Hugo Locurcio
c3f2eb9291
Remove duplicate orientation settings in the iOS export preset
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The screen orientation is now sourced from the Project Settings
like it is done for Android already.
(cherry picked from commit 914b5dc525
)
2021-05-31 11:27:26 +02:00
Rémi Verschelde
2c99306e20
OS: Better validation of invalid input for get_unix_time_from_datetime
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Default missing keys to Unix time 0 (1970-01-01 at 00:00:00 UTC).
Abort if year <= 0, this is not supported by the current algorithm.
Prevents an infinite loop further down.
Fixes #49022 .
(cherry picked from commit 62efa30ed2
)
2021-05-24 13:39:13 +02:00
Hugo Locurcio
418e044789
Remove high radiance sizes from the editor due to issues on specific GPUs
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These values can still be set by code, but are no longer presented in
the editor.
(cherry picked from commit 8d9cef3726
)
2021-05-22 19:08:35 +02:00
Rémi Verschelde
337ef03958
Fix typos with codespell
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Using codespell 2.0.0.
Method:
```
$ cat > ../godot-word-whitelist.txt << EOF
ang
curvelinear
dof
doubleclick
fave
findn
GIRD
leapyear
lod
merchantibility
nd
numer
ois
ony
que
seeked
synching
te
uint
unselect
webp
EOF
$ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po"
$ git diff // undo unwanted changes
```
(cherry picked from commit eb78f80f03
)
2021-05-20 14:36:39 +02:00
Fabio Alessandrelli
066ceefcaf
[Doc] Remove reference to UNIX sockets in StreamPeer.
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That class can be used as a base to implement them, but there is no
actual implementation for it in Godot.
(cherry picked from commit e858f7c2ea
)
2021-05-20 14:36:08 +02:00
kleonc
5602deeb0f
Document valid range of Node2D.z_index
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(cherry picked from commit 4871bf4668
)
2021-05-20 14:35:51 +02:00
Hugo Locurcio
3299600093
Document caveats of `OS.get_unique_id()`
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(cherry picked from commit 7350f90c57
)
2021-05-09 16:29:14 +02:00
Hugo Locurcio
5514b16950
Improve the AudioStreamPlayer(2D/3D) class descriptions
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(cherry picked from commit b90adec417
)
2021-05-09 16:23:16 +02:00
TwistedTwigleg
e9c8889ae8
Fixes the SkeletonIK twisting issue by using the skeleton global pose without overrides
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(cherry picked from commit c1bc87ed0d
)
2021-05-09 16:14:11 +02:00
PouleyKetchoupp
7c5633c032
Expose get_debug_mesh in Shape to scripting API
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Can be useful for custom drawing of physics shapes without having to add
a collision object node to the tree.
(cherry picked from commit 0ba5001fb6
)
2021-05-05 18:35:54 +02:00
Hugo Locurcio
b1cb84b452
Document that `File.open_compressed()` can only open files saved by Godot
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(cherry picked from commit 5f098d6db6
)
2021-05-05 18:35:54 +02:00
Hugo Locurcio
edf5a03714
Document that `SceneTree.call_group()` is deferred
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(cherry picked from commit 7516ff3805
)
2021-04-30 12:11:08 +02:00
Hugo Locurcio
08bedba341
Document that clearcoat/rim lighting is not visible on unshaded materials
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(cherry picked from commit 8df0e61cc2
)
2021-04-29 13:36:57 +02:00
smix8
42c88d99ae
Add SkeletonIK function documentation
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Add SkeletonIK function documentation
(cherry picked from commit 84e603ec7e
)
2021-04-29 13:34:31 +02:00
skyace65
dbf71c1b70
Improve SpriteFrames get_animation_loop description
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(cherry picked from commit d311c48d6a
)
2021-04-29 13:05:52 +02:00
Rémi Verschelde
278af7d023
doc: Mark LargeTexture as deprecated (removed in 4.0)
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Cf. https://github.com/godotengine/godot/pull/48269 .
(cherry picked from commit 562c6bd9ab
)
2021-04-29 13:05:15 +02:00
kleonc
9201ffa9a2
Improve some argument names for core types
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(cherry picked from commit 4d7f642fb3
)
2021-04-26 11:50:31 +02:00
Hugo Locurcio
dc98144b99
Link to Feature tags more explicitly in ProjectSettings documentation
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(cherry picked from commit 188bd5638c
)
2021-04-23 22:05:22 +02:00
Arthur Paulino
3b44829fbd
Updating KinematicBody2D "is_on" functions' descriptions
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(cherry picked from commit 0c9a1a1cd4
)
2021-04-23 22:03:27 +02:00
Hugo Locurcio
e33562fe9f
Improve the `Engine.editor_hint` property documentation
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(cherry picked from commit 17591fc6a1
)
2021-04-21 08:59:31 +02:00
Rémi Verschelde
64cf72af7b
Merge pull request #48059 from clayjohn/shadow-cubemap-fix
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Add setting for shadow cubemap max size
2021-04-21 08:53:26 +02:00
clayjohn
0546c8760a
Add setting for shadow cubemap max size
2021-04-20 23:17:45 -07:00
Hugo Locurcio
f0d1bedc74
Print a warning when trying to seek in VideoPlayer
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Seeking isn't implemented in built-in video formats and can only
be supported in GDNative-provided video formats.
