Commit Graph

97 Commits

Author SHA1 Message Date
FireForge
88b09694e7 Fix inspector group name capitalization 2022-03-28 14:02:06 -05:00
reduz
360dea5348 Add GDExtension support to Script
* Ability to create script languages from GDExtension
* Some additions to gdnative_extension.h to make this happen
* Moved the GDExtension binder to core

This now allows creating scripting languages from GDExtension, with the same ease as if it was a module. It replaces the old PluginScript from Godot 3.x.
Warning: GodotCPP will need to be updated to support this (it may be a bit of work as ScriptInstance needs to be created over there again).
2022-03-27 16:13:00 +02:00
Rémi Verschelde
0f5455230c
Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
bruvzg
29199579f7
Add sub-pixel glyph positioning support. 2022-02-12 19:55:52 +02:00
bruvzg
244db37508
Cleanup and move char functions to the char_utils.h header. 2022-02-04 11:35:01 +02:00
Anilforextra
adbe948bda String: Add contains(). 2022-02-04 01:28:02 +05:45
Igor Kordiukiewicz
f170d6a171 With auto_brace_complete enabled, selected text now gets wrapped by braces 2022-01-30 17:33:13 +01:00
Rémi Verschelde
899cd34426
Merge pull request #57281 from Rubonnek/rename-subsequence 2022-01-27 11:03:13 +01:00
Wilson E. Alvarez
3eb5e0ac50
Rename String::is_subsequence_ofi to String::is_subsequence_ofn 2022-01-26 18:03:56 -05:00
Preslavb
6f1089af86 Fix selection being deleted and indentation not being accounted for 2022-01-23 23:14:35 +00:00
kobewi
1422c756ed Rename request_code_completion signal 2022-01-22 14:04:35 +01:00
Paulb23
f43f68f605 Convert TextEdit callbacks to Callable 2022-01-19 17:26:22 +00:00
bruvzg
85424afee6
Fix CodeEdit guidelines position. 2022-01-14 15:51:07 +02:00
Rémi Verschelde
b238218363
Merge pull request #55851 from Chaosus/better-completion-options-list_rebased 2022-01-06 09:40:44 +01:00
Rémi Verschelde
fe52458154
Update copyright statements to 2022
Happy new year to the wonderful Godot community!
2022-01-03 21:27:34 +01:00
luz paz
a124f1effe Fix various typos
Found via ` codespell -q 3 -S ./thirdparty,*.po,./DONORS.md -L ackward,ang,ans,ba,beng,cas,childs,childrens,dof,doubleclick,expct,fave,findn,gird,hist,inout,leapyear,lod,nd,numer,ois,ony,paket,seeked,sinc,switchs,te,uint,varn`
Update editor/import/resource_importer_layered_texture.cpp

Co-authored-by: Raul Santos <raulsntos@gmail.com>
Update doc/classes/TileSetScenesCollectionSource.xml

Co-authored-by: Raul Santos <raulsntos@gmail.com>
Update scene/gui/graph_edit.cpp

Co-authored-by: Raul Santos <raulsntos@gmail.com>
Update scene/resources/animation.cpp

Co-authored-by: Raul Santos <raulsntos@gmail.com>
Update scene/resources/animation.cpp

Co-authored-by: Raul Santos <raulsntos@gmail.com>
Update scene/resources/animation.cpp

Co-authored-by: Raul Santos <raulsntos@gmail.com>
Update scene/gui/rich_text_label.cpp

