Daniel Rakos
6df53e0401
MeshLibrary export improvements
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- From now materials assigned to the MeshInstance (not the Mesh) get exported
into the MeshLibrary when such materials exist. This enables workflows where
the MeshLibrary is exported from an imported scene (e.g. GLTF) where the
materials assigned to the Mesh (not the MeshInstance) get overwritten on
re-import, thus can't use editor set materials in the exported MeshLibrary
unless they are assigned to the MeshInstance whose materials get saved with
the inherited scene thus persist across re-imports.
- When appending to an existing MeshLibrary only generate previews for newly
added or modified meshes.
- During preview generation transform camera and lights instead of the mesh
and use the source MeshInstance's transform for the mesh to avoid weird
previews being generated for meshes with a position dependent material
(e.g. when using triplanar mapping).
- Adjust the camera angle and light directions used in mesh preview generation
for better results.
2019-02-03 22:48:35 +01:00
volzhs
1c14da3273
Remove unnecessary call VS::get_singleton() twice
2019-01-29 02:55:13 +09:00
Rémi Verschelde
2ad6212a3f
Merge pull request #25372 from JFonS/add_gizmo_docs
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Minor fixes and documentation for Spatial Gizmos
2019-01-27 19:06:42 +01:00
JFonS
e90fb5b0ab
Minor fixes and documentation for Spatial Gizmos
2019-01-27 18:40:01 +01:00
Rémi Verschelde
1bed784c9a
Merge pull request #25380 from godotengine/fix_pivot
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Fixes the pivot setting with control nodes
2019-01-27 18:20:06 +01:00
Juan Linietsky
a089061120
Fix pixelized previews, but also instances of breaking ImageTexture cache. Closes #25378 .
2019-01-27 13:41:47 -03:00
Gilles Roudiere
d3619f8743
Disables the Layout menu when a Control node is child of a container
2019-01-27 16:36:10 +01:00
Gilles Roudiere
3cfd80b0bf
Fixes the pivot setting with control nodes
2019-01-27 15:51:45 +01:00
groud
8676370aa5
Fixes Node2D selection not adapting to editor zoom level
2019-01-24 20:43:11 +01:00
Rémi Verschelde
4a184a79e0
Merge pull request #25215 from akien-mga/scripteditor-goto-line
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Fix going to script line on VisualScript errors
2019-01-22 12:19:15 +01:00
Rémi Verschelde
79a4c41b22
Fix going to script line on VisualScript errors
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Fixes #18103 , which was a regression from #16888 .
2019-01-22 10:55:55 +01:00
Michael Alexsander Silva Dias
f1cd587bbd
Make the Texture Region Editor able to edit regions of Sprite3Ds
2019-01-21 16:52:57 -02:00
groud
056ea997e5
Displays the pivot all the time and rotate the icon
2019-01-18 19:30:45 +01:00
Juan Linietsky
541422a4a2
Clean up and fix issues after merging #21701 , closes #21104
2019-01-18 13:01:24 -03:00
Rémi Verschelde
e4f1b995cc
Fix radio buttons support in ItemListEditorPlugin
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This was missed in bf14a6deff
.
2019-01-17 16:14:01 +01:00
jlahman
b8a524efa3
Fix order of a nullptr test in canvas item editor
2019-01-16 01:11:11 -05:00
Juan Linietsky
96445cd90e
Clear internal vertex counter when redrawing polygons, closes #24862 .
2019-01-15 15:43:55 -03:00
Juan Linietsky
6f884cc884
Use SceneTreeDock to replace particles node properly, fixes #24162
2019-01-14 13:41:54 -03:00
Rémi Verschelde
0222841357
i18n: Sync translation template with current source
2019-01-14 16:42:58 +01:00
Rémi Verschelde
8972c05e80
Merge pull request #24899 from YeldhamDev/poly2duv_editor_undoredo_fix
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Fix UndoRedo operations for the new features in the Polygon2D UV Editor
2019-01-11 10:08:05 +01:00
Juan Linietsky
2cd15849f9
Fixes to auto triangle editing in BlendSpace2D
2019-01-10 21:40:46 -03:00
Michael Alexsander Silva Dias
7cef10a503
Fix UndoRedo operations for the new features in the Polygon2D UV Editor
2019-01-10 22:20:06 -02:00
groud
c48f92e394
Fixes 2D bones selection
2019-01-09 20:55:04 +01:00
Guilherme Felipe
c7d4807b7b
Hides error_panel of state machine on the first time.
