volzhs
110da7f816
Replace default editor font to NotoSansUI
2017-08-29 17:42:55 +09:00
Rémi Verschelde
213ca00e33
Merge pull request #10744 from eon-s/fix-move-and-slide-wall-detection
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Fix wall detection on move_and_slide (2.1).
2017-08-29 07:46:12 +02:00
eon-s
abad609e1b
Fix wall detection on move_and_slide (2.1).
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Fixed a bug on wall detection, now `is_on_wall/ceiling/floor` methods give the correct results.
Also added floor angle as optional parameter like on the 3.0 counterpart (floor and ceiling share the same parameter).
2017-08-28 22:35:44 -03:00
Rémi Verschelde
891f6c9b63
Merge pull request #10530 from RandomShaper/remove-old-android-setting-2.1
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Sanitize Android debug (2.1)
2017-08-29 00:10:31 +02:00
Rémi Verschelde
b61462268e
Revert "Display the Y angle properly when rotating from gizmo, partially helps #1479"
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This reverts commit 641135ba21
.
2017-08-27 18:25:12 +02:00
Rémi Verschelde
df70d283d8
Release 2.1.4-stable
2017-08-27 14:39:17 +02:00
Rémi Verschelde
9d598833d2
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:11:45 +02:00
Rémi Verschelde
886c7d82d0
Re-apply clang-format to all files
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Some badly formatted code has managed to pass through our CI...
2017-08-27 14:11:11 +02:00
Rémi Verschelde
f3e302c07c
classref: Sync with current source
2017-08-27 13:59:44 +02:00
Rémi Verschelde
a9521ef996
Buildsystem: Reduce verbosity of font and translation generation
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(cherry picked from commit 21e53c4267
)
2017-08-27 13:46:16 +02:00
Rémi Verschelde
dde0e93af8
Copyright: Various fixes
2017-08-27 13:23:09 +02:00
Rémi Verschelde
23813b4179
stb: Update to upstream stb_truetype 1.17
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Also fix documented OpenSSL version, it was updated to 1.0.2l in
67305d1b0a
.
(cherry picked from commit 560fc0f199
)
2017-08-27 13:05:52 +02:00
Rémi Verschelde
765b500c85
libpng: Update to upstream version 1.6.32
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Fixes security vulnerability in our 1.6.31rc01 snapshot.
(cherry picked from commit ee1d0179c5
)
2017-08-27 13:05:12 +02:00
Poommetee Ketson
3629f23d81
Fix double single quotes in `connect` error print
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(cherry picked from commit 4950ef7478
)
2017-08-27 13:03:38 +02:00
Rémi Verschelde
449ef95c40
Node: Add debug info to add_child reparenting check
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(cherry picked from commit 3c5ce736e6
)
2017-08-27 13:03:05 +02:00
Wilson E. Alvarez
48b85347c6
Free memory when Main::setup returns an error
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(cherry picked from commit bd257153dc
)
2017-08-27 13:02:15 +02:00
Hein-Pieter van Braam
3b9ee55c32
Ignore gprof output files
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When building a profile build it is easy to accidentally create gmon.out
files all over the place. Ignore these so they won't get accidentally
pushed.
(cherry picked from commit aa91640c7e
)
2017-08-27 13:01:09 +02:00
Hein-Pieter van Braam
b9e992d803
Ignore Eclipse CDT project files
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Since we have explicit .gitignore rules for QT creator and several other
editor-specific swap/utility files I'd like to add Eclipse CDT projects
also as this is my editor of choice.
(cherry picked from commit 90ab7162e7
)
2017-08-27 13:01:04 +02:00
Fabio Alessandrelli
cc9d701658
Allow building fat binaries with osxcross
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(cherry picked from commit d7f08ead4e
)
2017-08-27 13:00:24 +02:00
Andreas Haas
f9ad5c3c4f
TextEdit: Copy whole line if not having selection.
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The functionality was already there but hidden behind a bogus return statement.
Fixes #10485
(cherry picked from commit 5d25f6397f
)
2017-08-27 12:58:25 +02:00
Hein-Pieter van Braam
bec8fd1732
Fix color_ramp indexing negative elements
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The 'pos' variable passed to get_color() and get_offset() can be
negative if the color ramp itself is empty. This causes a lookup in an
empty position in the color Vector which leads to a crash.
We add a check so we never do a lookup in the color Vector if the
gradient is empty.
This fixes #10501
(cherry picked from commit 67b9d6eef2
)
2017-08-27 12:56:05 +02:00
Juan Linietsky
e8fb68e038
simplify the way window is allowed to steal focus, no longer relying on project.godot. Closes #9459
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(cherry picked from commit 533014b88c
)
2017-08-27 12:53:45 +02:00
Sipaha
a6b160660c
Move wait_for_flush out of queue lock
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(cherry picked from commit f6ee4cac39
)
2017-08-27 12:49:09 +02:00
Paulb23
802fab11e4
Fixed not being able to scroll to eof
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(cherry picked from commit a0457341fc
)
2017-08-27 12:48:33 +02:00
Rémi Verschelde
215ce6ab2b
Rename "Default" window placement mode to "Top Left"
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It is no longer the default value ;)
(cherry picked from commit 686294e4f2
)
2017-08-27 12:47:52 +02:00
Andreas Haas
8ed6ddd49f
SceneTreeEditor: Fix node_selected signal emission.
