Rémi Verschelde
7460bc36dd
Merge pull request #39130 from Calinou/dynamicfont-disable-outline-antialiasing
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Disable antialiasing on the DynamicFont outline as well when requested
2020-06-03 12:59:15 +02:00
Rémi Verschelde
3a59c24b51
Merge pull request #39150 from dreamsComeTrue/project-manager-grab-focus-on-enter
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Grabbing focus on ProjectList after clicking an item.
2020-06-03 11:31:54 +02:00
Rémi Verschelde
9043605ab8
Merge pull request #39201 from Calinou/midi-input-unsupported-error
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Print errors when calling MIDI input methods on unsupported platforms
2020-06-03 11:09:10 +02:00
Rémi Verschelde
cec49bd194
Merge pull request #39203 from Xrayez/fix-no-lang-crash
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Prevent crash attaching a script with no languages registered
2020-06-03 11:08:35 +02:00
Rémi Verschelde
4749437b23
Merge pull request #39209 from Xrayez/ray-shape-indie
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Move `RayShape2D` implementation into its own translation unit
2020-06-03 11:07:32 +02:00
Rémi Verschelde
030a26206f
Merge pull request #39210 from Calinou/directional-light-performance-hint
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Add performance hints to the DirectionalLight shadow mode property hint
2020-06-02 11:39:06 +02:00
Rémi Verschelde
6389b68cd8
Merge pull request #39214 from EricEzaM/improve-add-autoload-errors
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Improved warning shown when autoload cannot be added.
2020-06-02 11:38:40 +02:00
Rémi Verschelde
82da6aabc0
Merge pull request #39234 from mrushyendra/animationtree_documentation
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Clarify usage of AnimationPlayer with AnimationTree and fill empty doc descriptions
2020-06-02 11:37:21 +02:00
lawnjelly
61b3eb3b28
Light2D shadow mask construction fix
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When using the default setting (layer 1 set only) nothing is stored in the tscn file for a Light2D, hence it relies on the value in the constructor.
The problem is the constructed value is 1 in Light2D, and -1 in RasterizerCanvas::Light. -1 results in all bits being set so all occluders are shown, rather than just those in layer 1.
This PR changes Rasterizer::Canvas constructor to set to 1. An alternative is to have -1 as the value for layer 1 throughout.
(cherry picked from commit bf54fa5a62
)
2020-06-02 10:37:01 +02:00
Rémi Verschelde
07025e607d
Merge pull request #39227 from nekomatata/android-export-template-errors
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Fix inconsistent error messages with Android custom export templates
2020-06-02 10:07:35 +02:00
Maganty Rushyendra
0451248ff1
Clarify usage of AnimationPlayer with AnimationTree and fill in empty method descriptions
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Add clarification to docs to explain that when an `AnimationPlayer`
object is paired with an `AnimationTree`, several properties and
methods exposed by the `AnimationPlayer` class may not work as expected.
The issues occur because an `AnimationTree` runs independently, and
uses its member `AnimationPlayer* player` primarily for its
`Map<StringName, AnimationData> animation_set`.
Added descriptions for `root_motion_track` and `get_root_motion_transform`.
2020-06-02 12:19:33 +08:00
PouleyKetchoupp
be22a1f9bc
Fix inconsistent error messages with Android custom export templates
2020-06-01 23:13:31 +02:00
Rémi Verschelde
34ef9a5120
Merge pull request #39172 from madmiraal/fix-39157
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Update OSX joypad GUID to SDL uid conversion.
2020-06-01 15:08:21 +02:00
Eric M
58caa2c453
Improved warning shown when autoload cannot be added.
2020-06-01 21:09:30 +10:00
Hugo Locurcio
b46756c723
Add performance hints to the DirectionalLight shadow mode property hint
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This also clarifies some parts in the DirectionalLight documentation.
2020-06-01 01:20:35 +02:00
Andrii Doroshenko (Xrayez)
9bb070b030
Move RayShape2D
implementation into its own translation unit
2020-06-01 01:52:07 +03:00
Andrii Doroshenko (Xrayez)
52f3cfca6f
Prevent crash attaching a script with no languages registered
2020-05-31 21:01:42 +03:00
Hugo Locurcio
9c0d214776
Print errors when calling MIDI input methods on unsupported platforms
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This partially addresses #32065 .
2020-05-31 19:10:27 +02:00
Dominik 'dreamsComeTrue' Jasiński
1ec8f59397
Grabbing focus on ProjectList after clicking an item.
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Fixes : #39012
2020-05-30 21:19:50 +02:00
Marcel Admiraal
d04cbbd76b
Update OSX GUID to SDL uid conversion.
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Co-authored-by: John Wakley <johncwakley@users.noreply.github.com>
2020-05-30 17:38:39 +01:00
Rémi Verschelde
a8787d1ae5
Merge pull request #39159 from NutmegStudio/fix-mono-templates
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Fix building mono release templates
2020-05-30 17:10:35 +02:00
Rémi Verschelde
20a6fcd3ea
Merge pull request #39163 from madmiraal/dinput-nullptr-checks
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Add dinput nullptr checks.
2020-05-30 15:54:29 +02:00
Marcel Admiraal
bc49d34123
Add dinput nullptr checks.
2020-05-30 13:59:30 +01:00
Rémi Verschelde
240032ade7
Merge pull request #39168 from madmiraal/fix-javascript-ci
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Activate emscripten with no-embedded option.
2020-05-30 14:39:04 +02:00
Marcel Admiraal
43371c9fbe
Activate emscripten with no-embedded option.
