d6119
properly initialize loops to 0 in eventplayer
2016-06-20 14:46:17 -03:00
Juan Linietsky
8f7a1367fe
fix loop counter for eventstream, closes #4493
2016-06-20 14:43:20 -03:00
J08nY
214f316cf9
libtheora: New version 1.1.1
2016-06-19 15:37:58 +02:00
J08nY
644e9076bb
libvorbis: New version 1.3.5
2016-06-19 15:37:49 +02:00
J08nY
98f23d27a4
libogg: New version 1.3.2
2016-06-19 14:39:38 +02:00
Daniel J. Ramirez
422fac5066
Removed lots of prints
2016-06-18 18:01:06 -05:00
Rémi Verschelde
bb3362fd12
Drop useless 3rd party files from nedmalloc and png
...
Part of #5272
2016-06-18 20:27:58 +02:00
Rémi Verschelde
80727b6896
Drop empty .cpp files for header-only classes
...
Part of #5272
2016-06-18 20:00:08 +02:00
George Marques
e048d1e0a2
Fix make_dir for long paths on Windows
2016-06-18 12:28:11 -03:00
Juan Linietsky
e3905a084e
-made get_space_left() return values more homogenous, also for script, converted to mb, closes #4617
2016-06-18 11:32:45 -03:00
Juan Linietsky
61655d6dc2
Fixed make_dir and make_dir_recursive erros, closes #1680 closes #1872
2016-06-18 11:13:03 -03:00
Rémi Verschelde
a7fc04626a
Add missing license headers in our source files ( #5255 )
...
Also removes a couple wrong Godot headers from third-party source files.
2016-06-18 14:46:12 +02:00
Błażej Szczygieł
aebad5de5f
Fix Theora video playback without a Vorbis stream
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- prevent audio resampler errors when number of channels is 0,
- don't check for 'audio_done' when there is no audio data.
(cherry picked from commit 763b29f34e
)
2016-06-18 00:49:55 +02:00
Juan Linietsky
7f02627290
-Add visible IO errors when closing a file fails due to it being locked (most likely on windows), closes #4760
2016-06-13 10:10:50 -03:00
Juan Linietsky
3d95c82669
Merge pull request #5090 from akien-mga/glew-1.13.0
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Upgrade embedded GLEW to version 1.13.0
2016-06-08 07:54:31 -03:00
J08nY
39260f9dca
RtAudio: proper under/overflow warning
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fix #5102
2016-06-08 12:25:40 +02:00
Rémi Verschelde
5bed0af65e
GLEW: Update to upstream version 1.13.0 (pristine)
...
This removes a custom redefinition of glewGetProcAddress,
which was apparently necessary for older Macs with buggy OpenGL
(see #5087 ).
The added source files are as provided in the upstream tarball.
2016-06-08 00:17:54 +02:00
Rémi Verschelde
768e925271
GLEW: Define static + enabled and includes via SCons
...
This allows us not to have to hack our definitions in the upstream files,
making it easier to upgrade to newer versions in the future.
For the include paths to work, the headers are moved to a GL subfolder to
match their upstream location.
2016-06-08 00:16:27 +02:00
Rémi Verschelde
4c658dc523
Haiku: Do not define GLEW_ENABLED to undefine it later
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Partial revert of f61eb5fd8e
.
2016-06-08 00:10:30 +02:00
Juan Linietsky
0c985913a7
Merge pull request #4092 from sanikoyes/Pr-etc1-pkm-loading
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Add etc1(pkm) texture loading support
2016-06-06 22:14:11 -03:00
Juan Linietsky
be830d10c2
Merge pull request #5026 from Geequlim/patch9frame-extension
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Enhanced Patch9Frame
2016-06-06 20:15:33 -03:00
Rémi Verschelde
7fd6977ef9
Merge pull request #5070 from zenvoid/master
...
