Rémi Verschelde
29e2182c41
2to3 exporter: Enable script conversion and option to mark changes
2018-03-16 11:48:39 +01:00
Rémi Verschelde
a0de1b8999
Godot3 exporter: Prevent exporting within project directory
2018-01-06 01:02:32 +01:00
Razah
f5f11b4317
Fix broken Info.plist after copyright update
...
Fixes #15293 .
+ misc fixes by @akien-mga.
(cherry picked from commit e3c9a7ed4f
)
2018-01-03 17:15:23 +01:00
Rémi Verschelde
2712014744
Update copyright statements to 2018
...
Happy new year to the wonderful Godot community!
2018-01-02 11:27:24 +01:00
Rhody Lugo
a30a78dfdb
disable stop button if the scene is not running
2017-12-05 11:44:49 -04:00
Indah Sylvia
61b3c1a29f
Removed duplication of 'later in' on "No main scene has ever been defined" alert ( #12237 )
2017-10-20 08:27:09 +07:00
Rémi Verschelde
b1ea083b3f
Merge pull request #11863 from marcelofg55/conv_scripts_exp
...
Added an experimental convert scripts option for godot3 export
2017-10-11 22:21:46 +02:00
Shin-NiL
d1c5272308
Won't change editor tabs when using External Editor.
2017-10-11 09:03:44 -03:00
Marcelo Fernandez
cecc893702
Added an experimental convert scripts option for godot3 export
2017-10-09 14:36:11 -03:00
Rémi Verschelde
d47a9a4984
Change 2D/3D/Script/Help shortcuts back to previous values
...
Fixes conflicting change of focus for F3 (3D editor and "Find Next" in the Script editor).
Closes #11042 .
2017-09-13 18:45:42 +02:00
Rémi Verschelde
9d598833d2
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:11:45 +02:00
Poommetee Ketson
4a0dc529ce
BuildSystem: generated files have .gen.ext
2017-06-25 20:31:56 +07:00
Kryptocron
cb2697e98e
Added option to not save a scene when played.
...
(cherry picked from commit 4bee1d98fa
)
2017-06-17 12:53:29 +02:00
Poommetee Ketson
f1901d8e3f
Fix unsaved scene not running after save
...
(cherry picked from commit 6b7021ad90
)
2017-06-17 12:07:27 +02:00
Nuno Donato
575ee17779
Run project after selecting main scene. Fixes #9077
...
(cherry picked from commit 1ab0a779d8
)
2017-06-17 12:07:18 +02:00
Poommetee Ketson
44864eb663
About: add contributors list
...
(cherry picked from commit db439308e6
)
2017-06-17 12:03:19 +02:00
Andreas Haas
1033250001
Editor: Make "open 2d/3d/script editor" shortcuts configurable.
...
Also adds shortcuts for opening the AssetLib and for switching to the next/prev editor.
(cherry picked from commit 3be8a94868
)
2017-05-27 00:42:59 +02:00
Rémi Verschelde
fec8e2549c
Fix a few property warnings on Globals access
...
Hand-picked from 515f92d03b
.
2017-05-26 18:46:59 +02:00
Andreas Haas
18f2b96186
Fix warning message when EditorPlugin script is not in tool mode.
...
(cherry picked from commit 0029440955
)
2017-05-26 18:07:25 +02:00
supaiku
fda4911b6e
Fix highlight typo
...
(cherry picked from commit d51fe99a8b
)
2017-05-26 17:43:18 +02:00
Pedro J. Estébanez
9a0e08a352
Add setting to opt-out of capitalization in the property inspector
2017-04-27 08:46:45 +02:00
Rémi Verschelde
c449df86f7
Mark Godot 3.0 exporter as work in progress
2017-04-10 19:40:08 +02:00
Rémi Verschelde
e9b045d9e5
Add "Godot Engine contributors" copyright line
2017-04-08 00:45:24 +02:00
Rémi Verschelde
2c95976ef7
Merge pull request #8099 from RandomShaper/close-output-2.1
...
Add editor option for automatically closing the output when stopping the game (2.1)
2017-03-24 22:50:02 +01:00
Rémi Verschelde
a531051a61
Only assume HiDPI mode if DPI >= 192 and width > 2000
...
Also use single-dock column if width < 1200.
Manually adapted from bfe67a3b87
and c103f32ea3
.
Fixes #6096 .
2017-03-24 18:26:56 +01:00
Pedro J. Estébanez
e1d18e6481
Add editor option for automatically closing the output when stopping the game
...
(back-ported from 1bd1af776c
)
2017-03-21 12:47:05 +01:00
Andreas Haas
3c16e7842f
Editor: Fix "About" dialog
...
Use a HBoxContainer instead of hardcoded positions.
(cherry picked from commit 7ec697695f
)
2017-03-19 00:44:05 +01:00
Rémi Verschelde
f8db8a3faa
Bring that Whole New World to the Old Continent too
...
Applies the clang-format style to the 2.1 branch as done for master in
5dbf1809c6
.
2017-03-19 00:36:26 +01:00
Rémi Verschelde
1b0e2b0c39
Refactoring: rename tools/editor/ to editor/
...
The other subfolders of tools/ had already been moved to either
editor/, misc/ or thirdparty/, so the hiding the editor code that
deep was no longer meaningful.
(Manual redo of 49c065d29c
)
2017-03-18 23:45:45 +01:00