Yuri Sizov
31db95b048
Fix EditorPropertyEasing capturing drag events originated outside of it
2021-05-12 12:39:43 +03:00
Yuri Sizov
3a66c22e71
Add outlines and contrasting backgrounds to the editor UI elements
2021-05-12 01:45:56 +03:00
Michael Alexsander
6dad72db69
Fix small issues with capitalization in the new TileMap editor
2021-05-10 18:08:07 -03:00
Rémi Verschelde
3e71009d74
Merge pull request #48534 from Calinou/editor-theme-allow-negative-contrast
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Allow negative contrast values in the editor theme settings
2021-05-09 16:37:20 +02:00
Rémi Verschelde
a8a51cd75c
Merge pull request #46808 from pycbouh/theme-editor-better-create-ui
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Refactor Create Theme menu in Theme Editor
2021-05-09 14:21:37 +02:00
Rémi Verschelde
8fa82c7226
Merge pull request #48582 from Calinou/editor-resource-preview-fix-focus-outline
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Fix EditorPropertyResource focus outline being drawn behind the preview
2021-05-09 14:20:01 +02:00
Rémi Verschelde
5d116b5d73
Merge pull request #48574 from Calinou/editor-add-new-scene-shortcuts
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Add shortcuts for New Scene and New Inherited Scene actions
2021-05-09 13:53:52 +02:00
Hugo Locurcio
0b47f1be8c
Fix EditorPropertyResource focus outline being drawn behind the preview
2021-05-09 13:11:16 +02:00
Hugo Locurcio
39f9b92f54
Save the current script when pressing Ctrl + S if no scene is open
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- Tweak the dialog messages to be more informative.
- The "Saved N modified resources" dialog is not a warning per se,
so make it more explicit.
2021-05-09 12:29:50 +02:00
Hugo Locurcio
44b22540e1
Add shortcuts for New Scene and New Inherited Scene actions
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These default to Ctrl + N and Ctrl + Shift + N respectively.
2021-05-09 11:30:36 +02:00
Yuri Sizov
912420b078
Refactor Create Theme menu in Theme Editor
2021-05-09 03:13:19 +03:00
Rémi Verschelde
c3f7465b7e
Merge pull request #48535 from groud/tiles_squashed
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TileSet and TileMap rework (squashed)
2021-05-07 20:46:06 +02:00
Gilles Roudière
a3dda2df85
Rework the TileSet resource and TileMap nodes:
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- Move most properties from TileMap to TileSet,
- Make TileSet more flexible, supporting more feature (several
collision layers, etc...),
- Fusion both the TileMap and TileSet editor,
- Implement TileSetSources, and thus a new way to index tiles in the TileSet,
- Rework the TileSet and TileMap editors completely,
- Implement an editor zoom widget (and use it in several places)
2021-05-07 18:06:17 +02:00
Hugo Locurcio
027301fec7
Tweak the setting hint for the custom editor theme setting
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The custom editor theme is only visible after restarting the editor.
2021-05-07 16:24:37 +02:00
Hugo Locurcio
84edaef46c
Allow negative contrast values in the editor theme settings
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When using a negative contrast value, the base color will be lightened
to create the derivative colors instead of being darkened.
This can lead to better-looking themes, especially for light themes.
2021-05-07 15:32:29 +02:00
Rémi Verschelde
0ec809462e
Merge pull request #47530 from likeich/add_instance_child_shortcut
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Adds command+shift+a shortcut to instance a scene
2021-05-07 01:43:41 +02:00
Rémi Verschelde
504bace60f
Merge pull request #48521 from likeich/remove_extra_separator
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Remove extra separator in scenetree dock menu
2021-05-07 01:07:10 +02:00
Rémi Verschelde
8962d36bb1
Merge pull request #33577 from Calinou/highlight-control-flow-keywords
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Highlight control flow keywords with a different color
2021-05-07 00:52:50 +02:00
Rémi Verschelde
49b556a9f1
Merge pull request #48491 from dalexeev/action-map-editor
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Improve ActionMapEditor
2021-05-07 00:48:15 +02:00
Rémi Verschelde
04e995dd5d
Merge pull request #48466 from EricEzaM/output-log-save-state
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Made Editor Log buttons save their state, per project.
2021-05-07 00:47:41 +02:00
Hugo Locurcio
ce4aa07276
Implement the `%command%` placeholder in the Main Run Args setting
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This can be used to tell Godot to run an executable that will run Godot
rather than running Godot directly. This is useful to make Godot start
on the dedicated GPU when using a NVIDIA Optimus setup on Linux:
`prime-run %command%`
The `editor/run/main_run_args` setting declaration was moved to make it
visible in the ProjectSettings documentation.
2021-05-07 00:05:02 +02:00
Kyle
e168baf433
Remove extra separator
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Removes an extra separator when Scene Tree Editing is disabled. Discussed in #48518
2021-05-06 17:37:12 -04:00
Kyle
10d5d4d3cd
Fixed cut/copy/paste visibility
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Fixes #48514 by moving the visibility of these buttons into their own if statement that depends on if scene tree editing is allowed. Previously it was under the script editing setting which is unexpected as it works with nodes and the scene tree.