Co-authored-by: Raul Santos <raulsntos@gmail.com>
Revert previously committed change
2022-01-02 01:03:58 -05:00
Yuri Roubinsky
526390c048 Fix highlight for completion options match (rebased)
Co-authored-by: Gustav Andersson <gvekan@users.noreply.github.com>
2021-12-12 10:39:49 +03:00
Nathan Franke
49403cbfa0
Replace String comparisons with "", String() to is_empty()
Also:
- Adds two stress tests to test_string.h
- Changes to .empty() on std::strings
2021-12-09 04:48:38 -06:00
Nathan Franke
41a20171eb
align to horizontal_alignment, valign to vertical_alignment, related 2021-12-09 01:38:46 -06:00
Rémi Verschelde
1b89296fad
Merge pull request #55227 from ator-dev/fix-code-folding 2021-11-25 22:21:46 +01:00
ator-dev
bac0a035c9 Fix code folding when end of block is unindented delimiter 2021-11-24 22:43:06 +00:00
Lightning_A
e078f970db Rename remove() to remove_at() when removing by index 2021-11-23 18:58:57 -07:00
Paulb23
2a302f7097 Fix TextEdit mouse interactions when the last line is hidden 2021-11-17 18:29:19 +00:00
Aaron Franke
3c0fdcc8ac
Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
bruvzg
ebbc25e89c Ignore empty Font resources as theme override.
Add range hint to font_size properties.
Remove excessive `base_size` Font property.
2021-10-25 14:05:37 +03:00
Haoyu Qiu
0a381137bc Fix crash when executing CodeEdit._main_gutter_draw_callback 2021-10-18 19:26:47 +08:00
Rémi Verschelde
010e17b44f
Merge pull request #53476 from Paulb23/breakpoint-move-up-fix 2021-10-06 16:25:17 +02:00
Paulb23
0caab00d66 Fix breakpointed_lines out of sync when removing lines above 2021-10-06 14:23:37 +01:00
Eric M
ced7d51e23
Fix the "END" key behaving like "PAGE_DOWN" in code completion.
Before: behaved like page down.
After: goes to last item.
2021-10-06 01:28:29 +10:00
Jean-Michel Bernard
9c375170e4 Fix deleting selection at the first line do not work with backspace 2021-10-01 20:23:52 +02:00
Lightning_A
c63b18507d Use range iterators for Map 2021-09-30 15:09:12 -06:00
Eric M
e0f8410d16 Improved breakpoint gutter for CodeEdit.
Added preview of breakpoint placement on hover. Added override of icon for the Editor to use an SVG so it is no longer blurry.
2021-09-30 22:15:47 +10:00
Yuri Roubinsky
e70a0d950a Fix incorrect offsets of tooltip content in CodeEdit
Fix incorrect offsets of tooltip content in `CodeEdit`
2021-09-24 16:33:39 +03:00
Anilforextra
cc51b045da Construct values only when necessary. 2021-09-23 22:26:07 +05:45
Paulb23
35264d5782 Change completion prefixes to single char and unnecessary ui_cancel accept_event 2021-09-20 09:42:39 +01:00
Rémi Verschelde
72c813630f
Merge pull request #52583 from e8newallm/52360
Removed updates that caused unnecessary window updates
2021-09-14 20:54:05 +02:00
Matthew Newall
09ea88572f Removed updates that caused unnecessary window updates 2021-09-13 22:08:14 +00:00
Rémi Verschelde
0b60b9f75c
Merge pull request #52443 from Paulb23/code-edit-indext-fixes
Fix brace placement with space auto indent
2021-09-13 21:52:38 +02:00
Rémi Verschelde
655dec581c
Merge pull request #52346 from Paulb23/string-tracking-fixes
Fix getting deliminator start over empty lines and blank start keys
2021-09-13 21:52:28 +02:00
Paulb23
d647ba3540 Fix block deliminator not-folding at end of file 2021-09-09 19:04:08 +01:00
Max Hilbrunner
99ffbbfc44
Merge pull request #52339 from jmb462/fix-fold-function-with-comment-fail
Fix wrong folding behaviour of last block if containing comment
2021-09-07 20:40:33 +02:00
Max Hilbrunner
da31873e2c
Merge pull request #52359 from williamd67/fix-autocomplete-merge
Fix incorrectly removing two characters by auto brace
2021-09-07 20:37:39 +02:00
Paulb23
9785167b39 Fix brace placement with space auto indent 2021-09-06 17:10:39 +01:00
daniel-mcclintock
8a8c172b93 Fix crash during completion lookback 2021-09-06 23:10:06 +10:00
jmb462
752e2bcee0 Fix comment causes content of folded methods to not hide 2021-09-05 12:30:27 +02:00
William Deurwaarder
b92347c220 Fix incorrectly removing two characters by auto brace
In some situations when there were no braces auto brace still removed two
characters.  This has been fixed by adding a test that a brace is found.
2021-09-03 00:33:50 +02:00
Paulb23
dd0988f027 Fix getting deliminator start over empty lines and blank start keys 2021-09-02 18:22:49 +01:00
Haoyu Qiu
eba7265a1c Fix misspelled "overriden"
In recent GDVIRTUAL PR and SkeletonModification3DJiggle doc.
2021-08-26 01:44:01 +08:00
reduz
5cecdfa8af Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
* `_gui_input`, `_input`, `_unhandled_input` and `_unhandled_key_input` are now regular C++ virutal functions.
* Everything else converted to GDVIRTUAL
* BIND_VMETHOD is gone, always use the new syntax from now on.

Creating `_gui_input` method and using the binder to register events will no longer work, simply override the virtual function now.
2021-08-23 08:10:13 -03:00
reduz
3682978aee Replace BIND_VMETHOD by new GDVIRTUAL syntax
* New syntax is type safe.
* New syntax allows for type safe virtuals in native extensions.
* New syntax permits extremely fast calling.

Note: Everything was replaced where possible except for `_gui_input` `_input` and `_unhandled_input`.
These will require API rework on a separate PR as they work different than the rest of the functions.

Added a new method flag METHOD_FLAG_OBJECT_CORE, used internally. Allows to not dump the core virtuals like `_notification` to the json API, since each language will implement those as it is best fits.
2021-08-22 08:23:58 -03:00