Commit Graph

2451 Commits

Author SHA1 Message Date
Hugo Locurcio c3f2eb9291
Remove duplicate orientation settings in the iOS export preset
The screen orientation is now sourced from the Project Settings
like it is done for Android already.

(cherry picked from commit 914b5dc525)
2021-05-31 11:27:26 +02:00
Rémi Verschelde 2c99306e20
OS: Better validation of invalid input for get_unix_time_from_datetime
Default missing keys to Unix time 0 (1970-01-01 at 00:00:00 UTC).
Abort if year <= 0, this is not supported by the current algorithm.

Prevents an infinite loop further down.

Fixes #49022.

(cherry picked from commit 62efa30ed2)
2021-05-24 13:39:13 +02:00
Hugo Locurcio 418e044789
Remove high radiance sizes from the editor due to issues on specific GPUs
These values can still be set by code, but are no longer presented in
the editor.

(cherry picked from commit 8d9cef3726)
2021-05-22 19:08:35 +02:00
Rémi Verschelde 337ef03958
Fix typos with codespell
Using codespell 2.0.0.

Method:
```
$ cat > ../godot-word-whitelist.txt << EOF
ang
curvelinear
dof
doubleclick
fave
findn
GIRD
leapyear
lod
merchantibility
nd
numer
ois
ony
que
seeked
synching
te
uint
unselect
webp
EOF

$ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po"
$ git diff // undo unwanted changes
```

(cherry picked from commit eb78f80f03)
2021-05-20 14:36:39 +02:00
Fabio Alessandrelli 066ceefcaf
[Doc] Remove reference to UNIX sockets in StreamPeer.
That class can be used as a base to implement them, but there is no
actual implementation for it in Godot.

(cherry picked from commit e858f7c2ea)
2021-05-20 14:36:08 +02:00
kleonc 5602deeb0f
Document valid range of Node2D.z_index
(cherry picked from commit 4871bf4668)
2021-05-20 14:35:51 +02:00
Hugo Locurcio 3299600093
Document caveats of `OS.get_unique_id()`
(cherry picked from commit 7350f90c57)
2021-05-09 16:29:14 +02:00
Hugo Locurcio 5514b16950
Improve the AudioStreamPlayer(2D/3D) class descriptions
(cherry picked from commit b90adec417)
2021-05-09 16:23:16 +02:00
TwistedTwigleg e9c8889ae8
Fixes the SkeletonIK twisting issue by using the skeleton global pose without overrides
(cherry picked from commit c1bc87ed0d)
2021-05-09 16:14:11 +02:00
PouleyKetchoupp 7c5633c032
Expose get_debug_mesh in Shape to scripting API
Can be useful for custom drawing of physics shapes without having to add
a collision object node to the tree.

(cherry picked from commit 0ba5001fb6)
2021-05-05 18:35:54 +02:00
Hugo Locurcio b1cb84b452
Document that `File.open_compressed()` can only open files saved by Godot
(cherry picked from commit 5f098d6db6)
2021-05-05 18:35:54 +02:00
Hugo Locurcio edf5a03714
Document that `SceneTree.call_group()` is deferred
(cherry picked from commit 7516ff3805)
2021-04-30 12:11:08 +02:00
Hugo Locurcio 08bedba341
Document that clearcoat/rim lighting is not visible on unshaded materials
(cherry picked from commit 8df0e61cc2)
2021-04-29 13:36:57 +02:00
smix8 42c88d99ae
Add SkeletonIK function documentation
Add SkeletonIK function documentation

(cherry picked from commit 84e603ec7e)
2021-04-29 13:34:31 +02:00
skyace65 dbf71c1b70
Improve SpriteFrames get_animation_loop description
(cherry picked from commit d311c48d6a)
2021-04-29 13:05:52 +02:00
Rémi Verschelde 278af7d023
doc: Mark LargeTexture as deprecated (removed in 4.0)
Cf. https://github.com/godotengine/godot/pull/48269.

(cherry picked from commit 562c6bd9ab)
2021-04-29 13:05:15 +02:00
kleonc 9201ffa9a2
Improve some argument names for core types
(cherry picked from commit 4d7f642fb3)
2021-04-26 11:50:31 +02:00
Hugo Locurcio dc98144b99
Link to Feature tags more explicitly in ProjectSettings documentation
(cherry picked from commit 188bd5638c)
2021-04-23 22:05:22 +02:00
Arthur Paulino 3b44829fbd
Updating KinematicBody2D "is_on" functions' descriptions
(cherry picked from commit 0c9a1a1cd4)
2021-04-23 22:03:27 +02:00
Hugo Locurcio e33562fe9f
Improve the `Engine.editor_hint` property documentation
(cherry picked from commit 17591fc6a1)
2021-04-21 08:59:31 +02:00
Rémi Verschelde 64cf72af7b
Merge pull request #48059 from clayjohn/shadow-cubemap-fix
Add setting for shadow cubemap max size
2021-04-21 08:53:26 +02:00
clayjohn 0546c8760a Add setting for shadow cubemap max size 2021-04-20 23:17:45 -07:00
Hugo Locurcio f0d1bedc74
Print a warning when trying to seek in VideoPlayer
Seeking isn't implemented in built-in video formats and can only
be supported in GDNative-provided video formats.

