Juan Linietsky
e6a4debede
Change set_drag_forwarding() to use callables.
...
* This solution is much cleaner than the one in 3.x thanks to the use of callables.
* Works without issues in any language (no need to worry about camel or snake case).
* Editor code uses a compatibility function (too much work to redo).
Fixes #59899
2023-01-10 14:09:24 +01:00
kleonc
4276752608
TileAtlasView Update zoom and panning before emitting signal
2023-01-05 22:00:05 +01:00
Rémi Verschelde
d95794ec8a
One Copyright Update to rule them all
...
As many open source projects have started doing it, we're removing the
current year from the copyright notice, so that we don't need to bump
it every year.
It seems like only the first year of publication is technically
relevant for copyright notices, and even that seems to be something
that many companies stopped listing altogether (in a version controlled
codebase, the commits are a much better source of date of publication
than a hardcoded copyright statement).
We also now list Godot Engine contributors first as we're collectively
the current maintainers of the project, and we clarify that the
"exclusive" copyright of the co-founders covers the timespan before
opensourcing (their further contributions are included as part of Godot
Engine contributors).
Also fixed "cf." Frenchism - it's meant as "refer to / see".
2023-01-05 13:25:55 +01:00
Charles Crete
50e09bbaef
Fix "Double-click on the TileMap's pattern prints an error" ( #70892 )
2023-01-03 23:06:52 -05:00
Haoyu Qiu
1ac35c38be
Fix heap-use-after-free when using TileMap editor
2022-12-30 14:16:54 +08:00
Silc Renew
060fb2d093
Add inspector plugin for key time edit & Change find key argument
2022-12-22 10:03:06 +09:00
Rémi Verschelde
fe1bb58e8f
Merge pull request #70238 from kleonc/tile-set-simplify-isometric-tile-polygon
...
`TileSet` Simplify isometric tile shape polygon to 4 vertices
2022-12-19 16:27:17 +01:00
kleonc
3a34acdf55
TileSet Simplify tile shape polygons
2022-12-19 11:42:40 +01:00
kobewi
99a9401a2c
Use layer's modulate for tile previews
2022-12-18 17:31:29 +01:00
Rémi Verschelde
05aba48354
Merge pull request #70006 from timothyqiu/atlas-source-paint-scroll
...
Add scroll container for tile data editors
2022-12-13 10:12:53 +01:00
Rémi Verschelde
a720a8c136
Merge pull request #69893 from henrlin24/hide-scattering
...
Hide Scattering label and controls within TileMap editor window when "Place Random Tile" option is disabled
2022-12-13 10:10:28 +01:00
Haoyu Qiu
4fcbfcc665
Add scroll container for tile data editors
2022-12-13 15:14:01 +08:00
Rémi Verschelde
f5d14f874a
Merge pull request #69300 from timothyqiu/tile-set-atlas-source
...
Improve TileSetAtlasSourceEditor UI
2022-12-12 11:41:59 +01:00
henrlin24
afa38bd030
Hide Scattering label and controls within TileMap editor window when "Place Random Tile" is disabled
2022-12-11 13:16:36 -05:00
Haoyu Qiu
8a22d4cd44
Fix !tile_set.is_valid() error on startup
2022-12-10 13:09:20 +08:00
Haoyu Qiu
d8f5dcbf56
Improve TileSetAtlasSourceEditor UI
...
* Updates the overall layout, moving mode buttons to the top.
* Uses inspector category instead of a Label to show what's being edited. This also allows better scrolling behavior.
2022-12-10 12:27:48 +08:00
Rémi Verschelde
9a26ffa233
Merge pull request #67283 from KoBeWi/one_way_ticket
...
Add one-way indicator to tile collision editor
2022-12-09 18:05:55 +01:00
Rémi Verschelde
43bef98450
Merge pull request #60892 from KoBeWi/fat_selection
...
Improve tile editor selection appearance
2022-12-09 18:05:38 +01:00
kobewi
871278cdf0
Improve tile editor selection appearance
2022-12-09 14:46:17 +01:00
Haoyu Qiu
af3ef844d9
Update tile source icons when editor theme changes
2022-12-08 17:21:37 +08:00
Rémi Verschelde
de2d0f156e
Merge pull request #69713 from groud/rename_get_surrounding_tiles
...
Rename get_surrounding_tiles to get_surrounding_cells
2022-12-07 13:24:57 +01:00
Rémi Verschelde
04cd36612a
Merge pull request #69695 from timothyqiu/id-capitalization
...