2020-05-30 12:51:06 +01:00
NutmegStudio
a77f633161
Fixes building mono release templates
2020-05-30 12:21:24 +07:00
George Marques
0f1da72492
Actually set GDScript static reference
2020-05-29 11:01:48 -03:00
Rémi Verschelde
ef5910eea5
Merge pull request #39143 from madmiraal/fix-39116
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Do not probe joypads if DirectInput cannot be initialized.
2020-05-29 13:44:53 +02:00
Marcel Admiraal
97a529b1d8
Do not probe joypads if DirectInput cannot be initialized.
2020-05-29 12:07:07 +01:00
Rémi Verschelde
d19257eb2b
Merge pull request #39010 from gvekan/fix-documentation
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Fix ProjectSettings.save_custom documentation
2020-05-29 12:11:19 +02:00
Rémi Verschelde
e67339eeca
Merge pull request #39085 from madmiraal/fix-39059
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Correct Bullet's default Area angular damp value.
2020-05-29 12:10:47 +02:00
Rémi Verschelde
1620669f4e
Merge pull request #39051 from Xrayez/geometry-split
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Split `Geometry` singleton into `Geometry2D` and `Geometry3D`
2020-05-29 12:10:37 +02:00
Rémi Verschelde
6aa399be59
Merge pull request #39137 from Xrayez/custom-modules-profile
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SCons: Allow to read `custom_modules` option via a file
2020-05-29 11:42:53 +02:00
Andrii Doroshenko (Xrayez)
6304d16915
SCons: Allow to read custom_modules
option via a file
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The `custom_modules` option was only read via the command line
by fetching `ARGUMENTS` dictionary directly.
Instead, the option's value can now be read via any existing
configuration files (`custom.py`) as well as command line, while also
updating the environment.
2020-05-29 12:11:53 +03:00
Rémi Verschelde
4448aca3a6
Merge pull request #39142 from akien-mga/all-your-bugs-are-belong-to-us
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GitHub: Remove feature request placeholder template
2020-05-29 10:53:33 +02:00
Rémi Verschelde
a7214a4b9b
GitHub: Remove feature request placeholder template
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We now have a proper link to godotengine/godot-proposals thanks to
#39019 and #39132 , so that hacky 'Don't open issues here' template
is no longer needed.
2020-05-29 10:21:01 +02:00
Rémi Verschelde
f65787a63e
Merge pull request #39129 from Xrayez/exit-here
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SCons: Prefer `Exit()` method over `sys.exit()`
2020-05-29 09:39:20 +02:00
Rémi Verschelde
21686b89da
Merge pull request #39132 from aaronfranke/configdotyml
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Fix GitHub issue template config not working
2020-05-29 09:38:37 +02:00
Rémi Verschelde
d2be503ebb
Merge pull request #39122 from Calinou/travis-xcode-11.5
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Travis CI: Use the Xcode 11.5 image for macOS builds
2020-05-28 23:01:36 +02:00
Aaron Franke
389227bff1
Fix GitHub issue template config not working
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It was in the wrong folder
2020-05-28 16:38:03 -04:00
Hugo Locurcio
2919fc7317
Disable antialiasing on the DynamicFont outline as well when requested
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This partially addresses
https://github.com/godotengine/godot-proposals/issues/943 .
2020-05-28 22:30:38 +02:00
Andrii Doroshenko (Xrayez)
5afe8cd782
SCons: Prefer Exit()
method over sys.exit()
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Sconscript provides it's own `Exit()` method which is currently
an alias for `sys.exit()` internally, with the only difference that if
no exit code is specified, it defaults to 0.
This encourages the usage of SCons-implemented methods like
`Glob()` over `glob.glob()`, which may overcome limitations of the
built-in Python features in the future.
2020-05-28 22:54:37 +03:00
Rémi Verschelde
105bef19ff
Merge pull request #39125 from Xrayez/py-modules-order-4.0
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SCons: use `OrderedDict` to ensure insertion order of modules
2020-05-28 20:55:56 +02:00
Andrii Doroshenko (Xrayez)
17938fd547
SCons: use OrderedDict
to ensure insertion order of modules
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The insertion order for dictionaries is only a language feature for
Python 3.6/3.7+ implementations, and not prior to that.
This ensures that the engine won't be rebuilt if the order of detected
modules changes in any way, as the `OrderedDict` should guarantee
inerstion order.
2020-05-28 18:17:49 +03:00
Rémi Verschelde
4eef88b2c1
Merge pull request #39120 from volzhs/godotpayment-consume-master
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Add missing consumePurchase plugin method for GodotPayment
2020-05-28 16:38:16 +02:00
Hugo Locurcio
4fec548065
Travis CI: Use the Xcode 11.5 image for macOS builds
2020-05-28 15:51:22 +02:00
volzhs
c227733bd8
Add missing consumePurchase plugin method for GodotPayment
2020-05-28 22:48:48 +09:00
Rémi Verschelde
1455776958
Merge pull request #39111 from nathanfranke/directory_remove_print
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Remove "erasing" print from Directory.remove (Windows)
2020-05-28 13:54:57 +02:00
Rémi Verschelde
6d63974af1
Merge pull request #39118 from akien-mga/doc-l10n-propertyselector
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Use translated docs in PropertySelector
2020-05-28 13:21:39 +02:00
Nathan Franke
e48fb01d59
fix(Directory): remove erasing print
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Fixes #39106
2020-05-28 05:46:01 -05:00