Commit Graph

3734 Commits

Author SHA1 Message Date
Mariano Suligoy 65084a70fd Allow to change selection of collision shapes added to the same tile. Fixes #26369. 2019-02-28 22:45:16 -03:00
Mariano Suligoy 33be8b0701 Allow to change selection around all tiles on the texture without clicking on them. Fixes #25203. Fixes #22077 2019-02-28 20:48:34 -03:00
Rémi Verschelde 028303f167
Merge pull request #26373 from groud/fix_layout_loading
Fixes layout loading
2019-02-27 22:39:31 +01:00
Juan Linietsky d8f12c4343 Avoid docks to be overriden while scanning, fixes #26359 2019-02-27 18:14:59 -03:00
Gilles Roudiere 04fb1069cd Fixes layout loading 2019-02-27 21:36:12 +01:00
Juan Linietsky a5370b1b1b -Fix problem of order of import plugins, closes #26340
-Ensure resource previewer does not start until first import is done
2019-02-27 14:11:17 -03:00
Rémi Verschelde ce615c1a82
Merge pull request #26352 from bojidar-bg/21633-progress-stylebox
Fix minimum size of ProgressBar-s
2019-02-27 17:19:01 +01:00
Juan Linietsky eb2b9b88a9 Make sure restoring opened scenes happens after scanning is done. 2019-02-27 11:00:32 -03:00
Bojidar Marinov a7b564db6e
Fix minimum size of ProgressBar-s
Was a leftover from 0a1c1c660f.
Fixes #21633.
2019-02-27 15:56:49 +02:00
Juan Linietsky f1e3bb0a15 Fixed issue where descriptor is left hanging, which causes file locked on Windows, closes #26342 2019-02-27 09:37:19 -03:00
Rémi Verschelde f0f277faf1
Merge pull request #26330 from AlmostBearded/tileseteditor_multiplecollisionshapes
Allow Creation of Multiple Collision Shapes for Tiles
2019-02-27 11:33:45 +01:00
Juan Linietsky caa42667e8 If resources on disk have subresources and they are edited, also save the resource on ctrl-s 2019-02-26 23:48:30 -03:00
Hein-Pieter van Braam 464e1142c4 Don't crash on previewing an AtlasTexture without a region 2019-02-27 00:44:09 +00:00
Rémi Verschelde 28a57c2c29
Merge pull request #26304 from bojidar-bg/26066-fix-exported-poolarray
Fix GDScript exports having the wrong type of default value by converting it
2019-02-27 00:16:02 +01:00
Peter Oberrauner 657f83148c Allow Creation of Multiple Collision Shapes for Tiles #24003 2019-02-26 23:45:01 +01:00
Juan Linietsky dce1e6b5fe Clarify that ETC is required for GLES2. 2019-02-26 19:31:10 -03:00
Juan Linietsky f669ebeeaf -Properly handle missing ETC support on export
-Added ability for resource importers to save metadata
-Added ability for resource importers to validate depending on project settings
2019-02-26 18:45:06 -03:00
Jairo Honorio 5ec64d30b1 Resize native run button according to editor scale. 2019-02-26 12:57:43 -03:00
Juan Linietsky 5eeb06ffd1 -Remove harcoded opengl extension testing from OS, ask rasterizer instead.
-Fixed a bug where etc textures were imported broken
2019-02-26 11:58:47 -03:00
Bojidar Marinov db7864c1fd
Fix GDScript exports having the wrong type of default value by converting it
Also, initialize elements of PoolArrays when resizing them in the editor.
Fixes #26066.
2019-02-26 14:58:39 +02:00
Rémi Verschelde 68f675fba2
Merge pull request #26290 from groud/move_setting_to_layout
Move the FileSystem dock layout properties to the per-project layout file
2019-02-26 09:14:41 +01:00
Gilles Roudiere de95493de2 Move the FileSystem dock layout properties to the per-project layout file 2019-02-25 23:39:49 +01:00
Rémi Verschelde 51c1d55cf9
Merge pull request #26283 from neikeq/issue-25330
Make export templates extraction handle subdirectories
2019-02-25 20:46:58 +01:00
Ignacio Etcheverry 50a137e393 Make export templates extraction handle subdirectories
Fixes #25330
2019-02-25 19:56:58 +01:00
Eric Rybicki 747b9ac870 Fix editor crash after disabling plugin that used forward_spatial_gui_input
Fixes #26124.
2019-02-25 17:11:04 +01:00
Rémi Verschelde 88a36e20cb doc: Sync classref with current source 2019-02-25 11:22:41 +01:00
