Commit Graph

2920 Commits

Author SHA1 Message Date
Rémi Verschelde d61bce1b75
Merge pull request #29910 from m4gr3d/dev_deprecate_armv6
Deprecate support for Android armv6 architecture
2019-06-20 10:22:23 +02:00
Rémi Verschelde 5a29be31b3
Merge pull request #27188 from samH-FIT/MacroUpdate
Made use of semicolons after GDCLASS more consistent, added semicolons where I found them missing.
2019-06-19 22:59:49 +02:00
fhuya f7200d6960 Deprecate armv6 support for Android 2019-06-19 12:05:58 -07:00
JohnJLight 38d3bfe971 Made use of semicolons more consitent, fixed formatting 2019-06-19 15:24:31 +02:00
Zach Young 7b1e112f1d Fixed navigation schemes Modo/Maya when used with grid map tile placement 2019-06-19 14:03:08 +02:00
Rémi Verschelde e419374330
Merge pull request #28759 from aqnuep/bc6h_fix
Enable BC6H compression for all HDR formats
2019-06-19 12:39:26 +02:00
Rémi Verschelde 92277d3a28
Merge pull request #29866 from akien-mga/nothing-that-surrounds-us-is-object-all-is-subject
GDScript: Improve error on Object to Object invalid argument calls
2019-06-19 10:40:51 +02:00
Rémi Verschelde 0764451dc5 doc: Improve docs for Resource* classes
Also move module-specific classes to their own module's `doc_classes`
folder.
2019-06-18 20:07:26 +02:00
Rémi Verschelde d6176db271 Unexpose subclasses of ResourceFormatLoader and -Saver
ResourceFormatLoader and ResourceFormatSaver are meant to be overridden
to add support for different formats in ResourceLoader and ResourceSaver.
Those should be exposed as they can be overridden in plugins.

On the other hand, all predefined subclasses of those two base classes
are only meant to register support for new file and resource types, but
should not and cannot be used directly from script, so they should not
be exposed.

Also unexposed ResourceImporterOGGVorbis (and thus its base class
ResourceImporter) which are editor-only.
2019-06-18 17:56:23 +02:00
Rémi Verschelde 08ebeee0e1
Merge pull request #29840 from Anutrix/master
Added description in TranslationServer and OpenSimplexNoise
2019-06-18 15:01:42 +02:00
Rémi Verschelde 6750e1b3cd GDScript: Improve error on Object to Object invalid argument calls
Fixes #27804.
2019-06-18 11:27:43 +02:00
Rémi Verschelde 0ac3687d6f
Merge pull request #28766 from pgoral/editor_validation_issue
Changing method signature in other class in not recognized in working…
2019-06-17 23:13:08 +02:00
Rémi Verschelde 363705e687
Merge pull request #29781 from Faless/ws/set_buffers_internal
Allow setting websocket buffers sizes internally.
2019-06-17 11:27:23 +02:00
unknown 8786075ec0 Added description to get_noise_1d() in OpenSimplexNoise 2019-06-17 13:22:48 +05:30
Rémi Verschelde f6f9f89078
Merge pull request #29325 from m4gr3d/setup_godot_for_ovr_support
Setup Godot to support the Oculus Mobile SDK.
2019-06-16 10:37:57 +02:00
Rémi Verschelde baab976d0f
Merge pull request #10643 from BastiaanOlij/camera_server
CameraServer class
2019-06-16 10:22:26 +02:00
Rémi Verschelde 182b1fb9f1
Merge pull request #29797 from akien-mga/fix-warnings
Fix compilation warnings in JS and Windows builds
2019-06-15 22:52:35 +02:00
Rémi Verschelde 89ce9a6f46 Mono: Fix -Wduplicated-branches warning 2019-06-15 18:01:34 +02:00
Fabio Alessandrelli 5b2f098ed4 Expose WebSocket set_buffers and document it. 2019-06-15 17:21:08 +02:00
Fabio Alessandrelli ee90da4acb Allow setting websocket buffers sizes internally.
Needed by LSP.
2019-06-15 16:57:23 +02:00
Rémi Verschelde 68735d2a88 Fix compilation warnings in JS and Windows builds
Warnings raised by Emscripten 1.38.0 and MinGW64 5.0.4 / GCC 8.3.0.

JS can now build with `werror=yes warnings=extra`.
MinGW64 still has a few warnings to resolve with `warnings=extra`,
and only one with `warnings=all`.