(cherry picked from commit ea46639e22)
2021-04-20 20:16:42 +02:00
smix8 595a1edd3b
Document AnimationNodeTimeSeek with clarified usage and code example
Document AnimationNodeTimeSeek with clarified usage and code example

(cherry picked from commit 35c9192689)
2021-04-20 20:15:54 +02:00
RoniPerson 6308f4374f
changed description of `merge_polygons`
Clarified that the `merge_polygons` method can produce multiple holes.

(cherry picked from commit 8f01c261f2)
2021-04-20 20:14:54 +02:00
Hugo Locurcio ad413a613c
Document `AStar.get_point_path()` not being thread-safe
(cherry picked from commit cf64bad63e)
2021-04-20 20:14:47 +02:00
Rémi Verschelde 1c9203ad68
Object: Make deleted object access raise errors, not warnings
Clarify doc about not decaying to `null` for `free` and `queue_free`.

Part of #45639.
2021-04-20 11:37:39 +02:00
rainlizard 84ecbbaa89
Document how to use a TextureArray 2021-04-19 14:20:03 +02:00
kleonc 00d087e47d
Fix docs description for CapsuleMesh::mid_height
(cherry picked from commit dd3cc9b817)
2021-04-14 13:52:57 +02:00
Hugo Locurcio 5283c1fb1d
Document overriding project settings that have feature tags
This non-obvious behavior can take a while to discover and fix,
so it's important to mention it in the class reference.

(cherry picked from commit 554742312d)
2021-04-14 13:29:59 +02:00
lawnjelly 2ffdfdfd1a Add buffer orphan / stream options
Allows users to override default API usage, in order to get best performance on different platforms.

Also changes the default legacy flags to use STREAM rather than DYNAMIC.
2021-04-14 12:08:32 +01:00
kobewi f72c91e0b1
Expose edit_node() for editor plugins
(cherry picked from commit 72014a7a2e)
2021-04-12 09:24:37 +02:00
Anders Stenberg c4f941114c
Add missing color argument in forward_canvas_draw_over_viewport example.
(cherry picked from commit 034c48dbed)
2021-04-12 00:23:43 +02:00
Nathan Franke 8dd6fd058a
Improve Ambiguous StreamPeerTCP `set_no_delay` Documentation
(cherry picked from commit dbff957028)
2021-04-07 11:55:11 +02:00
Rémi Verschelde ed44e2806f
doc: Fix markup issues in classref 2021-04-07 11:52:44 +02:00
Yuri Sizov ea5b3dda93
Expose editor scale to the plugin API
(cherry picked from commit ea31af68ba)
2021-04-06 10:18:20 +02:00
RoniPerson 79f4da78fb
Added missing `:` in gdscript example.
(cherry picked from commit 5870931a15)
2021-04-05 12:03:40 +02:00
Rémi Verschelde 7b35fc4549
Merge pull request #47382 from akien-mga/3.x-tilemap-collisions-opt-in
TileMap: Make collision visibility opt-in
2021-03-31 17:59:41 +02:00
Rémi Verschelde 72a547dc9d
TileMap: Make collision visibility opt-in
Supersedes #47204, see discussion there.
2021-03-30 23:39:37 +02:00
skyace65 98caee44f3
Add a warning on using directory to access of imported files
(cherry picked from commit 4378ef0bb7)
2021-03-29 09:26:27 +02:00
Hugo Locurcio b6ed099b3d
Document how to avoid light leaks with GIProbe 2021-03-28 01:05:58 +01:00
Rémi Verschelde b450c0091a
Merge pull request #42824 from madmiraal/update-intersect_point-doc-3.2
[3.x] Update intersect_point documentation to mention solid shapes.
2021-03-26 15:48:36 +01:00
Rémi Verschelde c37c95d1c9
Merge pull request #47108 from lawnjelly/software_skinning_docs
Add to 2d software skinning classref note about custom shaders
2021-03-26 11:22:59 +01:00
Rémi Verschelde 015973df04
doc: Make all tutorial links point to 3.3 branch of docs 2021-03-26 10:43:43 +01:00
Paul Joannon 596169d7df
class reference proofreading
(cherry picked from commit 8455e901f3)
2021-03-26 09:49:07 +01:00
kobewi e8e69b2d50
Clarify that get_unix_time() returns seconds
(cherry picked from commit 6e4a8b7f37)
2021-03-26 09:23:12 +01:00
lupoDharkael 3b0cf34299 Control: Expose pass_on_modal_close_click 2021-03-25 18:29:41 +01:00
Rémi Verschelde 1aba997d75
doc: Sync classref with 3.3 version bump 2021-03-23 13:40:34 +01:00
Hugo Locurcio df27173750
Make the expected method calling order in SurfaceTool more explicit
(cherry picked from commit 6648dc58d3)
2021-03-23 13:15:30 +01:00
PouleyKetchoupp 4caaa57b49 More detailed documentation for KinematicBody safe collision margin 2021-03-22 15:39:40 -07:00