Michael Alexsander Silva Dias
da5195fc92
Fix wrong offset in Button when alignment is set to left
2019-08-28 23:12:22 -03:00
Michael Alexsander Silva Dias
dd511c411b
Major enhancements for the group editor
2019-08-28 21:26:00 -03:00
Tomasz Chabora
b055ade1c3
Add a Billboard property for Sprite3D
2019-08-28 23:00:44 +02:00
Hugo Locurcio
5bd01bf637
Add a project description setting
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The description is displayed as a tooltip when hovering the project
in the Project Manager. It can span multiple lines.
This partially addresses #8167 .
2019-08-28 22:34:29 +02:00
Rémi Verschelde
65d1b0b427
Merge pull request #31729 from aaronfranke/mono-color
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[Mono] Various Color fixes and improvements
2019-08-28 21:29:47 +02:00
Rémi Verschelde
ebf293d545
Merge pull request #31717 from Calinou/tweak-default-fog-depth-end
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Tweak the default fog depth end to use a fixed value
2019-08-28 21:28:39 +02:00
clayjohn
97f66900bb
Fix skip_vertex_transform bug in GLES2 CPUParticles
2019-08-28 11:57:33 -07:00
Masoud Montazeri
5565f5591f
Add ord() function to return Unicode code point of a string of length one
2019-08-28 16:14:11 +02:00
Rémi Verschelde
4a6b445a93
Merge pull request #31728 from fire/improve-uvatlas
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Tweak xatlas and import new version b4b5426
2019-08-28 15:46:58 +02:00
Yuri Roubinsky
96ea1e6fb0
Merge pull request #31600 from Chaosus/shader_func_return_fix
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Fix shader crash when users miss the return statement
2019-08-28 16:39:33 +03:00
Rémi Verschelde
b791efdb16
Merge pull request #31737 from bojidar-bg/31455-stack-underflow
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Fix yield check in GDScriptFunction
2019-08-28 15:36:08 +02:00
Rémi Verschelde
4aed4b44b6
Merge pull request #31454 from lliberadzki/gridmap-navmesh-baking
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Support baking gridmap navmesh.
2019-08-28 15:29:54 +02:00
Rémi Verschelde
b994124df3
GDScript: Disable LSP if either jsonrpc or websocket are disabled
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Follow-up to #29780 .
2019-08-28 13:29:37 +02:00
Rémi Verschelde
46ad60385b
Merge pull request #29780 from GodotExplorer/gdscript-lsp
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Add Language Server Protocol for GDScript
2019-08-28 13:06:51 +02:00
bruvzg
bd63d3e1ec
Fix modifier keys causing key-code mismatch on Linux/X11.
2019-08-28 13:27:13 +03:00
Bojidar Marinov
b70b16a20f
Remove check for class_name and extends order
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Closes #31056
2019-08-28 12:05:21 +03:00
Yuri Roubinski
38601dd3e9
Fix shader crash when users miss the return statement
2019-08-28 11:32:33 +03:00
Rémi Verschelde
007a46ef6b
Merge pull request #31735 from follower/patch-5
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Typo fix: "differt" -> "different"
2019-08-28 10:18:58 +02:00
Bojidar Marinov
112aa6e367
Fix yield check in GDScriptFunction
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Fixes #31455
2019-08-28 11:15:43 +03:00
K. S. Ernest Lee
c3c805aff8
Tweak xatlas and import new version b4b5426
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* Avoid xatlas crash
* Enable alignment and disable bruteforce for speedups
* Update xatlas to b4b5426
* Delete old patches
2019-08-28 01:12:56 -07:00
Rémi Verschelde
538328898b
Style: Fix copyright headers in new files
2019-08-28 09:19:52 +02:00
Rémi Verschelde
185072015f
Merge pull request #31606 from toasteater/fix/nativescript-new-json-return-type
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Fix the return type of NativeScript::new in API json
2019-08-28 09:15:40 +02:00
follower
8499033354
Typo fix: "differt" -> "different"
2019-08-28 19:12:54 +12:00
Rémi Verschelde
2dbc7d312f
Merge pull request #31733 from YeldhamDev/assetlib_fixes_enhancements
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AssetLib minor fixes and enhancements
2019-08-28 09:12:54 +02:00
Rémi Verschelde
758642488d
Merge pull request #31731 from YeldhamDev/break_continue_safe
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Make 'break' and 'continue' be marked as safe
2019-08-28 07:52:04 +02:00
Rémi Verschelde
b9fa78bd8c
Merge pull request #31727 from Calinou/vsync-setting-editor-restart
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Mark the V-Sync project setting to require an editor restart
2019-08-28 07:46:55 +02:00
Michael Alexsander Silva Dias
6ce2701abe
AssetLib minor fixes and enhancements
2019-08-28 01:36:09 -03:00
Michael Alexsander Silva Dias
a8826ad3b8
Make 'break' and 'continue' be marked as safe
2019-08-27 23:10:33 -03:00
Aaron Franke
34ab6549b1
[Mono] Various Color improvements
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I also slid in a fix to C++ Vector3 > and >=
2019-08-27 22:05:18 -04:00
Hugo Locurcio
1c1928774c
Mark the V-Sync project setting to require an editor restart
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The V-Sync project setting also applies to the editor, but
it will only take effect when the editor is restarted.
