Commit Graph

59956 Commits

Author SHA1 Message Date
Yuri Sizov bb1cdc1b2a Merge pull request #82961 from Occalepsus/fix_body_area_gravity
Fix body leaving area gravity influence
2023-12-22 17:19:43 +01:00
Sofox ed648799ae Fixed duplicating nodes at different depths in SceneTreeDock 2023-12-22 15:20:08 +00:00
Haoyu Qiu c62c0fb2d2 Improve action name for ungroup button in Scene dock 2023-12-22 19:54:14 +08:00
G-Shadow cbc8ae660c Fix unlimited project option ranges that could cause crashes. 2023-12-22 09:14:45 +03:00
Hugo Locurcio 6da4d5bd60
Suggest `--headless` CLI argument in DisplayServer not found error message
This is helpful for newcomers setting up Godot on CI, as this provides
automatic guidance as for why it doesn't run out of the box if
there's no X11 server available.
2023-12-21 23:42:39 +01:00
clayjohn 43cf21cb71 Use best fit normals for storing screen space normals 2023-12-21 14:41:29 -07:00
warriormaster12 e729d511df Fix wrong error message when graphics pipeline creation fails 2023-12-21 22:32:58 +02:00
Occalepsus 492f1c2406 Fix body leaving area gravity influence 2023-12-21 16:10:02 +01:00
Haoyu Qiu 6e49ff91c0 Clear sub-resources list when no sub-resource exists 2023-12-21 18:14:10 +08:00
jsjtxietian 1217d7d678 Fix `UndoRedo history mismatch` when creating a new tile atlas 2023-12-21 17:25:21 +08:00
ajreckof b4d96bc710 Rework update_property for array.
Apply suggestions from code review

Co-Authored-By: Tomek <kobewi4e@gmail.com>
2023-12-21 10:00:04 +01:00
Fredia Huya-Kouadio f537cdefcf Update the logic used to start / stop the render thread
Currently the render thread is started / stopped when the activity is respectively resumed / paused. However, according to the `GLSurfaceView` documentation, this should be done instead when the activity is started / stopped, so this change updates the start / stop logic for the render thread to match the documentation.
2023-12-20 20:37:16 -08:00
Haoyu Qiu 58db3e5d7b Emit slider's drag_started signal before the first value change 2023-12-21 11:23:35 +08:00
Yuri Sizov 9d1cbab1c4
Merge pull request #86373 from raulsntos/dotnet/fix-nameof
C#: Use string literal instead of nameof
2023-12-21 03:43:10 +01:00
Raul Santos abd7927325
C#: Use string literal instead of nameof
Using `nameof` expressions with method parameters requires C# 11 and we're currently on C# 10.
2023-12-21 03:11:47 +01:00
Aaron Franke c77ae051d5
Add and expose Basis/Transform2D/3D division by float operator 2023-12-20 18:24:03 -06:00
Yuri Sizov 3a8524dd92
Merge pull request #83452 from RandomShaper/rd_common
Split `RenderingDevice` into API-agnostic and `RenderingDeviceDriver` parts
2023-12-20 20:09:18 +01:00
Pedro J. Estébanez 12a519bae2 Split RenderingDevice into API-agnostic and RenderingDeviceDriver parts
Credit and thanks to @bruzvg for multiple build fixes, update of 3rd-party items and MinGW support.

Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com>
2023-12-20 19:18:08 +01:00
Alex Drozd daa8942f41 Add note that a large value for outline_size is not recommended 2023-12-20 17:55:23 +01:00
Yuri Sizov c28a091a09 Merge pull request #86336 from LunaticInAHat/dds_implicit_linearsize
Support unspecified linear size in DDS files
2023-12-20 15:08:17 +01:00
Yuri Sizov ed5a54d797 Merge pull request #86326 from MichaelMacha/patch-1
Remove pointer to deprecated class page from Skeleton3D
2023-12-20 15:08:14 +01:00
Yuri Sizov d2da961f33 Merge pull request #86324 from aaronfranke/really-packed
Add PackedRealArray as an alias for Vector<real_t>
2023-12-20 15:08:10 +01:00
Yuri Sizov 5f641541ea Merge pull request #86271 from YuriSizov/pm-optimize-multiple-ways-of-scanning
Optimize scanning routines in the project manager
2023-12-20 15:08:06 +01:00
Yuri Sizov 1183bdefe4 Merge pull request #86257 from Faless/mp/fix_complete_auth
[MP] Fix `complete_auth` notifying the wrong peer
2023-12-20 15:08:02 +01:00
Yuri Sizov b8635157eb Merge pull request #86218 from TheSofox/arrow-key-scene-tree-nav
Fix `Node` selection when navigating `Tree` with Arrow keys
2023-12-20 15:07:59 +01:00
Yuri Sizov f77da033f2 Merge pull request #86169 from Repiteo/gdvirtual-call-refactoring
Replace `GDVIRTUAL_CALL` with `GDVIRTUAL_REQUIRED_CALL` where applicable
2023-12-20 15:07:55 +01:00
Yuri Sizov 02bc2a37dd Merge pull request #86118 from TheSofox/complex-undo-select-fix
Fix so undoing complex operations in `TextEdit` will restore selections
2023-12-20 15:07:52 +01:00
Yuri Sizov aae58cd688 Merge pull request #85887 from YuriSizov/editor-enforce-min-window
Correctly enforce minimum window size in editor
2023-12-20 15:07:48 +01:00
Yuri Sizov 40e7192393 Merge pull request #85191 from HolonProduction/off-by-one-code-edit
Fix updating delimiter cache of `CodeEdit` when typing on the first line
2023-12-20 15:07:44 +01:00
Yuri Sizov 718598e470 Merge pull request #84979 from Calinou/scons-web-platform-alias
Alias `platform=javascript` SCons option to `platform=web`
2023-12-20 15:07:40 +01:00
Yuri Sizov e11e0a7f07 Merge pull request #84734 from Anutrix/node-doc-11112023
Add description to `AnimationNodeStateMachine.replace_node`
2023-12-20 15:07:36 +01:00
Yuri Sizov 3a44484ab8 Merge pull request #83623 from rarysson/label-progressbar-allow-greater
Make ProgressBar reflect the real value in the percent label when "allow greater" is checked
2023-12-20 15:07:30 +01:00
Yuri Sizov bc6be82f5a Merge pull request #81260 from KoBeWi/min_maxing_particle_editing
Improve editing of min/max particle properties
2023-12-20 15:07:25 +01:00
Yuri Sizov 6296333bad Merge pull request #60965 from DarkMessiah/global-groups-implementation
Implement project-wide node groups
2023-12-20 15:07:20 +01:00
Yuri Sizov 416e594eb3 Correctly enforce minimum window size in editor
Also set the maximum size for the language
picked in the project manager.
2023-12-20 13:19:21 +01:00
Yuri Sizov 3d4b33df33 Optimize scanning routines in the project manager 2023-12-20 13:16:46 +01:00
Pedro J. Estébanez 0567c5df9f Make PagedAllocator more compatible (esp., with HashMap) 2023-12-20 12:05:27 +01:00
kobewi ce9fec9b4d Improve editing of min/max particle properties 2023-12-20 06:31:08 +01:00
Sofox 4b82cacc21 Fix so undoing complex operations in TextEdit will restore selections. 2023-12-20 00:12:52 +00:00
LunaticInAHat a344d7f906 Support unspecified linear size in DDS files
Not all exporters choose to populate that (optional) header field.
2023-12-19 16:42:10 -05:00
Yuri Sizov 3ce73e5d41 Merge pull request #86331 from Calinou/doc-richtexteffect
Improve RichTextLabel `install_effect()` documentation
2023-12-19 20:33:13 +01:00
Yuri Sizov fc082dd735 Merge pull request #86091 from dalexeev/gds-fix-pot-gen-skips-some-nodes
GDScript: Fix POT generator skips some nodes
2023-12-19 20:33:09 +01:00
Yuri Sizov 26834d298d Merge pull request #85652 from rsubtil/bugfix-can_grab_focus
Ensure slider grabs focus only when it can
2023-12-19 20:33:05 +01:00
Yuri Sizov 252c462a9d Merge pull request #85594 from addmix/camera3d-current-bug
Prevent `Camera3D.current` from being set to `true` automatically in the editor.
2023-12-19 20:33:00 +01:00
Yuri Sizov 4d695985c1 Merge pull request #85470 from KoBeWi/don't_get_child_but_stash_child
Improve Control hiding in PluginConfigDialog
2023-12-19 20:32:55 +01:00
Yuri Sizov 7182c47309 Merge pull request #85436 from chocola-mint/fix-#85401
Make it possible to show code hint and code completion at the same time
2023-12-19 20:32:50 +01:00
Yuri Sizov dee2604d99 Merge pull request #84729 from nickyfoo/add-navigationserver-getters
Add missing getters to navigation servers
2023-12-19 20:32:46 +01:00
Yuri Sizov 6fc92e1d05 Merge pull request #84611 from AThousandShips/encode_invalid
Prevent encoding/decoding objects that cannot be instantiated
2023-12-19 20:32:42 +01:00
Yuri Sizov 179b8c7973 Merge pull request #84185 from bruvzg/lbl_char_rects
[Label] Add get_character_bounds method to get bounding rectangles of the characters.
2023-12-19 20:32:39 +01:00
Yuri Sizov b9dff50282 Merge pull request #83785 from Geometror/graphedit-dotted-grid
Add dotted grid to GraphEdit
2023-12-19 20:32:35 +01:00