2019-01-09 15:16:41 -02:00
x2f
b50fa06c6d
Fix for issue #24810 (find in files logic)
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Match case check box was used for whole words as well as match case.
2019-01-09 00:23:46 -05:00
Juan Linietsky
e46f28e02d
Removed splits in Polygon editor, replace by internal vertices and polygon support.
2019-01-08 19:11:08 -03:00
Rémi Verschelde
ac8ae09bc3
i18n: Sync translation template with current source
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Misc fixes to source strings.
2019-01-07 16:57:52 +01:00
Rémi Verschelde
db33b03f49
Merge pull request #24814 from YeldhamDev/animtree_editor_statemach_scrolls
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Move scrolls in the StateMachine editor inside the panel
2019-01-07 15:11:05 +01:00
Michael Alexsander Silva Dias
67ac8fe359
Move scrolls in the StateMachine editor inside the panel
2019-01-07 00:21:48 -02:00
Guilherme Felipe
59df3ca911
Fix state machine scroll
2019-01-06 12:35:12 -02:00
Rémi Verschelde
495e40cff8
Revert "Fix blend tree generating wrong node names"
2019-01-04 19:45:39 +01:00
Timo Schwarzer
163e0e3ebd
Add thumbnails to LargeTexture
2019-01-03 13:09:25 +01:00
Rémi Verschelde
f1d1ecb383
Merge pull request #24686 from YeldhamDev/autotile_grid_separation_fix
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Fix incorrect grid snapping in TileSet editor with separation
2019-01-01 19:04:04 +01:00
Rémi Verschelde
b16c309f82
Update copyright statements to 2019
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Happy new year to the wonderful Godot community!
2019-01-01 12:58:10 +01:00
Rémi Verschelde
d1f3b622f0
Fix missing/malformed license headers
2019-01-01 12:46:36 +01:00
Michael Alexsander Silva Dias
07fdd2c702
Fix incorrect grid snapping in TileSet editor with separation
2018-12-31 13:36:51 -02:00
Rémi Verschelde
ac46862097
Merge pull request #24506 from JFonS/expose_gizmos
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Expose the new gizmo plugin system to scripting
2018-12-30 15:42:30 +01:00
Rémi Verschelde
1d7b69ebbc
Merge pull request #24664 from SoIAS/graph_node_headers_statemachine-24458
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Removed graph node headers from state machine nodes
2018-12-30 14:06:58 +01:00
Michael Alexsander Silva Dias
4a91f94c13
Add undo-redo to the TileSet editor, and other improvements
2018-12-30 10:54:03 -02:00
Dawid Wdowiak
58ae20f239
Removed graph node headers from state machine nodes
2018-12-30 09:25:13 +01:00
Michael Alexsander Silva Dias
8aad7ef016
General fixes for the TileSet editor
2018-12-24 18:27:43 -02:00
Guilherme Felipe
8a202bc223
Fix blend tree generating wrong node names
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Now it's possible to connect nodes again.
2018-12-22 12:18:04 -02:00
JFonS
6b15b4f904
Expose the new gizmo plugin system to scripting
2018-12-21 23:56:39 +01:00
Rémi Verschelde
be8c0d57c5
Merge pull request #24519 from Chaosus/error_label_fix
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Change LinkLabel back to Label in error status bar
2018-12-21 10:14:04 +01:00
Rémi Verschelde
f09956c86c
Merge pull request #24513 from YeldhamDev/fix_tileset_editor_draw
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Fix small drawing error in TileSet editor
2018-12-21 10:09:00 +01:00
Chaosus
260b5818f1
Change LinkLabel back to Label in error status bar
2018-12-21 11:39:54 +03:00
Michael Alexsander Silva Dias
daf54133c2
Fix small drawing error in TileSet editor
2018-12-20 19:52:56 -02:00
Guilherme Felipe
21bad78bd8
Fixes for TileSetEditor and TileMapEditor
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[TileSetEditor] Hide Bitmask and Priority for ATLAS_TILE
[TileMapEditor] Hide "Disable autotile" if the selected tile isn't
autotile
Fix #22756 , don't update bitmask when tilemode is ATLAS_TILE
2018-12-20 15:31:45 -02:00
Rémi Verschelde
26058376aa
Merge pull request #24462 from guilhermefelipecgs/fix_copy_paste_tilemap
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Fix copy/paste for TileMap
2018-12-19 08:43:52 +01:00
Guilherme Felipe
06a929ace7
Fix copy/paste for TileMap
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Fix #24440
2018-12-18 22:48:59 -02:00