Hugo Locurcio
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7d0af7d10f
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Document high performance cost of turbulence in ParticleProcessMaterial
- Mention that GPUParticlesAttractorVectorField3D can be used as an
alternative to turbulence in 3D.
(cherry picked from commit f10759489d )
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2023-05-12 12:31:58 +02:00 |
Andreas Raddau
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a026669cc5
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Fixed minor typo in turbulence documentation
(cherry picked from commit c618f9fce2 )
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2023-03-13 14:30:21 +01:00 |
aXu-AP
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201335f3ec
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Add documentation for GpuParticles2D collisions
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2023-01-23 23:16:35 +02:00 |
Max Hilbrunner
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e6311c8e5e
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Merge pull request #67001 from KoBeWi/🎲
Fill random docs
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2022-10-19 21:58:03 +02:00 |
Lamia
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5af6f4a04b
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particles: add amount property to sub property collision.
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2022-10-13 04:25:18 +11:00 |
kobewi
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1b7aee3c8d
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Fill random docs
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2022-10-07 20:10:18 +02:00 |
Hugo Locurcio
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5e351a8bfd
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Document 3D particle color properties requiring vertex color as albedo
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2022-08-29 16:20:26 +02:00 |
fabriceci
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f8cc88fab3
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Restore RigidBody2/3D, SoftBody names in physics
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2022-08-26 12:26:25 +02:00 |
Micky
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723bf85145
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Rename ParticlesMaterial to ParticleProcessMaterial
Also affects their file names, related classes and documentation.
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2022-08-26 02:53:08 +02:00 |