Commit Graph

4117 Commits

Author SHA1 Message Date
Rémi Verschelde b0a5347a1c Merge pull request #4737 from Geequlim/filesystem-show_in_explore
Changes to open dir in native explorer RMB option
2016-05-21 14:17:51 +02:00
Geequlim 83fe6a6bdb Changes to open dir in native explorer RMB option
Rename 'Show In System' to 'Show In File Manager'
Replace path from DirAccess::get_full_path to Globals::globalize_path
2016-05-21 20:12:21 +08:00
Rémi Verschelde da24bc8f3f VehicleBody: Cosmetic fixes to previous commit 2016-05-21 11:52:21 +02:00
Agustin Benavidez 97da9f14ab Add get_linear_velocity() method to VehicleBody class
Doc added also.
2016-05-21 11:35:55 +02:00
Rémi Verschelde 436debb045 Merge pull request #4733 from akien-mga/pr-i18n-proofreading
i18n: Proofreading of all strings
2016-05-21 11:34:19 +02:00
Rémi Verschelde 2b29e7ba6f Merge pull request #4732 from marcelofg55/master
Added 'fat' option for bits param on scons for osx, this will produce…
2016-05-21 11:34:12 +02:00
Rémi Verschelde 2a6bd0c357 Merge pull request #4722 from MarianoGnu/master
Add Drag&Drop to ShaderGraphEditor's texture uniform graph node.
2016-05-21 11:33:16 +02:00
Rémi Verschelde 8061be1465 Merge pull request #4719 from Paulb23/multiline_duplication
Multiline duplication, issue #4661
2016-05-21 11:32:04 +02:00
Rémi Verschelde 674cfe21d3 Merge pull request #4700 from Geequlim/filesystem-show_in_explore
Add 'Show In System' option into filesystem RMB menu
2016-05-21 11:29:40 +02:00
Rémi Verschelde 00d8f86044 i18n: Second pass at proofreading
Mostly removing commented out strings, plus a few critical ones
that should not be translated.
2016-05-21 01:27:27 +02:00
Rémi Verschelde c2d754516f i18n: Sync template with previous commit 2016-05-21 00:21:57 +02:00
Rémi Verschelde 94c34ff890 i18n: Proofreading of all strings
Done to ensure that no important identifiers are translatable,
to fix compound strings using the new vformat() function, and
some general English proofreading here and there.
2016-05-21 00:21:57 +02:00
marcelofg55 eeb83982e2 Added 'fat' option for bits param on scons for osx, this will produce a fat binary that contains both 32 bits and 64 bits binaries 2016-05-20 17:31:30 -03:00
Rémi Verschelde bc8df8feaa Merge pull request #4728 from Geequlim/classref-edit
Document the FileDialog and partial OS methods
2016-05-20 15:49:33 +02:00
Geequlim a92652d578 Document the FileDialog and partial OS methods 2016-05-20 21:39:31 +08:00
Rémi Verschelde dfc50c06d6 Merge pull request #4726 from bojidar-bg/fix-docs
Fix a XML error with the documentation
2016-05-20 14:04:48 +02:00
captainwasabi 4b80895082 Fix for tooltip blinking (#4713)
Moved where active tooltips are canceled to wait until the mouse actually moves off the control.
2016-05-20 13:56:42 +02:00
Bojidar Marinov d208572906 Fix a XML error with the documentation 2016-05-20 14:54:33 +03:00
MarianoGNU 5eaf0bcc20 Add Drag&Drop to ShaderGraphEditor's texture uniform graph node. 2016-05-19 17:38:06 -03:00
Paulb23 2eb4e7c103 Multiline duplication, issue #4661 2016-05-19 15:32:41 +01:00
Rémi Verschelde 5e0f0a962a Android buildsystem: Drop obsolete NDK_TOOLCHAIN argument
It was a duplicate of NDK_TARGET, and not used for anything.
2016-05-19 10:44:18 +02:00
Rémi Verschelde d7c9bb2565 Merge pull request #4707 from nounoursheureux/master
Check the save path before importing a 3D Mesh
2016-05-18 21:30:59 +02:00
Wilhem Barbier f38473f65b Check the save path before importing a 3D Mesh 2016-05-18 20:55:24 +02:00
Geequlim 5ad6480979 Add 'Show In System' option into filesystem RMB menu 2016-05-18 15:48:40 +08:00
Rémi Verschelde 926495d8eb Merge pull request #4698 from volzhs/compile-no-tools
fix compile failure when tools=no
2016-05-18 07:34:24 +02:00
volzhs ebcf04ff1f fix compile failure when tools=no 2016-05-18 14:29:53 +09:00
Rémi Verschelde 3e61927790 i18n: Sync template with source 2016-05-17 23:49:42 +02:00
Rémi Verschelde be4d95c19a CanvasModulate: fix build issue with GCC
Bug from c195c0d.