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Fixes #10131
(cherry picked from commit a80371ce0a
)
2017-08-27 12:46:01 +02:00
Rémi Verschelde
8bbe893319
minizip: Fix compatibility with Gentoo's unique zlib API
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Fixes #10539 in a diplomatic way (as opposed to telling Gentoo users
to just change their distro or rebuild zlib from upstream...).
(cherry picked from commit 67e6c1b735
)
2017-08-27 12:41:52 +02:00
Rémi Verschelde
67a093e844
minizip: Reapply Godot-specific changes for seek support
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I have not assessed whether they are still all relevant.
(cherry picked from commit 53fffa12f1
)
2017-08-27 12:41:00 +02:00
Rémi Verschelde
487684921c
minizip: Sync with pristine contrib/minizip from zlib 1.2.4
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Godot-specific changes are undone in this commit, they will be readded
and properly documented in the following commit.
(cherry picked from commit 5681b7b60a
)
2017-08-27 12:40:46 +02:00
Andreas Haas
e41b44747c
TextEdit: Fix line padding.
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off-by-one error in the line count calculation.
Fixes #10411
(cherry picked from commit 58b2f441a7
)
2017-08-27 12:40:27 +02:00
Rémi Verschelde
5bcfe43a14
Workaround missing WM_TOUCH on mingw-w64 < 4.0
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Upstream bug report: https://sourceforge.net/p/mingw-w64/bugs/460/
(cherry picked from commit 2ed87f33cf
)
2017-08-27 12:36:55 +02:00
Andreas Haas
2ab7a6feb0
TextEdit: Moving between words now works across lines.
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Fixes #10403
(cherry picked from commit 3f2d806b02
)
2017-08-27 12:36:33 +02:00
Juan Linietsky
f6575f8d9a
Fixes crash related to animatio editor, closes #8687
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(cherry picked from commit cf2fdcb63e
)
2017-08-27 12:26:07 +02:00
Jakub Grzesik
da15a1b50d
spatial selection if subscene geometry is far from origin
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(cherry picked from commit 78e72c8e79
)
2017-08-27 12:23:09 +02:00
TwistedTwigleg
34263fd39f
Exposed create_from_mesh in Navmesh
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(cherry picked from commit deaf095dcf
)
2017-08-27 12:22:37 +02:00
Rémi Verschelde
a6805f37d3
Buildsystem: Prevent building X11/server with GCC 6+
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This is due to a Godot bug which is now fixed in the master branch, but would require
too much work for a short-lived branch such as 2.1. Building release binaries with GCC 6+
will trigger segfaults due to UB when dereferencing pointers with Object::cast_to.
In theory this check should also be made for Windows cross-compilation with MinGW,
but I am more concerned about Linux distros shipping broken binaries than adventurous
cross-compilers hitting a wall.
2017-08-27 11:11:35 +02:00
Rémi Verschelde
cf80fbc95c
RtAudio: Restore previous (incorrect but safer) buffer size
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See #10683 for a potential better fix, but this close to the 2.1.4 release
I am taking the safe route.
2017-08-27 10:12:25 +02:00
cryptonaut
14f806ed9d
Cleaned up logic in Tween::_tween_process(), fixes #9187
2017-08-26 22:34:15 -07:00
George Marques
40a778a709
WinRT: Remove unneeded include
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Fix #10642
2017-08-25 19:52:20 -03:00
Rémi Verschelde
2656d7c32a
Bump version to 2.1.4-rc
2017-08-25 19:27:01 +02:00
Rémi Verschelde
4e2ae2720f
doc: Sync with current source
2017-08-25 19:26:30 +02:00
Rémi Verschelde
711259e6c9
Merge pull request #10604 from DrMoriarty/2.1_atlas_packing
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more efficient atlas packing algorithm
2017-08-25 16:34:09 +02:00
Vasiliy Makarov
bbf66945e7
more efficient atlas packing algorithm
2017-08-25 09:57:55 +03:00
elasota
0895f02d87
"On Top" flag for Sprite3D
2017-08-24 23:12:11 +02:00
elasota
91140904cc
Fix AtlasTexture + Sprite3D using the wrong UV region
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- Change get_rect_region to return UV region instead of pixel rect
- Fixed atlas texture Sprite3D Y offsets being applied in the wrong direction and fixed Flip not adjusting the geometry.
- Changed get_rect_region name to get_rect_region_uv_rect
2017-08-24 23:05:49 +02:00
Rémi Verschelde
5164eefdbe
Merge pull request #10606 from AlexHolly/fix-dummy-rasterizer
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fix dummy rasterizer
2017-08-24 15:49:18 +02:00
AlexHolly
b18049c2aa
fix dummy rasterizer
2017-08-24 15:13:37 +02:00
Pedro J. Estébanez
e42d62ae73
Fix Android remote debug not hitting breakpoints
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A change in `Main`'s API is needed. Please read the comment in the diff for an explanation.
2017-08-22 17:25:28 +02:00
Pedro J. Estébanez
723e8482c0
Make Android debug over USB the only option
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'Remote debug over ADB' is removed as that will be always the case.
Closes #10458 .
2017-08-22 17:10:59 +02:00
Rémi Verschelde
fb90ac8e48
Merge pull request #10544 from hpvb/fix-10524-2.1
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[2.1] Change order of Null check for ParallaxLayer
2017-08-22 15:26:18 +02:00