Part of #29033 and #29801.
2019-06-15 14:40:45 +02:00
BastiaanOlij 02ea99129e Adding a new Camera Server implementation to Godot.
This is a new singleton where camera sources such as webcams or cameras on a mobile phone can register themselves with the Server.
Other parts of Godot can interact with this to obtain images from the camera as textures.
This work includes additions to the Visual Server to use this functionality to present the camera image in the background. This is specifically targetted at AR applications.
2019-06-15 21:30:32 +10:00
Rémi Verschelde 63b8c00d55
Merge pull request #29793 from Faless/enet/bind
Fix ENet incorrectly binding to wildcard.
2019-06-15 10:28:49 +02:00
Fabio Alessandrelli abe2c22966 Fix ENet incorrectly binding to wildcard.
Values were not properly initialized, and wildcard would evaluate to
true in most cases.
2019-06-15 05:59:50 +02:00
Rémi Verschelde 9a173e5814 doc: Fix formatting, typos and some descriptions in new docstrings 2019-06-15 00:11:41 +02:00
Rémi Verschelde 146c1612ed
Merge pull request #29755 from Faless/webrtc/multiplayer_server_pr
WebRTC Multiplayer peer, documentation
2019-06-14 15:01:51 +02:00
Fabio Alessandrelli c72b78a6eb Add documentation for WebRTC classes. 2019-06-14 10:35:00 +02:00
jfons 051ef5ead2 Take CSG into account for nav-mesh generation 2019-06-13 13:44:41 +02:00
Rémi Verschelde 082f398481
Merge pull request #28735 from aqnuep/dss_loader_fixes
Fixes to the DDS loader
2019-06-12 14:36:26 +02:00
Rémi Verschelde 971b5160c6
Merge pull request #29306 from qarmin/small_code_fixes
Small fixes to unrechable code, possibly overflows, using NULL pointers
2019-06-12 12:49:21 +02:00
Rémi Verschelde 4043c8a8c9
Merge pull request #29678 from akien-mga/err-macros-semicolon
Fix error macro calls not ending with semicolon
2019-06-11 19:01:26 +02:00
Rémi Verschelde c205f25e17
Merge pull request #29578 from mrcdk/export_layers_gdscript
Added export hint to 2D and 3D physics and render layers.
2019-06-11 15:09:01 +02:00
Rémi Verschelde 7842f4ca5c
Merge pull request #29262 from DarknessCatt/issue-27476
Automatically add new line to scripts
2019-06-11 15:07:09 +02:00
Rémi Verschelde 6d16f2f053 Fix error macro calls not ending with semicolon
It's not necessary, but the vast majority of calls of error macros
do have an ending semicolon, so it's best to be consistent.
Most WARN_DEPRECATED calls did *not* have a semicolon, but there's
no reason for them to be treated differently.
2019-06-11 14:49:34 +02:00
Rémi Verschelde 99acec63f1 bullet: Sync with current upstream master branch
This updates our local copy to commit 5ec8339b6fc491e3f09a34a4516e82787f053fcc.
We need a recent master commit for some new features that we use in Godot
(see #25543 and #28909).

To avoid warnings generated by Bullet headers included in our own module,
we include those headers with -isystem on GCC and Clang.

Fixes #29503.
2019-06-11 13:19:42 +02:00
Ignacio Roldán Etcheverry abbbde87e2
Merge pull request #29606 from neikeq/remove-unneeded-mono-patches
Remove obsolete mono patch for pthread_mutexattr_setprotocol
2019-06-08 21:14:15 +02:00
Ignacio Etcheverry 26f9d907d4 Remove obsolete mono patch for pthread_mutexattr_setprotocol
This has already been fixed in Mono both master and 2019-06 (no other branch other than the skipped 2019-04 branch uses pthread_mutexattr_setprotocol).
2019-06-08 17:00:02 +02:00
MrCdK 74d336d0f4 Added export hint to 2D and 3D physics and render layers. 2019-06-07 16:30:54 +02:00
Fabio Alessandrelli 61cd8ed441 Normalize WebRTCDataChannel properties. 2019-06-05 18:10:51 +02:00
Fabio Alessandrelli 0bccf96c73 Add WebRTCMultiplayer 2019-06-05 18:08:54 +02:00
Rémi Verschelde 1c950415b0
Merge pull request #29473 from neikeq/fix-envvars-mono
Mono: Fix SCons options added to the wrong environment
2019-06-04 22:31:58 +02:00
Ignacio Etcheverry ff0c863cb1 Mono: Fix SCons options added to the wrong environment 2019-06-04 16:15:00 +02:00
qarmin 8245db869f Small fixes to unrechable code, possibly overflows, using NULL pointers 2019-06-03 21:52:50 +02:00
Rémi Verschelde 8cc8383a7f
Merge pull request #29433 from bojidar-bg/29406-dictionary-constant
Properly catch certain errors in Dictionary and Array declarations
2019-06-03 20:53:02 +02:00
Ignacio Etcheverry 14df9e5cb2 Android build and export for the mono module 2019-06-03 17:09:24 +02:00
Bojidar Marinov b5bbedb45a
Properly catch certain errors in Dictionary declarations
Fixes #29406
2019-06-03 17:29:05 +03:00
Rémi Verschelde b9dc2e7e4d
Merge pull request #28099 from lupoDharkael/fix-completion
Fix code completion not working with class_name
2019-06-03 14:01:07 +02:00
geequlim eed5967c02 Fix GDSCript inner classes be freed after compile 2019-06-02 19:57:33 +08:00
Rémi Verschelde 3c4fab295b
Merge pull request #27789 from Giacom/move_towards
Added move_toward functions for float, Vector2 and Vector3
2019-06-01 12:05:18 +02:00
fhuya 2c3536810a Setup Godot to support the Oculus Mobile SDK. 2019-05-30 16:35:50 -07:00