2016-05-17 23:47:26 +02:00
Rémi Verschelde f33460aa23 i18n: Make .pot paths hopefully platform-independent 2016-05-17 23:37:20 +02:00
Juan Linietsky c195c0df6b -Added configuration warning system for nodes
-Added a new "add" and "instance" buttons for scene tree
-Added a vformat() function to ease translation work
2016-05-17 18:28:44 -03:00
Rémi Verschelde 3a26e14a2b i18n: Simple extract.py improvements
Also sync the template with current source.
2016-05-17 19:29:32 +02:00
punto- 433de90564 Removing round from int interpolation
This might break some animations that use int tracks in continuous mode, but it should provide a more uniform interpolation for things like sprite frames.
2016-05-17 13:27:49 -03:00
Rémi Verschelde 8cb2e1be1b Merge pull request #4690 from volzhs/dnd-visual
Scenetree Nodes drag and drop visual representation
2016-05-17 17:24:36 +02:00
volzhs 3dd722d92f Scenetree Nodes drag and drop visual representation
fixes #4684
2016-05-17 23:27:35 +09:00
Rémi Verschelde 10e6525a10 Merge pull request #4688 from volzhs/search-tree
use case insensitive for searching nodes in Scene tree dock
2016-05-17 16:16:39 +02:00
volzhs afd5186ca3 use case insensitive for searching nodes in Scene tree dock
fixes #4674
2016-05-17 23:03:46 +09:00
Rémi Verschelde 1137ed33aa Merge pull request #4687 from volzhs/remove-duplicated-add_frame
remove old bind for add_frame of SpriteFrames
2016-05-17 15:51:44 +02:00
volzhs d6ccea541d remove old bind for add_frame of SpriteFrames
it causes ``ERROR: Method already bound: SpriteFrames::add_frame``
2016-05-17 22:48:36 +09:00
Rémi Verschelde b58e261d41 GDScript: Fix method info for is_nan and is_inf
As reported on https://godotengine.org/qa/4114/why-isnan-and-isinf-arent-implemented
2016-05-17 14:59:48 +02:00
Rémi Verschelde 02f3e7e766 Merge pull request #4659 from Paulb23/hex_notation_highlighting
Fixed hex notation highlighting
2016-05-17 09:33:44 +02:00
Rémi Verschelde 68dc685f1f Merge pull request #4652 from Paulb23/node_duplication_position
Node duplication positions under duplicated node, issue #964
2016-05-17 09:14:23 +02:00
Juan Linietsky f93aaa9b78 Default editing popup for LineEdit and TextEdit 2016-05-16 20:25:17 -03:00
Juan Linietsky a0dd7ec171 Missing translatable strings 2016-05-16 13:19:55 -03:00
Juan Linietsky f9d615ee87 Contextualized Scene Tree menu
-Added context menu to Scene Tree Dock
-Removed Buttons
-Added a filter to search for nods more easily in the dock
2016-05-16 12:23:58 -03:00
Rémi Verschelde 6cf4f20590 Merge pull request #4666 from CowThing/classref-edit
Filling in documentation.
2016-05-16 11:12:09 +02:00
Juan Linietsky a2c4c17085 Experimental Right Mouse Button menu for SceneTree
Will eventually replace the buttons of that dock, so please test it!
2016-05-15 23:41:48 -03:00
Juan Linietsky 8b47e26f59 Changes to FileSystem Dock
-Replaced buttons for file actions fo RMB menu
-Added a split mode, if the dock is not sharing vertical space with
anything else
-imroved drag and drop support
2016-05-15 20:25:51 -03:00
CowThing 0749db2cf8 Filling in documentation.
AABB, Color, Rect2, Transform, Vector2, and Vector3.
2016-05-15 19:01:21 -04:00
Juan Linietsky bed3efb17e New reworked AnimatedSprite!
-New SpriteFrames editor, with support for drag&drop, multiple animation
sets, animation speed and loop.
-New AnimatedSprite, with support for all the new features!
AnimatedSprite3D has not been updated yet.
-Added support for drag&drop to other editors, such as resourcepreload,
sample library,  etc.
2016-05-14 23:48:45 -03:00
Paulb23 b2bf266ddc Fixed hex notation highlighting 2016-05-15 01:32:43 +01:00