Rémi Verschelde
84fe3d7df5
Merge pull request #40528 from nathanfranke/fix-directory-make-dir
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Fix Directory make_dir and make_dir_recursive
2020-07-20 13:53:51 +02:00
Rémi Verschelde
474333e9a0
Merge pull request #40524 from KoBeWi/loop_destroyer
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Prevent infinite loop in Tree incremental search
2020-07-20 13:51:07 +02:00
Rémi Verschelde
b62db93ba4
Merge pull request #40520 from KoBeWi/selection_fail
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Prevent multiple Controls moving inside container
2020-07-20 13:49:47 +02:00
Nathan Franke
210ccb3a75
Fix Directory make_dir and make_dir_recursive
2020-07-20 06:38:10 -05:00
Tomasz Chabora
fb8b399ddf
Convert some resource types in the inspector
2020-07-20 13:22:22 +02:00
Tomasz Chabora
e44c9101da
Prevent multiple Controls moving inside container
2020-07-20 13:22:13 +02:00
Tomasz Chabora
c0479496fa
Prevent infinite loop in Tree incremental search
2020-07-20 13:22:00 +02:00
PouleyKetchoupp
d7aaec8ffe
Disable virtual keyboard focus adjustment on Android
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Fixes #37190
The default adjustment setting was causing the view to pan down in order
to adjust the focus on the text content.
We don't need any focus adjustment since we're using a fixed size window
for our application.
Documentation:
https://developer.android.com/reference/android/view/WindowManager.LayoutParams#SOFT_INPUT_ADJUST_NOTHING
2020-07-20 12:04:02 +02:00
Rémi Verschelde
d14932aeca
Merge pull request #40536 from akien-mga/stb_vorbis-1.20
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stb_vorbis: Update to upstream version 1.20
2020-07-20 11:59:50 +02:00
Rémi Verschelde
8dffca4196
stb_vorbis: Update to upstream version 1.20
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Upstreams our crash fixes from #38422 and #40174 .
2020-07-20 11:18:26 +02:00
Rémi Verschelde
115ad47a0c
Merge pull request #40535 from akien-mga/ci-drop-appveyor-travis-desktop
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CI: Drop AppVeyor and desktop Travis builds
2020-07-20 11:17:36 +02:00
Andrii Doroshenko (Xrayez)
df80e259cd
Document the process of parsing command-line arguments
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Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2020-07-20 12:09:46 +03:00
Rémi Verschelde
431930bd09
CI: Drop AppVeyor and desktop Travis builds
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These have been replaced by GitHub Actions.
The remaining Travis builds will also be ported eventually.
2020-07-20 10:35:53 +02:00
Rémi Verschelde
862c877f43
Merge pull request #40510 from RevoluPowered/fix-github-linux-builds
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fix github actions source repository down for linux [urgent]
2020-07-20 10:30:13 +02:00
RevoluPowered
d560f654ff
fix CI builds on linux by using ubuntu default apt repositories
2020-07-20 09:51:12 +02:00
Marcel Admiraal
ec92a26d08
Use difference in position to check whether motion in Bullet is too close
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to zero.
2020-07-18 13:15:10 +01:00
Hugo Locurcio
ce57cc43dd
Improve the VisibilityNotifier and VisibilityEnabler class descriptions
2020-07-18 00:30:30 +02:00
Hugo Locurcio
708a0a43fb
Complete the EditorSettings class documentation
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EditorSettings is now 100% documented.
2020-07-17 20:23:14 +02:00
Andy Maloney
8b949918b1
Fix spelling of a var, a struct, and message output
2020-07-17 12:02:06 -04:00
PouleyKetchoupp
ccff2f2551
Optimized ScriptEditor initialization when many scripts are loaded
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This change avoids the editor to freeze for several seconds when a
project with lots of scripts is loaded in the editor.
It focuses on a few heavy operations previously executed on all
previously loaded scripts:
- Initialize script resource (script validation/parsing) only
on focus
- ScriptTextEditor: code editor and edit menu are added to the
scene only on focus
- Add to recent scripts only when opening new scripts
(load/save scene metadata)
2020-07-17 09:02:24 +02:00
Hugo Locurcio
43dae28e9d
Mention toggled
signal for pressed state in BaseButton documentation
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This closes #40455 .
2020-07-17 00:01:24 +02:00
Daniel Ting
04ea6ec88d
Evenly distribute stretched Nodes in BoxContainer
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Add any leftover fractional pixels to an error accumulator. When the
accumulator is greater or equal to one, add one pixel to the current
Node's size and subtract one from the accumulator.
Closes #36522
2020-07-16 12:24:57 -05:00
Paulb23
54bca425b2
Fix crash when closing a TextFile
2020-07-16 15:50:23 +01:00
Hugo Locurcio
60bb80505f
Document an example dictionary returned by TileSet.tile_get_shapes()
2020-07-16 09:42:24 +02:00
Hugo Locurcio
bfc644a9aa
Tweak the built-ins color highlighting in the shader editor
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This makes built-ins easier to distinguish from keywords at a
quick glance.
