Rémi Verschelde
6c557b8bdf
Camera: Don't set default value for project_position
...
A z_depth of 0 returns the camera position, which is not really useful.
This also makes the API breakage from 3.1 clearer as 3.1 code will now
fail to compile, so users will have to adapt and use the new parameter.
For the reference, in 3.1, the z_depth was hardcoded to the near plane.
Closes #33493 .
2019-11-10 00:17:26 +01:00
Rémi Verschelde
94f00eb6c5
Merge pull request #33498 from nekomatata/error-save-scene-preview
...
Fixed errors when saving scene with a shrunk viewport
2019-11-10 00:06:06 +01:00
Rémi Verschelde
f2cd52ddd7
Merge pull request #33500 from nekomatata/button-icon-override-crash-2
...
Fixed crash when using icon override in button
2019-11-10 00:05:01 +01:00
PouleyKetchoupp
0fc0f0fc98
Fixed crash when using icon override in button
...
Missing change for PR #33495
2019-11-09 23:06:46 +01:00
PouleyKetchoupp
72453e566d
Fixed function/audio/anim tracks in blend tree animation filter
2019-11-09 22:30:08 +01:00
PouleyKetchoupp
133014c3fb
Fixed errors when saving scene with a shrunk viewport
...
Handle viewport size larger than preview size but very close, when the ratio was 1 the size ended up being 0.
Fixes #33497
2019-11-09 21:16:19 +01:00
Rémi Verschelde
3aeb43f14c
Merge pull request #33495 from nekomatata/button-icon-override-crash
...
Fixed crash when using icon override in button
2019-11-09 20:41:34 +01:00
PouleyKetchoupp
0c79bbeea3
Fixed crash when using icon override in button
...
Fixes #33457
2019-11-09 20:14:52 +01:00
unknown
e00426c512
Update opus to 1.3.1 and opusfile to 0.11
2019-11-09 13:06:56 -06:00
Rémi Verschelde
78f7cca69e
Merge pull request #33491 from nekomatata/camera-preview-new-scene
...
Fixed Camera preview when creating new scenes
2019-11-09 19:49:24 +01:00
Rémi Verschelde
7afa1a64ec
Merge pull request #33478 from nekomatata/particles-restart-glitch
...
Fixed Particles restart after visibility has been set to off and on again
2019-11-09 18:53:34 +01:00
Rémi Verschelde
52de63afc8
Merge pull request #33492 from Paulb23/issue_32229_fix_single_line_wrap
...
Fixed not being able to scroll ending wrapped line
2019-11-09 18:52:45 +01:00
Rémi Verschelde
9369fd98a0
Merge pull request #33486 from piratesephiroth/uwp
...
[UWP] [Export] added additional checks for blank values
2019-11-09 18:43:53 +01:00
Rémi Verschelde
0bfd06a911
Merge pull request #33465 from rxlecky/list-theme-resources-fix
...
Fix functions listing all theme resources
2019-11-09 18:23:49 +01:00
Paulb23
25cba699f0
Fixed not being able to scroll ending wrapped line
2019-11-09 16:45:44 +00:00
PouleyKetchoupp
311ab52b6c
Fixed Camera preview when creating new scenes
...
Fixes #33490
2019-11-09 17:24:40 +01:00
piratesephiroth
a0fd450415
[UWP] [Export] added additional checks for blank values
...
`Short Name` and `Publisher Display Name` are mandatory.
You can't even sign the app package without them in the manifest.
2019-11-09 10:37:10 -03:00
rxlecky
80b9c8e950
Fix functions listing all theme resources
...
Fix functions get_<resource>_list in Theme currently returning vector
of double-the-necessary size with the first half completely empty.
2019-11-09 11:56:55 +00:00
piratesephiroth
778b421973
Set ShellExecuteW's verb to NULL - fixes #33388
...
from https://docs.microsoft.com/en-us/windows/win32/api/shellapi/nf-shellapi-shellexecutew
>the default verb is used, if available. If not, the "open" verb is used. If neither verb is available, the system uses the first verb listed in the registry.
so "open" is redundant at best
2019-11-09 07:59:15 -03:00
PouleyKetchoupp
530665197f
Fixed Particles restart after visibility has been set to off and on again
...
Make sure particles are processed during the same frame when visibility is set to on, in case they are still active from before and need to be restarted.
Fixed #33476
2019-11-09 09:51:17 +01:00
Rémi Verschelde
0ab0d11c17
Merge pull request #33464 from KoBeWi/backdroid
...
Clarify how to handle go back button on mobile
2019-11-09 07:44:48 +01:00
Rémi Verschelde
7a333eb15a
Merge pull request #33462 from KoBeWi/bulletproofreading
...
Fix some small text mistakes
2019-11-09 07:43:07 +01:00
Rémi Verschelde
60d4909048
Merge pull request #33431 from Kaonnull/bugParticles2D_2
...