(cherry picked from commit ea46639e22
)
2021-04-20 20:16:42 +02:00
smix8
595a1edd3b
Document AnimationNodeTimeSeek with clarified usage and code example
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Document AnimationNodeTimeSeek with clarified usage and code example
(cherry picked from commit 35c9192689
)
2021-04-20 20:15:54 +02:00
RoniPerson
6308f4374f
changed description of `merge_polygons`
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Clarified that the `merge_polygons` method can produce multiple holes.
(cherry picked from commit 8f01c261f2
)
2021-04-20 20:14:54 +02:00
Hugo Locurcio
ad413a613c
Document `AStar.get_point_path()` not being thread-safe
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(cherry picked from commit cf64bad63e
)
2021-04-20 20:14:47 +02:00
Rémi Verschelde
1c9203ad68
Object: Make deleted object access raise errors, not warnings
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Clarify doc about not decaying to `null` for `free` and `queue_free`.
Part of #45639 .
2021-04-20 11:37:39 +02:00
rainlizard
84ecbbaa89
Document how to use a TextureArray
2021-04-19 14:20:03 +02:00
kleonc
00d087e47d
Fix docs description for CapsuleMesh::mid_height
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(cherry picked from commit dd3cc9b817
)
2021-04-14 13:52:57 +02:00
Hugo Locurcio
5283c1fb1d
Document overriding project settings that have feature tags
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This non-obvious behavior can take a while to discover and fix,
so it's important to mention it in the class reference.
(cherry picked from commit 554742312d
)
2021-04-14 13:29:59 +02:00
lawnjelly
2ffdfdfd1a
Add buffer orphan / stream options
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Allows users to override default API usage, in order to get best performance on different platforms.
Also changes the default legacy flags to use STREAM rather than DYNAMIC.
2021-04-14 12:08:32 +01:00
kobewi
f72c91e0b1
Expose edit_node() for editor plugins
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(cherry picked from commit 72014a7a2e
)
2021-04-12 09:24:37 +02:00
Anders Stenberg
c4f941114c
Add missing color argument in forward_canvas_draw_over_viewport example.
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(cherry picked from commit 034c48dbed
)
2021-04-12 00:23:43 +02:00
Nathan Franke
8dd6fd058a
Improve Ambiguous StreamPeerTCP `set_no_delay` Documentation
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(cherry picked from commit dbff957028
)
2021-04-07 11:55:11 +02:00
Rémi Verschelde
ed44e2806f
doc: Fix markup issues in classref
2021-04-07 11:52:44 +02:00
Yuri Sizov
ea5b3dda93
Expose editor scale to the plugin API
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(cherry picked from commit ea31af68ba
)
2021-04-06 10:18:20 +02:00
RoniPerson
79f4da78fb
Added missing `:` in gdscript example.
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(cherry picked from commit 5870931a15
)
2021-04-05 12:03:40 +02:00
Rémi Verschelde
7b35fc4549
Merge pull request #47382 from akien-mga/3.x-tilemap-collisions-opt-in
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TileMap: Make collision visibility opt-in
2021-03-31 17:59:41 +02:00
Rémi Verschelde
72a547dc9d
TileMap: Make collision visibility opt-in
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Supersedes #47204 , see discussion there.
2021-03-30 23:39:37 +02:00
skyace65
98caee44f3
Add a warning on using directory to access of imported files
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(cherry picked from commit 4378ef0bb7
)
2021-03-29 09:26:27 +02:00
Hugo Locurcio
b6ed099b3d
Document how to avoid light leaks with GIProbe
2021-03-28 01:05:58 +01:00
Rémi Verschelde
b450c0091a
Merge pull request #42824 from madmiraal/update-intersect_point-doc-3.2
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[3.x] Update intersect_point documentation to mention solid shapes.
2021-03-26 15:48:36 +01:00
Rémi Verschelde
c37c95d1c9
Merge pull request #47108 from lawnjelly/software_skinning_docs
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Add to 2d software skinning classref note about custom shaders
2021-03-26 11:22:59 +01:00
Rémi Verschelde
015973df04
doc: Make all tutorial links point to 3.3 branch of docs
2021-03-26 10:43:43 +01:00
Paul Joannon
596169d7df
class reference proofreading
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(cherry picked from commit 8455e901f3
)
2021-03-26 09:49:07 +01:00
kobewi
e8e69b2d50
Clarify that get_unix_time() returns seconds
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(cherry picked from commit 6e4a8b7f37
)
2021-03-26 09:23:12 +01:00
lupoDharkael
3b0cf34299
Control: Expose pass_on_modal_close_click
2021-03-25 18:29:41 +01:00
Rémi Verschelde
1aba997d75
doc: Sync classref with 3.3 version bump
2021-03-23 13:40:34 +01:00
Hugo Locurcio
df27173750
Make the expected method calling order in SurfaceTool more explicit
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(cherry picked from commit 6648dc58d3
)
2021-03-23 13:15:30 +01:00
PouleyKetchoupp
4caaa57b49
More detailed documentation for KinematicBody safe collision margin
2021-03-22 15:39:40 -07:00