Rémi Verschelde
4b4e701e06
Merge pull request #68964 from MewPurPur/tweak-gradient-editor
...
Fixes and improvements to Gradient preview
2022-11-22 08:31:44 +01:00
Rémi Verschelde
c474e2f639
Merge pull request #68987 from adamscott/fix-godot#61386-autoload-scenes-implicit-types
...
Fix autoload scenes implicit types
2022-11-22 08:31:36 +01:00
Rémi Verschelde
17b0c862ff
Merge pull request #68972 from adamscott/fix-godot#68971-cached-scene
...
Fetch cached scene if it exists in `GDScriptCache::get_packed_scene()`
2022-11-22 08:31:24 +01:00
Rémi Verschelde
e7418cac3d
Merge pull request #68942 from Chaosus/barrier_mask_flags
...
Expose `BarrierMask` as flags enum in `RenderingDevice`
2022-11-22 08:31:12 +01:00
Rémi Verschelde
28039094b3
Merge pull request #68911 from souplamp/return-value-discarded-error
...
Clarify what happens when return value is discarded in GDScript warning text
2022-11-22 08:30:51 +01:00
Rémi Verschelde
3f2ca44534
Merge pull request #68981 from aaronfranke/gltf-methods
...
Add three new methods to GLTFDocumentExtension and document all of its methods
2022-11-22 08:30:30 +01:00
Rémi Verschelde
ebf4f75c54
Merge pull request #68855 from Cafalaarl/Cafalaarl/master
...
Fixed incorrect gradient orientation in HSV vertical slider
2022-11-22 08:29:12 +01:00
Rémi Verschelde
6d5570d790
Merge pull request #68966 from clayjohn/GLES3-model-matrix
...
Expose model_matrix in GLES3 scene fragment shader
2022-11-22 08:28:55 +01:00
Yuri Rubinsky
acaf38cfbc
Expose BarrierMask
as flags enum in RenderingDevice
2022-11-22 09:45:20 +03:00
Adam Scott
eb62d241c0
[godot#61386] Fix autoload scenes implicit types
2022-11-21 23:39:31 -05:00
ocean (they/them)
9187f5c849
Fixes inability to assign script after clearing
2022-11-21 19:43:46 -05:00
VolTer
3c54d8752c
Fix Gradient preview issues
2022-11-21 23:32:38 +01:00
souplamp
5bdd883dfd
change RETURN_VALUE_DISCARDED GDScript warn text
...
changed RETURN_VALUE_DISCARDED GDscript warning text to mention how the return value of a function is discarded; update GDScript parser warning test to include new warning text.
2022-11-21 15:04:04 -06:00
Adam Scott
e86e15571f
[godot#68971] Fetch cached scene if it exists in GDScriptCache
2022-11-21 15:57:45 -05:00
Jonathan Nicholl
f8021dae9c
Add animation_changed signal to AnimationLibrary
...
AnimationLibrary now listens for the animation_changed signal on its
animations and emits this new signal, with the animation name added
on. AnimationPlayer now connects to this signal rather than connecting
to each individual animation, which was poor practice due to bypassing
encapsulation.
2022-11-21 15:39:03 -05:00
Aaron Franke
98ef359240
Add three new methods to GLTFDocumentExtension
2022-11-21 14:38:46 -06:00
clayjohn
e81a1e5b5a
Expose model_matrix in GLES3 scene fragment shader
2022-11-21 09:56:08 -08:00
ueshita
454116716e
Fix some switching decisions for index format.
2022-11-22 00:09:48 +09:00
Rémi Verschelde
11e1c83309
Merge pull request #68953 from KoBeWi/change_color_in_peace
...
Don't update EditorSettings dialog unnecessarily
2022-11-21 15:24:15 +01:00
Rémi Verschelde
9ecb39fc23
Merge pull request #68952 from Chaosus/gds_fix_completion_crash
...
Fix GDScript completion crash
2022-11-21 15:24:07 +01:00
kobewi
538b84d41a
Don't update EditorSettings dialog unnecessarily
2022-11-21 14:47:16 +01:00
Yuri Rubinsky
4a8276a773
Fix GDScript completion crash
2022-11-21 16:34:03 +03:00
Rémi Verschelde
afe1c89fb5
Merge pull request #68897 from bruvzg/mac_reparent
...
[macOS] Dynamically attach and detach transient windows to allow them to stay on top of parent and be moved to another screen.
2022-11-21 11:44:02 +01:00
Rémi Verschelde
a5ccfad223
Merge pull request #68945 from bruvzg/fix_fontawesome_breaks
...
[TextServer] Fix line breaking for the special fonts that substitute a long string (with breaks opportunities in it) with a single glyph.
2022-11-21 11:43:56 +01:00
Rémi Verschelde
c40cb24c1c
Merge pull request #68946 from timothyqiu/setget-3to4
...
