Tomasz Chabora
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dea5dafea5
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Consistently wrap booleans in [code]
(cherry picked from commit b0846f60c9 )
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2019-07-29 14:54:32 +02:00 |
Rémi Verschelde
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df6a6a2004
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doc: Sync classref with current source
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2019-07-05 11:34:47 +02:00 |
lopho
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d963a32213
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Document dictionary erase return value
(cherry picked from commit 5ce9bfcb4f )
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2019-07-03 13:19:40 +02:00 |
Rémi Verschelde
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f156b2e1cd
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doc: Make all tutorial links track "3.1" in 3.1 branch
See discussion in #29104.
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2019-06-01 11:39:37 +02:00 |
Rémi Verschelde
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a485d862f1
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doc: Sync classref with current source
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2019-04-25 14:00:31 +02:00 |
Rémi Verschelde
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53d73f59eb
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doc: Drop unused <demos> tag
(cherry picked from commit 6af69f851a )
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2019-04-19 13:10:25 +02:00 |
Chris Bradfield
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a51b2b8a82
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[DOCS] minor classref updates
(cherry picked from commit 454b701e76 )
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2019-03-16 10:42:06 -07:00 |
Evgeny Savelyev
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5594b08e90
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added warnings about Dictionary element erasure while iterating over it
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2019-02-10 23:28:22 +03:00 |
Rémi Verschelde
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daa9092ed3
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doc: Sync classref with current source
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2018-11-20 09:34:45 +01:00 |
m
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bf1867aaab
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Added Python-like .get() method to Dictionary in GDScript #20488
Added .get() method to Dictionary class in GDScript to return the value if the key exists, or return Null if the key does not exist.
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2018-11-19 14:03:13 -05:00 |
Rémi Verschelde
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f92b87e5f8
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DocData: Fix return type listed as "var" instead of "Variant"
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2018-08-31 22:41:14 +02:00 |
Rémi Verschelde
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4ea3e4f551
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doc: Sync classref with current source
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2018-08-21 00:35:46 +02:00 |
Craigory V Coppola
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0dd526e062
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Docs update for several classes
Namely: Dictionary, GraphEdit, Object, TileMap, Script, ScollBar,
ScrollContainer and SplitContainer
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2018-04-19 21:09:53 +02:00 |
Rémi Verschelde
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cb7fe2c793
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doc: Sync classref with current source
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2018-04-10 10:12:42 +02:00 |
Rémi Verschelde
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3fa77b3172
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doc: Remove status from hardcoded version string
It has no practical use case and just generates noise for each alpha, beta, etc.
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2018-02-27 13:40:49 +01:00 |
Rémi Verschelde
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3c7a39b40c
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doc: Update version string in header
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2018-02-19 10:46:33 +01:00 |
Rémi Verschelde
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d516aab8fa
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doc: Sync with current source
Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018
and fix the version tag in all files (not really stable yet, but it makes no sense
to hardcode rc3 at this stage).
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2018-01-25 08:50:56 +01:00 |
Rémi Verschelde
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e28cdc4654
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doc: Update version string in XML
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2018-01-13 11:43:42 +01:00 |
Rémi Verschelde
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abf20709af
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doc: Sync classref with current source
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2017-12-18 08:13:58 +01:00 |
Rémi Verschelde
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bc75fae579
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doc: Update header version for 3.0-beta
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2017-11-24 09:16:52 +01:00 |
Rémi Verschelde
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967bfb0c4a
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doc: Remove revision.module_config from version string
It is now "3.0-alpha" instead of "3.0.alpha.custom_build{,.mono}",
limits unnecessary diffs.
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2017-11-15 20:41:16 +01:00 |
Rémi Verschelde
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fc09e14366
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classref: Sync with current source
Also fix hyperlink references to same class as per the guidelines.
[ci skip]
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2017-10-22 12:56:17 +02:00 |
Juan Linietsky
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4f929a0fdf
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Changed the doc class generation to individual files per class. It is also possible to save module files in module directories and the build system will
recognize them.
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2017-09-12 17:45:41 -03:00 |