Rémi Verschelde
dc47c90c53
Merge pull request #64106 from bruvzg/fix_os_names
2022-08-08 22:27:37 +02:00
Yuri Sizov
c5d7115038
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
Yuri Sizov
35c1eae8d7
Add support for [param foo] syntax in valid documentation contexts
2022-08-08 22:18:38 +03:00
Rémi Verschelde
9b19a02f31
Merge pull request #63632 from dsnopek/fix-locale-remap-with-binary-resources-4.x
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[4.x] Fix locale resource remapping with binary conversion on export
2022-08-08 20:03:23 +02:00
Hugo Locurcio
27a072c884
Print expected os.arch
tuple for current platform in GDExtension error
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This also adds `Engine.get_architecture_name()` to get the name of the
CPU architecture the Godot binary was built for.
2022-08-08 19:30:34 +02:00
Rémi Verschelde
862dedcefe
Merge pull request #64076 from raulsntos/doc-fixes
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Add `@GDScript.type_exists` documentation, Fix typo in weakref documentation
2022-08-08 19:15:25 +02:00
Rémi Verschelde
bc3ab0aaa8
Merge pull request #64004 from YuriSizov/doctool-fail-on-unnamed-args
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Add checks and tests for empty/unnamed arguments
2022-08-08 19:15:07 +02:00
Rémi Verschelde
68cffc5931
Merge pull request #64104 from and3rson/convert3to4-fixes-2
2022-08-08 17:45:09 +02:00
bruvzg
e7464e7a30
Fix macOS and iOS defines in the rendering code.
2022-08-08 17:51:31 +03:00
David Snopek
6bbc126c34
Fix locale resource remapping with binary conversion on export
2022-08-08 09:31:35 -05:00
Rémi Verschelde
660828e771
Merge pull request #63253 from V-Sekai/disable_sprite_conversion_on_foreign_nodes
2022-08-08 16:27:38 +02:00
Rémi Verschelde
db523dd400
Merge pull request #63518 from timothyqiu/window-toggle
2022-08-08 16:13:30 +02:00
Rémi Verschelde
557c16bb88
Merge pull request #62885 from madmiraal/fix-59931
2022-08-08 15:53:48 +02:00
Rémi Verschelde
74d2c7d394
Merge pull request #63932 from smix8/navigation_heightmapshape_baking_4.x
2022-08-08 15:47:08 +02:00
Raul Santos
e47ba81050
Add @GDScript.type_exists
documentation
2022-08-08 15:40:32 +02:00
Rémi Verschelde
afeb7572e3
Merge pull request #64078 from Nosliwnayr/master
2022-08-08 15:38:41 +02:00
Yuri Sizov
1362bc22bd
Add tests for empty/unnamed arguments to ClassDB, Variant, GDScript
2022-08-08 16:36:01 +03:00
Yuri Sizov
beceba85da
Add checks for empty/unnamed arguments to make_rst.py
2022-08-08 16:36:01 +03:00
Rémi Verschelde
5d69dd1631
Merge pull request #63173 from fire-forge/layers-grid
2022-08-08 15:30:51 +02:00
Andrew Dunai
b12cb61eda
Add conversions for tweens, fix move_and_slide/start/await conversions
2022-08-08 15:42:52 +03:00
Lamia
42a16ef76e
fix: modifies workspace->root_uri so that p_uri is symmetrical to other operating systems. #63388
2022-08-08 22:40:13 +10:00
Rémi Verschelde
c8cdc10902
Merge pull request #62861 from samdze/image-size-vector2i
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Make Image.get_size() return a Vector2i instead of a Vector2
2022-08-08 12:55:07 +02:00
Rémi Verschelde
6d94465f3c
Merge pull request #62868 from fire-forge/array-resize-size
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Use a SpinBox in the inspector array resize dialog
2022-08-08 12:53:55 +02:00
Rémi Verschelde
5df8eae862
Merge pull request #64014 from RedMser/keep-screen-on-singledef
2022-08-08 12:04:04 +02:00
Rémi Verschelde
76391a091e
Merge pull request #64070 from Calinou/3d-editor-remove-alt-fov-adjustment
2022-08-08 11:59:17 +02:00
Rémi Verschelde
a8a4982de2
