Haoyu Qiu
e5102872c0
Translate class brief description in Editor Feature Profile dialog
2022-03-02 16:23:48 +08:00
Rémi Verschelde
195b7374b2
Merge pull request #58650 from lawnjelly/portals_fix_prefix_duplication
...
Portals - fix duplication of instanced scenes during conversion
2022-03-01 19:56:20 +01:00
Silc 'Tokage' Renew
7b9a912ff6
fix cubic interpolate when looping 3.x
...
Co-authored-by: robfram <robfram@gmail.com>
2022-03-01 19:15:25 +09:00
Rémi Verschelde
29d78f20de
Merge pull request #58642 from rburing/joints_fix_signals_3.x
2022-03-01 11:01:35 +01:00
lawnjelly
4ec4b5a60d
Portals - fix duplication of instanced scenes during conversion
...
During room conversion, if a prefixed Spatial is converted to a Room / RoomGroup etc, when using instanced scenes the owner was incorrectly set, resulting in the instanced scene objects being duplicated.
This PR corrects this.
2022-03-01 09:44:40 +00:00
Fredia Huya-Kouadio
19ec1c2456
Merge pull request #58627 from timothyqiu/i18n-multiline
...
[3.x] Make string inside `TTR()` single-line
2022-03-01 01:43:48 -08:00
Ricardo Buring
322e3a9567
Joint2D and Joint: make set_exclude_nodes_from_collision respect signals
2022-02-28 22:51:40 +01:00
Ricardo Buring
f197e5eebb
Joint2D and Joint: update joint on NOTIFICATION_POST_ENTER_TREE
...
This allows reparenting, etc.
2022-02-28 22:48:48 +01:00
Rémi Verschelde
706d282cd5
Merge pull request #58381 from lawnjelly/fti_fix_double_ticks
...
Fix get_global_transform_interpolated() with multiple ticks per frame
2022-02-28 21:13:48 +01:00
Haoyu Qiu
1348f868c9
Make string inside TTR() single-line
2022-02-28 20:09:34 +08:00
Rémi Verschelde
a76316c0f0
Merge pull request #58557 from lawnjelly/bvh_fix_area_area
2022-02-26 12:52:07 +01:00
lawnjelly
036bace9e9
BVH - Fix area-area collision regression
...
Minimal approach to fixing regression whereby static areas where not detect dynamic areas.
2022-02-26 11:36:27 +00:00
Rémi Verschelde
6ca309e058
Merge pull request #58531 from rburing/area_call_queries_fix_premature_return
...
[3.x] Godot Physics `AreaSW` and `Area2DSW`: fix premature return in `call_queries`
2022-02-26 09:36:14 +01:00
Ricardo Buring
89ce63a84f
AreaSW and Area2DSW: fix premature return in call_queries
2022-02-25 14:41:34 +01:00
lawnjelly
688dc534e5
Fix get_global_transform_interpolated() with multiple ticks per frame
...
The previous and current transforms in the interpolation data were not being correctly updated in cases where two or more physics ticks occurred on a frame. This PR introduces a simple mechanism to ensure updates on interpolated spatials.
2022-02-25 11:22:00 +00:00
lawnjelly
d24c715678
Float literals - fix math classes to allow 32 bit calculations
...
Converts float literals from double format (e.g. 0.0) to float format (e.g. 0.0f) where appropriate for 32 bit calculations, and cast to (real_t) or (float) as appropriate.
This ensures that appropriate calculations will be done at 32 bits when real_t is compiled as float, rather than promoted to 64 bits.
2022-02-24 16:46:02 +00:00
jfons
0959ff2fe4
Add sanity checks to lightmap unwrap texel size
...
(cherry picked from commit d0fd5fd3c7
)
2022-02-24 13:31:17 +01:00
Rémi Verschelde
76de874f01
Update AUTHORS and DONORS list
...
New contributors added to AUTHORS:
CakHuri, floppyhammer, rafallus, Sauermann, Scony, trollodel,
winterpixelgames
Thanks to all contributors and donors for making Godot possible!
(cherry picked from commit 093b46ddf0
)
2022-02-24 13:29:01 +01:00
skyace65
310adf533d
Add more information on triangulate polygon
...
(cherry picked from commit bcc4d26c48
)
2022-02-24 10:33:52 +01:00
Rémi Verschelde
ae9fa90091
Merge pull request #58470 from Calinou/doc-glow-mobile
2022-02-23 18:31:41 +01:00
Hugo Locurcio
595d67ae8b
Document glow rendering caveats when using GLES3 on mobile
2022-02-23 17:47:16 +01:00
Rémi Verschelde
74b698b817
Merge pull request #58135 from timothyqiu/shortcut-zoom-mouse-pos-3.x
2022-02-23 13:26:21 +01:00
Rémi Verschelde
8fb81fd7cd
Merge pull request #58355 from timothyqiu/gridmap-export-3.x
2022-02-23 13:05:53 +01:00
Rémi Verschelde
f35a680aa5
Merge pull request #58428 from lawnjelly/giprobe_gizmo_fix
...