2019-08-27 23:16:55 +02:00
Michael Alexsander Silva Dias
6cc54a5864
Add 'is_point_in_circle()' to Geometry class, and general file cleanup
2019-08-27 18:01:05 -03:00
Rémi Verschelde
c59da91aad
Merge pull request #31718 from sparkart/fix_projectmanager_keyup
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Fixes Keyup Navigation in Project Manager
2019-08-27 20:24:35 +02:00
Rémi Verschelde
d8de8d5e34
Merge pull request #31722 from Calinou/assetlib-improve-image-loading-speed
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Improve image loading performance in the asset library
2019-08-27 20:19:17 +02:00
Rémi Verschelde
e28e7f54f8
Merge pull request #31719 from Calinou/assetlib-display-broken-icons
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Display a "broken file" icon for missing images in the asset library
2019-08-27 20:18:36 +02:00
Rémi Verschelde
177a5988ff
Merge pull request #31716 from profan/fix/unitialized
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Fix otherwise unitialized variables, found in #31694
2019-08-27 20:16:29 +02:00
Rémi Verschelde
f38c64e8b1
Merge pull request #31709 from akien-mga/android-fix-thirdparty
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Android: Fix another regression with Secure.ANDROID_ID, and fix formatting and documentation of thirdparty code
2019-08-27 20:16:08 +02:00
Hugo Locurcio
89c13c3ae9
Display a "broken file" icon for missing images in the asset library
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This partially addresses #31683 .
2019-08-27 19:45:25 +02:00
Hugo Locurcio
2ed7bf58ba
Improve image loading performance in the asset library
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This closes #31614 .
2019-08-27 19:41:49 +02:00
Emmanuel Barroga
36e3996677
Fixes Keyup Navigation in Project Manager
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This PR fixes the issue of navigation via keyup in the project manager not selecting the first item.
2019-08-27 10:15:37 -07:00
Hugo Locurcio
bc1b2b96e1
Tweak the default fog depth end to use a fixed value
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The previous value (0) was a special case in the fog shader.
It made the shader use the Camera's `far` value as the fog depth end
value, which led to an inconsistency in the fog rendering between
the editor and a running project. This is because the editor camera
uses a `far` property of 500 by default, whereas the Camera node's
`far` property is set to 100 by default.
The new fixed value is equal to the default `far` property in Camera,
which leads to a consistent appearance between the editor and a running
project.
This closes #31686 .
2019-08-27 18:32:05 +02:00
Rémi Verschelde
b7c46ed929
Merge pull request #31713 from volzhs/fix-vibrate
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Suppress MissingPermission warning for Android vibration
2019-08-27 17:42:32 +02:00
Rémi Verschelde
d3d6887e36
Merge pull request #31705 from akien-mga/android-format-build-files
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Android: Style fixes to manifest and build.gradle
2019-08-27 17:41:47 +02:00
Rémi Verschelde
d7052d248c
Merge pull request #31714 from akien-mga/travis-fix-return-value
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Travis: Fix builds wrongly reporting success after #31013
2019-08-27 17:40:15 +02:00
Robin Hübner
4817595c0e
fix otherwise unitialized variables, found in #31694
2019-08-27 17:13:08 +02:00
Rémi Verschelde
1b9ece832a
Merge pull request #27803 from Keetz/resource-importer-scene-save-as-tres
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Added the ability to import scene resources as .tres files
2019-08-27 16:59:32 +02:00
Rémi Verschelde
0bbb8d22c4
Travis: Fix builds wrongly reporting success after #31013
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Seems to be a 5 year old bug that upstream doesn't care about.
https://github.com/travis-ci/travis-ci/issues/1066
2019-08-27 15:38:08 +02:00
Rasmus Ketelsen
8dfe83406f
Added the ability to import scene resources as .tres files
2019-08-27 15:21:20 +02:00
Rémi Verschelde
eb8d181cb2
Android: Sync Google billing library with upstream, unmodified
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Synced with 7a94c6905a
.
2019-08-27 15:15:37 +02:00
volzhs
8cda898fbb
Suppress MissingPermission warning for Android vibration
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It does check its permission every `vibrate_handheld()` calls.
Vibrate permission is added by checking it on export settings.
And there are some changes for deprecated method.
2019-08-27 22:01:45 +09:00
Rémi Verschelde
bd9f6c23cb
Style: Don't apply clang-format to platform/android/java/src/com
2019-08-27 14:33:41 +02:00