Commit Graph

27 Commits

Author SHA1 Message Date
kobewi 9a8ba93963 Initialize project name when importing project 2024-08-07 13:22:55 +02:00
Rémi Verschelde eabeafd8c3
Merge pull request #95086 from m4gr3d/fix_import_button_not_showing_directories
[Android editor] Fix issue with importing projects
2024-08-06 23:59:20 +02:00
Rémi Verschelde f544c461f0
Merge pull request #95082 from m4gr3d/fix_display_scale_project_settings
[Android editor] Enable the display scale option in the Project manager's quick settings
2024-08-06 12:31:38 +02:00
kobewi 30da21f073 Fix project name cleared when browsing path 2024-08-05 14:27:37 +02:00
Fredia Huya-Kouadio fb42b9ce65 Fix issue with import projects for the Android editor 2024-08-02 14:49:25 -07:00
Fredia Huya-Kouadio eaf85e6582 Enable the display scale option in the Project manager's quick settings dialog 2024-08-02 12:58:06 -07:00
jsjtxietian 092d21a2ec Make `fdialog_project` up to become sibling of `ProjectDialog` instead of child 2024-07-19 21:03:58 +08:00
Grublady 5583ac5218 Ignore trailing slashes in new project’s path when disabling Create Folder
In the “Create New Project” dialog, disabling the “Create Folder” slider with a trailing slash in the project path would cause it to incorrectly identify the last path component as the substring following the slash, in other words, an empty string.

By first discarding any trailing slashes when disabling the slider, the project dialog will now identify and pop the last path component as usual even when a trailing slash is present.
2024-07-08 17:10:12 -04:00
kobewi 8041dc6a55 Make project naming setting available in project manager 2024-06-21 15:53:06 +02:00
A Thousand Ships fbb879debd
[Scene] Add `SceneStringNames::text/value_changed` 2024-06-19 09:44:38 +02:00
A Thousand Ships d9e2fc74c7
[Scene] Add `SceneStringNames::item_selected` 2024-06-19 09:39:05 +02:00
A Thousand Ships d519715d94
[Scene] Add `SceneStringNames::font(_size/_color)` 2024-06-18 17:24:27 +02:00
Danil Alexeev 12430f9dce
Editor: Swap last edited date and version/warning in Project Manager 2024-06-04 12:43:59 +03:00
A Thousand Ships 926afccbd8
[Scene] Add `SceneStringNames::panel` 2024-05-30 22:54:50 +02:00
Rémi Verschelde 381ce56f8a
Merge pull request #90770 from kitbdev/show-version
Display Godot version and last edited timestamp in project manager
2024-05-22 09:26:47 +02:00
A Thousand Ships ee79386f7b
[Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
kobewi 413c11357d Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
A Thousand Ships b4c6cc7d82
[Core] Add case-insensitive `String::containsn` 2024-05-08 12:48:01 +02:00
kobewi a00527e415 Fix folder scan replacing project list 2024-04-18 13:03:21 +02:00
kit fefa93d5b8 Display godot version in project manager 2024-04-16 15:32:13 -04:00
Adam Scott 44d3ce2c11
Add browse folder and browse file icons 2024-03-12 09:57:59 -04:00
Nathan Franke 2130f1121a
Automatically create folder in project manager create/import/install 2024-03-08 12:27:50 -06:00
Adam Scott b91cb14197
Add `FolderCreate` icon to the project dialog 2024-03-06 21:36:44 -05:00
bruvzg c65a667924
Move `global_menu_*` methods to a separate `NativeMenu` class. 2024-03-04 23:41:41 +02:00
Michael Alexsander 7b42c24550
Make auto translation inheritable 2024-02-15 16:51:19 -03:00
Yuri Sizov 068c0d2699 Implement a quick settings dialog for the project manager
Currently it allows to adjust language, theme preset,
UI scaling, and network mode.
Project manager has been updated to support
dynamic theme updates.
2024-01-30 17:52:19 +01:00
Yuri Sizov 691450bc08 Reorganize project manager code
- Extract individual components to their own files.
- Improve order of declarations and definitions within those files.
- ProjectDialog is only extracted as there are upcoming
PRs touching on it.
2024-01-16 19:57:36 +01:00