Make ID capitalization in tiles editor consistent
2022-12-07 13:23:49 +01:00
Gilles Roudière
3ea54bb3a1
Rename get_surrounding_tiles to get_surrounding_cells
2022-12-07 11:09:10 +01:00
Haoyu Qiu
740d6f9447
Fix crash when deleting an alternative-level tile proxy
2022-12-07 14:26:54 +08:00
Haoyu Qiu
9893b04fda
Make ID capitalization in tiles editor consistent
2022-12-07 10:07:10 +08:00
Haoyu Qiu
7034992ace
Fix error when right clicking proxy list in TileProxiesManagerDialog
2022-12-06 09:37:07 +08:00
Haoyu Qiu
480d9d10ed
Fix heap-use-after-free when exiting editor after editing TileSet
2022-12-04 16:52:26 +08:00
Haoyu Qiu
6c5c773a27
Fix heap-use-after-free when changing alternative tile ID
2022-11-30 10:32:35 +08:00
Rémi Verschelde
3d2c3aae4e
Merge pull request #69062 from trollodel/lightweight_editor_mass
...
Use forward-declarations in big editor classes
2022-11-29 10:27:21 +01:00
trollodel
c90d0bd84f
Use forward-declarations in big editor classes
2022-11-29 09:59:43 +01:00
Haoyu Qiu
4a50f44cd2
Fix heap-use-after-free when removing a tile in TileSet editor
2022-11-29 09:22:35 +08:00
Haoyu Qiu
7bc0d0c177
Update TileSet preview when paint custom data changes
2022-11-27 18:35:47 +08:00
Rémi Verschelde
6e693368e1
Merge pull request #69124 from zaevi/tilemap_fix_alternative_tile
...
[TileMap] Fix alternative tile issues.
2022-11-25 19:27:37 +01:00
kobewi
8a3d2f4e0c
Cleanup remaining EditorUndoRedoManager usages
2022-11-24 18:56:22 +01:00
Zae
f6424e68ea
[TileMap] Fix alternative tile issues.
2022-11-25 00:44:02 +08:00
Markus Sauermann
28af870750
Code simplifications found by cppcheck
...
They are based on:
- Boolean arithmetic simplifications
- setting variables that are not accessed
- constant variables
2022-11-21 08:43:36 +01:00
Rémi Verschelde
0b27173919
Fixup TileSet build after #66557
...
Last rebase was too old, didn't include this API rename.
2022-11-17 13:54:15 +01:00
Rémi Verschelde
2ca972ad01
Merge pull request #66557 from MisterMX/fix/tileset-custom-data-type-reload-editor
...
fix(tileset): Recreate custom data editor if type has changed
2022-11-17 13:49:02 +01:00
Rémi Verschelde
4829911df2
Merge pull request #64368 from YeldhamDev/tile_editor_label_center
...
Properly center labels in the TileMap/Set editors
2022-11-17 13:48:53 +01:00
Markus Sauermann
3b14f0334c
Remove redundant Variant-types initializations
2022-11-14 19:35:19 +01:00
Michael Alexsander
02390693ce
Properly center labels in the TileMap/Set editors
2022-11-12 21:35:07 -03:00
clayjohn
3c1e5003ab
Fix pathological corner case in drawing tileset editor
...
Interleaving draw_rect calls with and without a texture forces every rect to
have its own draw call. In this case it meant that there is a draw call for every single
tile in the atlas. This change makes it so the renderer can batch draw calls
which reduced the draw call count by a factor of 512
2022-11-04 13:04:20 -07:00
Ninni Pipping
4b29f71685
Fix incorrect drawing of alternative tiles
2022-11-03 16:17:36 +01:00
kobewi
15831e381b
Unify usage of undo_redo in editor
2022-11-02 17:51:58 +01:00
Rémi Verschelde
5947f22be9
Merge pull request #67578 from KoBeWi/GEDITOR
...
Unify usage of GLOBAL/EDITOR_GET
2022-10-31 13:15:58 +01:00
Rémi Verschelde
420eb1aa34
Merge pull request #67445 from Zylann/rename_queue_delete
...
Rename queue_delete => queue_free
2022-10-31 10:51:18 +01:00
Rémi Verschelde
d0fbeec66a
Merge pull request #67580 from KoBeWi/little_things
...
Minor code improvements
2022-10-31 10:34:57 +01:00
Marc Gilleron
7543a5e014
Rename queue_delete => queue_free
...
# Conflicts:
# editor/plugins/tiles/tiles_editor_plugin.cpp
2022-10-24 22:07:02 +01:00
kobewi
1e14502f84
Add one-way indicator to tile collision editor
2022-10-24 12:03:39 +02:00
Gilles Roudière
fe65d7aa7b
Make terrain painting not change neighbors centers bits
2022-10-20 14:47:45 +02:00