Add missing license information for bundled libraries
2016-06-06 23:31:55 +02:00
Roberto
c0a8c4f6e4
Add missing license information (ogg/vorbis/opus)
2016-06-06 19:05:36 +02:00
Roberto
18fc2ccbe1
Add missing license information (Theora)
2016-06-06 16:32:37 +02:00
Roberto
f97f8971e3
Add missing license information (WebP)
2016-06-06 12:45:30 +02:00
J08nY
3fb3b7c1f7
Somewhat fixed Directory::get_space_left() return values.
2016-06-06 08:14:22 +02:00
Juan Linietsky
2420e46b44
vsync support
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-works on windows
-may not work on X11, if so please fix
-OSX does not seem to support disabling vsync
2016-06-05 19:14:33 -03:00
Rémi Verschelde
2884faf55b
Merge pull request #4999 from volzhs/fix-project-path
...
change invalid characters when get user data dir on Windows & Unix
2016-06-04 21:37:47 +02:00
Geequlim
fdf914e53e
Add texture region support for stylebox render
2016-06-05 00:45:53 +08:00
Rémi Verschelde
bc25492e63
Update to libpng 1.5.27
...
No security relevant fix as far as I can see, but the version bump
does not hurt either.
2016-06-02 23:28:54 +02:00
volzhs
9073dc9963
change invalid characters when get user data dir on Windows & Unix
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Can't create user data folder when project name has ``\ / : * ? " < > |`` characters on OS_Windows & OS_Unix.
So, change it to ``-`` to be able to make folder.
fixes #4928 and it's altanative to #4986 .
2016-06-03 03:39:37 +09:00
Juan Linietsky
4f100f92d8
DPI Detection support
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Windows only for now.
Many builds may break (older visual studio, mingw32)
2016-05-29 13:40:21 -03:00
Rémi Verschelde
53279bf02d
FreeType: Add mandatory license text
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Part of #4859 .
2016-05-29 17:30:57 +02:00
Juan Linietsky
3e8eb396d7
Finalized DynamicFont implementation
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-DynamicFont uses Freetype by default
-Editor fonts are now scalable thanks to this
-Cleaned up documentation browser and added fonts for this
2016-05-29 11:37:52 -03:00
Juan Linietsky
8be2fabbe5
Changed import workflow
...
-Rearrange favorites in fs dock with drag and drop
-Removed import -> sub-scene, moved to scenetree contextual menu
-Removed import -> re-import , moved and integrated to FS dock
-Added ability in FS dock to re-import more than one resource
simultaneously
-Added ability to drag from native filesystem explorer to Godot, only
works on Windows though
-Removed scene reimport merge options, never worked well. Eventually
merging materials should be re-added
-Added ability to set custom root node type when importing scenes
-Re-Import is now automatic, can be configured back to manual in editor
settings
-Added resource previews in property list for many resource types
2016-05-27 14:19:11 -03:00
Ariel Manzur
dbb4c0c9b7
fixes android drivers build
2016-05-21 21:47:21 -03:00
Ariel Manzur
4c4d79e3c9
fix drivers build on ios
2016-05-21 21:07:34 -03:00
Ariel Manzur
12bd9ee6f2
fix
2016-05-21 20:07:32 -03:00
Ariel Manzur
6cf2353305
using 1 env for all drivers
2016-05-21 19:31:58 -03:00
eska
2392824dba
Remove nocpuid.c from builtin OpenSSL
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Since opensslconf.h no longer defines OPENSSL_CPUID_OBJ, OpenSSL defines
OPENSSL_cpuid_setup itself (with the same empty definition)
2016-05-12 17:06:34 +02:00
Rémi Verschelde
c7292b1f3d
OpenSSL buildsystem: actually apply the flag on gcc/clang
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Commit 972b0f7
was bogus.
2016-05-11 19:41:52 +02:00
Rémi Verschelde
972b0f78b3
Windows: Fix MinGW argument being passed to MSVC
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Fixes #4620
2016-05-11 18:48:04 +02:00