clayjohn
|
2bf8831dd6
|
SceneShader compiling
|
2022-05-11 21:00:21 -07:00 |
clayjohn
|
3bb8e6a9fe
|
SkyShaders working
|
2022-05-11 21:00:21 -07:00 |
clayjohn
|
fe49244611
|
Use Filament specular models and parametrization
|
2022-02-22 19:39:41 -08:00 |
Rémi Verschelde
|
b8b4580448
|
Style: Cleanup single-line blocks, semicolons, dead code
Remove currently unused implementation of TextureBasisU, could be re-added
later on if needed and ported.
|
2022-02-16 14:06:29 +01:00 |
Rémi Verschelde
|
f8f19b313d
|
Merge pull request #57562 from AnilBK/string-add-contains
String: Add contains().
|
2022-02-03 22:21:24 +01:00 |
Anilforextra
|
adbe948bda
|
String: Add contains().
|
2022-02-04 01:28:02 +05:45 |
Yuri Roubinsky
|
58696fd774
|
Allow multiple declarations in for loop in a shader
|
2022-02-03 11:35:38 +03:00 |
Yuri Roubinsky
|
36a82c8c69
|
Unify variable and array declarations in shaders
|
2022-01-18 12:42:39 +03:00 |
Yuri Roubinsky
|
0845b25497
|
Fix shader crashing when declaring matrix or array varyings
|
2022-01-14 10:37:39 +03:00 |
Yuri Roubinsky
|
422f7b280f
|
Optimize include files to improve `shader_language.h` compilation speed
|
2022-01-12 14:19:12 +03:00 |
clayjohn
|
99064d57db
|
New OpenGL batching canvas renderer
|
2022-01-11 22:26:18 -08:00 |