JFonS
4faa5acaa7
Replace "persistance" with "persistence"
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Replace "persistance" with "persistence" in the simplex code.
Also made some minor fixes to the docs.
2018-09-19 21:00:10 +02:00
Hugo Locurcio
a386af67ec
Improve SimplexNoise documentation and fix typos
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Spaces were added after code blocks to ensure correct rendering
on the online class reference.
2018-09-19 20:25:09 +02:00
Fabio Alessandrelli
1e9b46d687
Clearly deprecate sync too in favor of remotesync.
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NOTE: This changes the RPC_MODE_* enum values.
Games should be re-exported. GDNative rebuilt.
2018-09-15 00:06:03 +02:00
JFonS
f12a1b8863
Add SimplexNoise and NoiseTexture as new resources
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SimplexNoise can be used to generate parameterized fractal noise based on Open Simplex.
NoiseTexture uses SimplexNoise to generate noise textures for using in
shaders/visual effects.
2018-09-14 15:24:34 +02:00