Complete `setget` 3to4 conversion
2022-11-21 11:43:49 +01:00
Rémi Verschelde
7adfd1dbe6
Merge pull request #68916 from bruvzg/no_img_error
...
[Export] Use image loader directly to avoid "resource as image file" errors.
2022-11-21 11:43:44 +01:00
Rémi Verschelde
d0b4cca7a6
Merge pull request #68943 from timothyqiu/vformat-args
...
Fix not enough arguments error when validating 3to4 conversion
2022-11-21 11:43:35 +01:00
Rémi Verschelde
a9a75e643e
Merge pull request #68527 from pkdawson/vertex-array-offsets
...
Add `offsets` parameter to RenderingDevice::vertex_array_create
2022-11-21 11:43:28 +01:00
Rémi Verschelde
92993c64c6
Merge pull request #68025 from Sauermann/fix-cppcheck-code-simplifications
...
Code simplifications found by cppcheck
2022-11-21 11:43:19 +01:00
Rémi Verschelde
404184105e
Merge pull request #68933 from fire/meow-meow-meow
...
Add GLTFDocument documentation.
2022-11-21 11:42:01 +01:00
Haoyu Qiu
fbf47c5d47
Complete setget 3to4 conversion
2022-11-21 17:05:48 +08:00
Haoyu Qiu
81b6e28c94
Fix not enough arguments error when validating 3to4 conversion
2022-11-21 16:49:59 +08:00
bruvzg
908bef8eee
[Export] Use image loader directly to avoid "resource as image file" errors.
2022-11-21 10:11:59 +02:00
bruvzg
c2b061dec3
[macOS] Dynamically attach and detach transient windows to allow them to stay on top of parent and can be moved to another screen.
2022-11-21 10:11:14 +02:00
Markus Sauermann
28af870750
Code simplifications found by cppcheck
...
They are based on:
- Boolean arithmetic simplifications
- setting variables that are not accessed
- constant variables
2022-11-21 08:43:36 +01:00
bruvzg
e910aa490c
[TextServer] Fix line breaking for the special fonts that substitute a long string (with breaks opportunities in it) with a single glyph.
2022-11-21 09:42:34 +02:00
K. S. Ernest (iFire) Lee
5aafa3f54a
Add GLTFDocument documentation.
...
Co-authored-by: Meow <mosesturner@protonmail.com>
Co-authored-by: Aaron Franke <arnfranke@yahoo.com>
2022-11-20 14:51:41 -08:00
Rémi Verschelde
dce1602eda
Merge pull request #68934 from Faless/net/4.x_http_decompress_fix
...
[Net] Fix HTTPRequest gzip with high compression ratio.
2022-11-20 23:25:40 +01:00
Rémi Verschelde
a8be081b83
Merge pull request #68931 from Sauermann/fix-unused-exitcode
...
Fix unused exitcode in macos export plugin
2022-11-20 23:25:36 +01:00
Rémi Verschelde
190226098b
Merge pull request #68929 from adamscott/add-rename-check
...
Add `GDScriptCache::move_script` check before executing logic
2022-11-20 23:25:30 +01:00
Rémi Verschelde
82992523c0
Merge pull request #68928 from Zylann/shader_log_allow_selection
...
Allow selecting text in shader compilation logs
2022-11-20 23:25:24 +01:00
Rémi Verschelde
15df1ffa9b
Merge pull request #68927 from rune-scape/rune-cache-parse-error
...
GDScript: Cache scripts after parse error
2022-11-20 23:25:19 +01:00
Rémi Verschelde
819437915f
Merge pull request #68926 from akien-mga/gdscript-fix-disabling-warnings
...
GDScript: Fix setting to disable all warnings
2022-11-20 23:24:57 +01:00
Fabio Alessandrelli
145f07c037
[Net] Fix HTTPRequest gzip with high compression ratio.
...
Decompress each body chunk over multiple iterations, this causes more
reallocations, but it ensures decompression will not fail no matter the
compression ratio.
2022-11-20 22:41:14 +01:00
Markus Sauermann
567a591f87
Fix unused exitcode in macos export plugin
...
Fix that the exitcode is never set.
2022-11-20 22:27:23 +01:00
Adam Scott
98ceb7ecf5
Add move_script check before executing logic
2022-11-20 15:21:57 -05:00
Marc Gilleron
e0d2b7835d
Allow selecting text in shader compilation logs
2022-11-20 19:15:39 +00:00
Hana
a5e5f1aa50
fix warnings in classref
2022-11-20 19:25:13 +01:00
rune-scape
5ef971da1a
GDScript: Cache scripts after parse error
2022-11-20 13:06:14 -05:00
Rémi Verschelde
f042a4e566
GDScript: Fix setting to disable all warnings
...
The boolean was never set with the value from the project settings.
Fixes #64559 .
2022-11-20 18:54:09 +01:00