2021-05-06 16:01:36 -04:00
Rémi Verschelde
6e621441ca
Merge pull request #45607 from Calinou/improve-editor-theme
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Improve the editor theme
2021-05-06 16:45:07 +02:00
Rémi Verschelde
605e33cf39
Merge pull request #44831 from gongpha/dont-update-tree-if-selected
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Blocking updating in SceneTreeEditor when an item was selected
2021-05-06 08:45:41 +02:00
Rémi Verschelde
43fe8bf522
Merge pull request #42416 from Calinou/editor-make-function-save-script
2021-05-06 08:42:08 +02:00
Rémi Verschelde
42b07f713f
Merge pull request #37700 from Calinou/rename-ip-unix-tcp-server
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Rename `IP_Unix`, `IP_Address` and `TCP_Server` to remove underscores
2021-05-06 08:36:30 +02:00
Hugo Locurcio
3f078c99f6
Rename `IP_Unix`, `IP_Address` and `TCP_Server` to remove underscores
2021-05-06 02:52:01 +02:00
Eric M
1a05cca824
Fix blank line at start of Editor Log (reinstate #44909 )
2021-05-06 09:40:17 +10:00
Hugo Locurcio
0ade686601
Save the current script when adding a new method via signal connection
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This makes it possible for external editors to pick up the changes.
Most modern editors should reload the file automatically,
but some older/lightweight editors may ask the user instead
(or only warn after trying to save in the external editor).
This closes #41283 .
2021-05-05 23:31:15 +02:00
Hugo Locurcio
e905e8f145
Highlight control flow keywords with a different color
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This makes them easier to distinguish from other keywords.
2021-05-05 22:38:12 +02:00
Danil Alexeev
c316a515ed
Improve ActionMapEditor
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- CheckBox replaced with CheckButton.
- Removed unnecessary code.
2021-05-05 23:33:24 +03:00
Eric M
902d468f52
Made Editor Log buttons save their state, per project.
2021-05-06 00:48:19 +10:00
Rémi Verschelde
cb84d33137
Merge pull request #48467 from EricEzaM/editor-settings-shortcut-crash-fix
2021-05-05 11:17:05 +02:00
Tokage
d459766edd
fix AnimationTrackEditor's undo with correction invalid method name
2021-05-05 14:00:56 +09:00
Eric M
94abb8cc80
Fixed crash in Editor Settings shortcuts UI
2021-05-05 11:33:08 +10:00
Rémi Verschelde
e189ff55a7
Merge pull request #48378 from Calinou/editor-improve-audio-inspector-preview
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Improve the editor audio preview inspector appearance and functionality
2021-05-04 17:58:28 +02:00
Rémi Verschelde
4dacd22dcf
Merge pull request #47172 from CaptainProton42/fix-3d-scene-preview
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Fix 3D scene preview generation.
2021-05-04 17:56:44 +02:00
Rémi Verschelde
4472eb3e4f
Merge pull request #48451 from EricEzaM/output-log-fixes
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Fixed issues with Editor Log after recent changes
2021-05-04 16:51:09 +02:00
CaptainProton42
16304aaa3b
Fix 3D scene preview generation.
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File system dock previews will now be generated for 3D scenes when no
editor feature profile is set.
2021-05-04 16:40:26 +02:00
Eric M
87ffb213c8
Fixed issues with Editor Log after recent changes
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Fixed #48446 , Fixed #48443
2021-05-05 00:25:14 +10:00
kobewi
dcf306f72d
Fixed wrong mouse position after releasing grabber
2021-05-04 14:02:54 +02:00
Rémi Verschelde
4e7ca279fc
Merge pull request #47855 from aaronfranke/doubleclick
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Rename `doubleclick` to `double_click`
2021-05-04 13:12:17 +02:00
Rémi Verschelde
56316b27ab
Merge pull request #41321 from EricEzaM/output-log-enhancements
2021-05-04 12:59:02 +02:00
Rémi Verschelde
74911e0d7a
Merge pull request #35375 from Calinou/version-click-to-copy
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Make it possible to copy the Godot version identifier by clicking it
2021-05-04 12:57:15 +02:00
Rémi Verschelde
bee7f8ff23
Merge pull request #48274 from groud/undoredo_dependencies
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Allow to hook a callback into inspector's undo/redo
2021-05-04 11:26:55 +02:00
Aaron Franke
0de9a7d803
Rename `doubleclick` to `double_click`
2021-05-04 04:38:08 -04:00
Gilles Roudière
b46672db72
Provide a way to hook into Inspectors UndoRedo.
2021-05-04 09:55:22 +02:00
Eric M
77fd9e4dd3
Improve output log performance.
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Added method to create a new line in RichTextLabel without adding an ItemNewline to the previous line. Previously, removing a line then adding a newline was adding unnecessary ItemNewline instances to the previous line, significantly the remove_line method.
2021-05-04 16:21:33 +10:00
Eric M
3de4181bd8
Output log rewrite and enhancements.
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Added message type filters.
Added ability to search.
Added ability to collapse multiple duplicate messages into one line.
Updated layout to allow for more vertical space in log text area.
2021-05-04 16:21:33 +10:00