Merge pull request #63925 from YeldhamDev/window_fixes
2022-08-08 10:34:08 +02:00
Rémi Verschelde
f940578d2b
Merge pull request #63980 from lawrnce/bugfix-ios-export
2022-08-08 10:32:28 +02:00
Rémi Verschelde
159664bd93
Merge pull request #64093 from nathanfranke/shader-capitalize
2022-08-08 10:18:57 +02:00
Rémi Verschelde
8734ef1f7a
Merge pull request #62547 from clayjohn/ref_vec_pbr
2022-08-08 10:18:32 +02:00
Rémi Verschelde
bc81c02fe1
Merge pull request #62571 from Calinou/gpuparticlescollisionsdf3d-add-bake-mask
2022-08-08 10:18:11 +02:00
Rémi Verschelde
862da78eed
Merge pull request #63926 from CristianoSimao/patch-1
2022-08-08 09:36:39 +02:00
Nathan Franke
3d7d4ccada
capitalize shader uniform groups
2022-08-08 02:21:04 -05:00
Cristiano Simao
1f6709d6e3
doc: Clarify MultiMesh.set_instance_color
re: white albedo color
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If the user does not set the albedo color to pure white, then the
multiplication with a value different from 1 will produce modulated colors.
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2022-08-08 09:06:51 +02:00
Rémi Verschelde
335b51be70
Merge pull request #64050 from pulawskig/master
2022-08-08 09:00:13 +02:00
Rémi Verschelde
01ce034398
Merge pull request #64085 from raulsntos/fix-rider-check
2022-08-08 08:58:21 +02:00
Rémi Verschelde
7801ad0531
Merge pull request #64046 from AntonioDell/bugfix/63715-infer-preloaded-const-types
2022-08-08 08:55:37 +02:00
Rémi Verschelde
b712727515
Merge pull request #64068 from DarkKilauea/fix-region-travel-cost
2022-08-08 08:55:02 +02:00
Raul Santos
34c3966510
Avoid paths with invalid characters in IsRider
2022-08-08 02:00:17 +02:00
Ryan Heath
9d4e5a466e
Add area monitor callback error checking
2022-08-07 13:47:03 -07:00
Rémi Verschelde
836fe9adcd
Merge pull request #64075 from raulsntos/csharp-doc-fixes
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Various fixes to C# documentation
2022-08-07 22:26:25 +02:00
Raul Santos
87a1bca37b
Fix typo in weakref documentation
2022-08-07 20:35:56 +02:00
Hugo Locurcio
4f233300b6
Remove FOV adjustment with Alt + mouse wheel in the 3D editor
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This shortcut got in the way when using the Maya navigation scheme,
and also when using the slow freelook modifier (regardless of
navigation scheme).
2022-08-07 19:45:54 +02:00
Josh Jones
8c324132d0
Fix typo when setting NavigationRegion travel_cost
2022-08-07 10:40:33 -07:00
Raul Santos
83ffe70f1f
Various fixes to C# documentation
2022-08-07 19:18:04 +02:00
Rémi Verschelde
f754dd20be
Merge pull request #62454 from Geometror/reflect-refract-vec2-vec4
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Allow for vec2/vec4 to be used in reflect and refract
2022-08-07 19:16:05 +02:00
Hendrik Brucker
b8d5f4bdd5
Allow vec2 and vec4 for reflect and refract
2022-08-07 18:03:16 +02:00
Rémi Verschelde
f2ddd81726
Merge pull request #64045 from touilleMan/gdextension-ObjectID-in-native_structures
2022-08-07 16:17:40 +02:00
Antonio Dell'Annunziata
f81a166ab8
fix(gdscript): Infer type from preload const
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When resolving the type of the attribute from the variant, the result_type.kind was overritten for no reason.
It is assumed that this only needs to be done, if the variant value is not valid to have any kind here.
Solves #63715
2022-08-07 16:09:24 +02:00
Rémi Verschelde
e3876899d3
Merge pull request #63919 from Faless/scons/4.x_easy_deps
2022-08-07 16:09:02 +02:00
Rémi Verschelde
446fdc5b71
Merge pull request #64027 from Geometror/add-vector4-tests
2022-08-07 16:07:36 +02:00