2020-07-15 23:03:26 +02:00
Rémi Verschelde
9e34ba4855
Merge pull request #40416 from Calinou/doc-file-data-paths
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Mention the Data paths documentation in the File class
2020-07-15 20:28:04 +02:00
Secret Panda
2580d2da68
Add GitHub Actions badge to README.md
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P.S: Do we use AppVeyor anymore? There hasn't been a run since two days neither do I see it in any build statuses. If not, we might remove it from `README.md`. Correct me if I'm wrong.
2020-07-15 22:53:55 +05:30
Aman Jain
5ff6f7a86b
Create strings.xml files in the gradle project to handle localization
2020-07-15 13:02:59 -04:00
Rémi Verschelde
1ceb3d99a9
Merge pull request #40391 from RevoluPowered/add_macos_and_linux_github_actions
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added MacOS and Linux to GitHub Actions
2020-07-15 16:17:44 +02:00
Hugo Locurcio
d4085d6bfb
Mention the Data paths documentation in the File class
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This closes https://github.com/godotengine/godot-docs/issues/3799 .
2020-07-15 16:10:06 +02:00
Rémi Verschelde
f131daf972
Merge pull request #40414 from rcorre/get-mesh-arrays-doc
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Clarify how to convert PrimitiveMesh to ArrayMesh.
2020-07-15 15:30:27 +02:00
Gordon MacPherson
7bbae98094
added MacOS and Linux to GitHub Actions
2020-07-15 13:42:54 +01:00
Rémi Verschelde
1cc5d35906
Merge pull request #40412 from Calinou/doc-string-c-unescape
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Document which escape sequences are supported by `String.c_unescape()`
2020-07-15 14:19:50 +02:00
Ryan Roden-Corrent
933bf96523
Clarify how to convert PrimitiveMesh to ArrayMesh.
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It took me a bit to figure this out, as I was initially doing something
more complicated like this before I realized I just had to pass
get_mesh_arrays directly to add_surface_from_arrays.
```
var arr_mesh = ArrayMesh.new()
var arrays = []
arrays.resize(ArrayMesh.ARRAY_MAX)
arrays[ArrayMesh.ARRAY_VERTEX] = c.get_mesh_arrays()
arr_mesh.add_surface_from_arrays(Mesh.PRIMITIVE_TRIANGLES, arrays)
```
2020-07-15 08:09:27 -04:00
Cevantime
dc46bc8857
add force caret display to line edit
2020-07-15 13:00:25 +02:00
Rémi Verschelde
08dda79a9c
Merge pull request #37961 from Calinou/doc-csharp-dynamic-object-call
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Mention C# gotchas in Object's dynamic call/set/connect methods
2020-07-15 12:33:41 +02:00
Rémi Verschelde
6497a3fb50
Merge pull request #40291 from hinlopen/dialog-size
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Resize various dialogs
2020-07-15 12:13:33 +02:00
Rémi Verschelde
0f369ac2c0
Merge pull request #40376 from hinlopen/quick-open-improvements
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Improve quick open performance and behaviour
2020-07-15 12:12:09 +02:00
Hugo Locurcio
04b25108ac
Document which escape sequences are supported by String.c_unescape()
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See https://github.com/godotengine/godot/issues/38716 .
2020-07-15 11:52:00 +02:00
bruvzg
0181c3dde1
Docs: Ignore OS specific values (constants, project settings, properties).
2020-07-15 12:24:59 +03:00
Hugo Locurcio
a36912b3cb
Document caveats related to Control scaling
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This is a common topic of confusion. Clarifying its intended scope
should make things easier to understand.
2020-07-15 10:36:29 +02:00
Rémi Verschelde
dad21acebd
Merge pull request #40380 from Calinou/doc-vehiclebody-limitations
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Document VehicleBody3D and VehicleWheel3D limitations
2020-07-15 09:28:19 +02:00
Rémi Verschelde
c8523038cc
Merge pull request #40268 from DanielZTing/master
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Fix cancel/OK button order on macOS
2020-07-15 09:21:04 +02:00
Rémi Verschelde
b79aa89796
doc: Sync classref with current source
2020-07-15 08:43:21 +02:00
Rémi Verschelde
9bda8df46c
Merge pull request #40386 from touilleMan/correct-Reference-is_reference-api.json
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Correct is_reference attribute in api.json for Reference class
2020-07-15 08:29:36 +02:00
Rémi Verschelde
f337dd3e1e
Merge pull request #40383 from touilleMan/correct-RichTextLabel.custom_effects-property-type
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Correct RichTextLabel.custom_effects property type metadata
2020-07-15 08:28:45 +02:00
Rémi Verschelde
947b61e24e
Merge pull request #40387 from thebestnom/Android-Fix-Display-Server
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Android: fix display server always alerting no Vulkan support
2020-07-15 08:27:36 +02:00
Rémi Verschelde
039f01575c
Merge pull request #40392 from touilleMan/missing-has_default_value-signals-api_json
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Add missing has_default_value field for signals in api.json
2020-07-15 08:26:52 +02:00
Yuri Roubinsky
1a5cafebc9
Merge pull request #40389 from Chaosus/fix_shader
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Fix some incorrect conversions which lead to crash in shaders
2020-07-15 08:49:59 +03:00
Emmanuel Leblond
37de4982ca
Add missing has_default_value field for signals in api.json
2020-07-14 23:12:44 +02:00