Commit Graph

8500 Commits

Author SHA1 Message Date
Paulb23 e91bde6521 Fixed undo when converting indent with no changes, issue 9841 2017-08-10 19:23:45 +01:00
Daniel J. Ramirez 03f62495ca Improved add texture as node dialog 2017-08-10 11:40:28 -05:00
Rémi Verschelde 81dde2687f Merge pull request #10164 from djrm/pr_theme_fixes
Visual polishing
2017-08-10 10:46:05 +02:00
Ignacio Etcheverry 78619a5866 Fixes method definitions with extra number of arguments 2017-08-10 07:17:51 +02:00
Ignacio Etcheverry b8420cda9c Removes type information from vararg method binds 2017-08-10 07:17:51 +02:00
Ignacio Etcheverry 2f290038d6 Removes type information from method binds 2017-08-10 07:17:50 +02:00
Ignacio Etcheverry 1e74f27f8f Adds missing type information to virtual method binds 2017-08-10 07:17:50 +02:00
Ignacio Etcheverry 46fdf16399 Improves method bind detection of signature types 2017-08-10 07:17:44 +02:00
Thomas Herzog e93ce339dc Merge pull request #10206 from endragor/show-base-nativescript-props
Allow to edit base type NativeScript properties
2017-08-09 23:07:42 +02:00
Jakub Grzesik d2d62122e2 ability to click on spatial subscene to select it 2017-08-09 18:40:02 +02:00
bruvzg 8aa86cb9bc Implement NSTextInputClient protocol for IME 2017-08-09 19:09:33 +03:00
George Marques b5c6b0cf1c Merge pull request #10205 from endragor/nativescript-base-defaults
Fix getting default values for NativeScript base type properties
2017-08-09 11:28:32 -03:00
Ruslan Mustakov 9c1afce38e Allow to edit base type NativeScript properties 2017-08-09 20:51:38 +07:00
Ruslan Mustakov 9d4887e74b Fix getting default values for NativeScript base type properties 2017-08-09 20:37:37 +07:00
Ferenc Arn 53c23b0222 Use YXZ convention for Euler angles.
As discussed in issues #1479 and #9782, choosing the up axis (which is Y in Godot) as the axis of the last (or first) rotation is helpful in practical use cases.
This also aligns Godot's convention with Unity, helping with a smoother transition for people who are used to working with Unity (issue #9905).

Internally, both XYZ and YXZ functions are kept, for potential future applications.
2017-08-09 09:05:37 -04:00
Juan Linietsky df5d01f259 Gizmos properly follow the edited object, closes #7837 2017-08-09 08:19:53 -03:00
Yakov Borevich b2ca500545 Add expand stretch/ascpect - no more black bars 2017-08-09 12:26:33 +03:00
Rasmus Ketelsen 141aac48ff Updated default values in SpatialMaterial and Environment 2017-08-09 10:11:36 +02:00
Jakub Grzesik 7e82ff1d70 tab_clicked signal for Tabs 2017-08-09 09:41:26 +02:00
Thomas Herzog 1536cc4381 Merge pull request #9633 from ducdetronquito/gdnative_string_api
[GDNative] Implement String API.
2017-08-09 04:44:22 +02:00
Juan Linietsky dbb6a39722 Moved mirror and rotations to the tile mapen, to avoid taking up too much toolbar space, fixes #6461 2017-08-08 22:46:26 -03:00
Wilson E. Alvarez 6d112a68b6 Moved member variables from constructor to initialization list 2017-08-08 21:43:19 -04:00
Juan Linietsky 950b205609 Clean up canvas item when changing state, closes #5977 2017-08-08 21:12:32 -03:00
Juan Linietsky 90a595ac42 Set some reasonable limits for sending information to the debugger, closes #5848 2017-08-08 20:55:22 -03:00
ducdetronquito 0b55363a82 Implemented String C API. 2017-08-08 23:42:54 +02:00
Marcelo Fernandez 077ed98c92 Fix crash when running a game with the profiler enabled 2017-08-08 18:02:45 -03:00
Juan Linietsky df573f5c3a -Restored Sprite3D to working function, fixes #2061, fixes #9738
-Restored an alpha scissor property in Material
2017-08-08 17:23:44 -03:00
Bojidar Marinov fe1c3349e5
Fix freeze on close of game using 2D physics introduced by #9832
Additionally, port the fix to 3D physics, just in case
2017-08-08 23:17:11 +03:00
Daniel J. Ramirez 273d2ab9d4 Several ui improvements (mostly margins)
Improved colors

Added some missing icons
2017-08-08 11:44:37 -05:00
toger5 a9da258a65 fixed loading old theme styleboxes 2017-08-08 18:36:35 +02:00
Juan Linietsky 8a4bce6ebd Ability to set a function as sequenced, so when called you can choose not to use sequence ports. Fixes #6346 2017-08-08 13:14:36 -03:00
Indah Sylvia 394007ebe5 trail divisor is now works properly 2017-08-08 22:16:26 +07:00
Juan Linietsky 95f10c620d push variable later when created, to avoid self-referencing as a valid case, closes #6111 2017-08-08 11:44:49 -03:00
Juan Linietsky fab75bce3f Properly rename visual script functions, fixed #6076 2017-08-08 11:32:09 -03:00
Juan Linietsky db7f491833 Fixes node selection, and properly ignore mouse on inner comment node body, closes #6298 2017-08-08 10:59:45 -03:00
Rémi Verschelde 51d8206ee8 Merge pull request #10169 from toger5/deprecated_curser_fuction_call
removed calls to cursor_set_visible on all platforms fixes #10167
2017-08-08 14:48:10 +02:00
toger5 2286037bc3 removed calls to cursor_set_visible on all platforms fixes #10167 2017-08-08 14:04:22 +02:00
Juan Linietsky 144226af51 sorry, leftover bug fixed 2017-08-08 08:31:34 -03:00
Juan Linietsky 78177483b5 -Made visual server time affected by global time scale, closes #5583
-Restored time rollover in visual server
2017-08-08 08:25:35 -03:00
Juan Linietsky de219e5cbe fix collada crash on invalid (blender internal expored...) file, fixes #6222 2017-08-08 08:14:51 -03:00
Jakub Grzesik 87b881c6fd NodePath option to find target in editor node tree 2017-08-08 13:06:24 +02:00
Juan Linietsky 5e1116da4c Added proper local transform snapping, closes #4985 2017-08-08 07:55:21 -03:00
Juan Linietsky 1939e83a65 Attempt to resolve #4673 2017-08-08 07:13:17 -03:00
Indah Sylvia 51f56a4282 core/io: fix typo 'resoucre' to 'resource' 2017-08-08 12:02:49 +07:00
Poommetee Ketson 023321d59e ResourceImporterScene: fix 'bult' typo 2017-08-08 11:11:14 +07:00
Naughty ce543bc079 Added missing descriptions to Vector2 methods abs and clamped. 2017-08-07 19:55:59 -07:00
Juan Linietsky f6ad0ccc63 -Errors are printed again to Output, after a long time. Fixes #3373 2017-08-07 22:51:30 -03:00
Juan Linietsky 2a6cdfaf91 -Fixed BoneAttachment delay, closes #3966
-Fixed skeleton crash, probably fixes other issues
2017-08-07 22:18:12 -03:00
Juan Linietsky bb47bca1f6 Ability to pause particles, closes #3675 2017-08-07 19:02:25 -03:00
Thomas Herzog 1f638b206e Merge pull request #10152 from Hinsbart/run_import
ProjectManager: Show error dialog if unable to run project.
2017-08-07 23:57:14 +02:00