Fixed the particles2D prematurely animation ending
2019-11-09 07:40:07 +01:00
Tomasz Chabora
5d618b0570
Clarify how to handle go back button on mobile
2019-11-09 00:15:50 +01:00
Tomasz Chabora
2bde99f790
Fix some small text mistakes
2019-11-08 23:31:29 +01:00
Simon Hardt
7e4ae4c503
Fixed prematurely ending animation of particles.
2019-11-08 21:28:19 +01:00
Rémi Verschelde
28294b1f19
Merge pull request #33444 from BastiaanOlij/external_msaa
...
Make MSAA in GLES2 work with external textures for VR
2019-11-08 19:54:06 +01:00
Hugo Locurcio
e6d53ba75f
Expose the OS.low_processor_usage_mode_sleep_usec
property
...
This makes it possible to change it at runtime in projects.
2019-11-08 18:53:25 +01:00
Yuri Roubinsky
26b933dc21
Fix incorrect offset for old-format tilemaps
2019-11-08 20:07:41 +03:00
Rémi Verschelde
9d4e596c69
doc: Sync classref with current source
...
Fix incomplete binding.
2019-11-08 16:00:01 +01:00
Rémi Verschelde
0e54b2d43c
Merge pull request #33445 from kawa-yoiko/astar-soft-error
...
Emit an error rather than crash in A*
2019-11-08 14:18:26 +01:00
Rémi Verschelde
6049c32cd4
Merge pull request #33446 from bruvzg/mingw_ucrt_fix
...
Fix MinGW/clang/LLD/UCRT build.
2019-11-08 14:18:06 +01:00
bruvzg
5d6ff7f2a2
Fix MinGW/clang/LLD/UCRT build.
2019-11-08 15:04:35 +02:00
Shiqing
aac7ddf89f
Emit an error rather than crash in A*
2019-11-08 20:32:50 +08:00
Bastiaan Olij
add5eaca43
Make MSAA work with external texture
2019-11-08 23:27:48 +11:00
Bastiaan Olij
f7cba26a52
Revert "fix #33188 MSAA depth buffer not used for external texture"
...
This reverts commit 418b035dda
.
2019-11-08 22:47:36 +11:00
Rémi Verschelde
a22d0b5109
Merge pull request #33443 from dalexeev/master
...
Fixed initial title in audio buses editor
2019-11-08 12:28:19 +01:00
Rémi Verschelde
67961368aa
Merge pull request #33441 from groud/clarify_shape_centered
...
Clarify shape_centered property
2019-11-08 12:28:08 +01:00
Rémi Verschelde
be15a016f4
Merge pull request #33440 from akien-mga/revert-32927
...
Revert "Fixed TouchScreenButton::shape_centered having no effect"
2019-11-08 12:27:48 +01:00
Danil Alexeev
c9d7301418
Fixed initial title in audio buses editor
...
Previously, 'default_bus_layout.tres' was always displayed at startup,
even if 'audio/default_bus_layout' was changed in Project Settings.
2019-11-08 13:17:39 +03:00
Gilles Roudière
12c2363290
Clarify shape_centered property
2019-11-08 11:11:45 +01:00
Rémi Verschelde
3c0c8f26f9
Revert "Fixed TouchScreenButton::shape_centered having no effect"
...
This reverts commit 127c2d75ad
.
This was a misunderstanding as #32725 is not a bug but expected
behavior.
Reverts #32927 .
Supersedes and closes #33436 .
2019-11-08 10:54:36 +01:00
Rémi Verschelde
621dc7022f
Merge pull request #27742 from rxlecky/camera-replication
...
Game camera override
2019-11-08 10:02:18 +01:00
Rémi Verschelde
31f327a4a9
Merge pull request #33052 from KoBeWi/naughty_sliders
...
Fix analog input in sliders
2019-11-08 09:55:11 +01:00
Rémi Verschelde
a3ac7a94f0
Merge pull request #33291 from NeoSpark314/fix_#33188
...
fix #33188 MSAA depth buffer not used for external texture
2019-11-08 09:53:22 +01:00
Rémi Verschelde
665ee70edb
Merge pull request #33376 from jamie-pate/master
...
Fix #24137 Different number of leading zeros on MINGW printf("%lg")
2019-11-08 09:42:17 +01:00
Rémi Verschelde
6952fc4727
Merge pull request #33430 from madmiraal/fix-eq-maybe-uninitialized
...
Fix r1 (and r2) may be used uninitialized warning in eq.cpp.
2019-11-08 09:19:16 +01:00
Rémi Verschelde
381a5f2138
Merge pull request #33437 from mashumafi/exclude-addons
...
Additional setting to prevent warnings in addons
2019-11-08 09:18:38 +01:00
Marcel Admiraal
fea58321e6
Fix 'r1' (and r2) may be used uninitialized warning in eq.cpp.
2019-11-08 08:37:06 +01:00
Rémi Verschelde
1f76229378
doc: Sync classref with current source
2019-11-08 08:33:48 +01:00