Fix GIProbe gizmo out of bounds crash
2022-02-22 19:51:54 +01:00
lawnjelly
e3f84916de
Fix GIProbe gizmo out of bounds crash
...
The GIProbe gizmo was writing values in 3 dimensions to Vector2s. This error was previously being masked by the Vector2 accessor, but now results in a crash or ERR_FAIL message.
This PR removes the Vector2s as they were unused.
2022-02-22 17:37:31 +00:00
Rémi Verschelde
24713a27ae
Merge pull request #51316 from Chaosus/fix_shader_test
2022-02-22 13:53:53 +01:00
Rémi Verschelde
bc82747629
Merge pull request #58425 from akien-mga/3.x-ci-mono-static
2022-02-22 13:38:40 +01:00
Yuri Roubinsky
4c2ffa7af3
Fix test_shader_lang (for 3.x)
2022-02-22 15:24:34 +03:00
Rémi Verschelde
6475c676a8
CI: Use mono_static=yes for Mono builds
...
This removes the dependency on shared libmonosgen installed locally
and makes the artifacts usable as standalone for testing without
needing a full Mono install.
2022-02-22 13:10:17 +01:00
Rémi Verschelde
c8e7e89e8d
Merge pull request #58422 from lawnjelly/portals_improve_static_bounds
2022-02-22 12:14:33 +01:00
lawnjelly
cb108fb4f8
Portals - improve STATIC bounds on conversion
...
Introduces fallback path for geometry types that are not recognised.
Allows STATIC mode for CPUParticles (using expansion margin)
Allows STATIC mode for Particles (using "visibility_aabb")
2022-02-22 10:00:17 +00:00
Bastiaan Olij
7e2c4aac7e
Fix external textures not working correctly with viewport texture
2022-02-22 14:24:34 +11:00
Rémi Verschelde
1bbf46bfba
Merge pull request #58391 from rburing/cull_aabb_for_body_once_3.x
2022-02-21 15:16:59 +01:00
Ricardo Buring
e6f1a44b4d
In final phase of test_body_motion, move and cull AABB for body once instead of for every shape
2022-02-21 15:03:09 +01:00
Rémi Verschelde
4e44a15176
Merge pull request #58386 from KoBeWi/fix3bility
2022-02-21 12:33:28 +01:00
Rémi Verschelde
c221539207
Merge pull request #58387 from lawnjelly/fti_jitter_fix
2022-02-21 12:18:26 +01:00
lawnjelly
b90f1a3ec0
Disable jitter fix when physics interpolation is enabled.
2022-02-21 10:32:42 +00:00
kobewi
fdded6b44d
Fix 2D instance drop position
...
(cherry picked from commit 3a9fb3aff0
)
2022-02-21 11:14:54 +01:00
Markus Sauermann
156d9d1643
simplify calculation of max in grayscale
...
(cherry picked from commit 79a75cd683
)
2022-02-21 11:12:54 +01:00
Rémi Verschelde
0d8fa9baca
Sync controller mappings DB with SDL2 community repo
...
Synced with gabomdq/SDL_GameControllerDB@94b76208bc
(cherry picked from commit e3d89a76f7
)
2022-02-21 11:11:36 +01:00
kobewi
642591b6a9
Fix CanvasItem visibility propagation
2022-02-21 11:11:03 +01:00
Powerbyte7
52ce161787
[HTML5] Add Stadia controller to database
...
Add web support for the Stadia controller.
(cherry picked from commit b8a7ea034c
)
2022-02-21 11:10:35 +01:00
Rémi Verschelde
fe8ea0de5b
Merge pull request #58295 from Pineapple/ustring-optimizations
...
Optimize String concatenation and copy functions
2022-02-21 08:45:23 +01:00
Haoyu Qiu
2e75471a48
Fix GLTF exporter crash when using GridMap
2022-02-20 22:02:23 +08:00
Bartłomiej T. Listwon
66085e210e
Optimize String::copy_from(const CharType &p_char)
2022-02-20 12:47:35 +01:00
Bartłomiej T. Listwon
3d35f29f27
Optimize String::copy_from_unchecked
2022-02-20 12:47:35 +01:00
Bartłomiej T. Listwon
069e8f32d8
Optimize String::operator+= and CharString::operator+=
2022-02-20 12:47:22 +01:00
Rémi Verschelde
6071d78ba1
Merge pull request #57165 from winterpixelgames/3.x-allow-disable-alpha-trim-texture-atlas
2022-02-20 12:43:58 +01:00
Jason Knight
177041b968
Allow disabling the alpha trim on texture atlas creation.
...
Default to true
2022-02-19 14:01:30 -06:00
Hugo Locurcio
cfba65fa23
Expose `AudioServer.capture_device` as a property
...
This is more consistent with `AudioServer.device` (for output),
which is already exposed as a property.
(cherry picked from commit 1d35b37499
)
2022-02-19 15:57:36 +01:00