Juan Linietsky 74d0ed2236 Many separate fixes to ensure non power of 2 textures work on GLES2, closes #25897 and many others 2019-02-24 22:36:53 -03:00
Ignacio Etcheverry ef61c14dda
Merge pull request #26214 from neikeq/defval-pls
Fix default value of EditorSpatialGizmo.add_mesh method bind
2019-02-24 01:38:24 +01:00
Juan Linietsky f436047cf5 Clear canvas item after rendering font, fixes #23774 2019-02-23 21:31:09 -03:00
Ignacio Etcheverry 448d3904a1 Fix default value of EditorSpatialGizmo.add_mesh method bind 2019-02-24 01:15:16 +01:00
Juan Linietsky bfa9be85d3 Remove copy and use instance material override in gizmos, fixes #23783 2019-02-23 20:20:54 -03:00
Juan Linietsky fd68bb2596 -Treat scalar conversions when calling functions as error, closes #24261
-Make shader editor display errors if exist when just opening it
-Make ShaderMaterial not lose parameters if opened in error.
2019-02-23 17:55:09 -03:00
Mariano Suligoy 5a21847f23 TileSetEditor: Show Edition Context by demand 2019-02-23 00:04:31 -03:00
Juan Linietsky 7f63b0e8cd Added a workaround to avoid crashes due to how TileSet editor works, fixes #23672
Also fixed a few uninitialized memory variables.
2019-02-22 17:42:29 -03:00
Rémi Verschelde 2985eabc7f
Merge pull request #26150 from akien-mga/export-error-message
Improve error message on project export failure
2019-02-22 12:06:40 +01:00
Rémi Verschelde 793ffd942e Improve error message on project export failure
It's still not enough and we need better validation/error checking,
but it should help with people assume corrupted templates when it's
their config which is invalid.
2019-02-22 11:18:22 +01:00
Rémi Verschelde 0c7c800880
Merge pull request #26133 from YeldhamDev/ttr_undoredo_actions
Make translatable some undo/redo operations in the editor
2019-02-22 09:58:51 +01:00
Juan Linietsky 8b231b96e3 Implement a cleaner (and better) way to save imagedata from ImageTexture, fixes #18801 2019-02-21 20:49:42 -03:00
Juan Linietsky 30a4723d9c Fix audio previews, closes #25979 2019-02-21 17:50:02 -03:00
Michael Alexsander Silva Dias 3ef8238c1c Make translatable some undo/redo operations in the editor 2019-02-21 16:41:01 -03:00
Rémi Verschelde 5585420e79 Fix EditorPropertyInteger and EditorPropertyEnum support for 64-bit int
Fixes #26116 and fixes #22004, thanks @kiidmale.
2019-02-21 13:30:29 +01:00
marxin 8d51618949 Add -Wshadow=local to warnings and fix reported issues.
Fixes #25316.
2019-02-20 19:44:12 +01:00
Rémi Verschelde 74ef11d404
Merge pull request #26061 from qarmin/fix_res_error
Fix res:// error when dragging file from outside of editor
2019-02-20 17:28:05 +01:00
Rémi Verschelde 6b0ecb7266
Merge pull request #26092 from YeldhamDev/top_bar_spacing
Add small spacing between top bars in main editor and project manager
2019-02-20 17:27:47 +01:00
Michael Alexsander Silva Dias 0de15955ad Add small spacing between top bars in main editor and project manager 2019-02-20 12:08:52 -03:00
Michael Alexsander Silva Dias 44c37aabf1 Fix navigation editor color materials not having unique names 2019-02-20 11:34:46 -03:00
Rémi Verschelde 1f257d3f8c
Merge pull request #26085 from mrcdk/tileset_shape_rectangle
Added a create rectangle button to the tileset editor.
2019-02-20 13:26:51 +01:00
MrCdK 7827c2fd57 Added a create rectangle button to the tileset editor.
It makes easier to create collision shapes covering the full tile.
2019-02-20 12:27:53 +01:00
Rémi Verschelde d1f68e2eaf Add tooltip for in-editor FPS display in 3D viewport
Also enhance Control/Label documentation about tooltips and mouse filter,
as it took me a while to understand why Labels didn't show tooltips.

Closes #26082.
2019-02-20 12:16:22 +01:00
qarmin f6c59cf48d Fix error when deleting default environment 2019-02-20 10:40:41 +01:00