Commit Graph

12902 Commits

Author SHA1 Message Date
clayjohn 78ecdb17f9 Unify error condition for particles trail lifetime 2023-07-10 10:17:27 +02:00
Pedro J. Estébanez fc0e37bbe0 Fix change of precedence in fixup 2023-06-26 19:20:34 +02:00
Rémi Verschelde 6b91f57042
Fixup compilation warning after #78713 2023-06-26 17:55:08 +02:00
Pedro J. Estébanez a39b683b12 Ensure default node groups' call queue are processed 2023-06-26 16:56:10 +02:00
Rémi Verschelde 8f2f5987a5
Merge pull request #78673 from Geometror/fix-graphnode-hotzones
[GraphEdit] Fix port hotzones at zoom levels other than 100%
2023-06-26 10:12:42 +02:00
Markus Sauermann 31fab43b8b Fix scene load crash related to `_ready`
The iterator might get invalidated during `_ready`-user-code.
Prevent this by disallowing set_name during iterator-operations.
2023-06-25 22:35:38 +02:00
Hendrik Brucker 1e8ca95cdc [GraphEdit] Fix port hotzones at zoom levels other than 100% 2023-06-25 17:13:53 +02:00
Rémi Verschelde afe65de110
Merge pull request #78591 from ajreckof/Fix-crash-when-removing-child-during-focus-exit-
Fix crash when removing child during focus exit.
2023-06-23 22:45:51 +02:00
ajreckof f745299c36 Fix crash when removing child during focus exit. 2023-06-23 21:31:18 +02:00
Rémi Verschelde 68193bee9a
Revert "Fix that the focus-out notification got sent deferred"
This reverts commit 8cdab04d7f.

Fixes #78589.
2023-06-23 18:03:48 +02:00
Rémi Verschelde f24f615b04
Merge pull request #78556 from QbieShay/qbe/hotzonehotfix
Fix regression in visual nodes hotzones
2023-06-23 08:47:56 +02:00
Rémi Verschelde c1ad74d4c3
Merge pull request #78579 from aaronfranke/col-poly-obj-name
Internally rename `parent` to `collision_object` in CollisionPolygon(2D/3D)
2023-06-23 00:06:09 +02:00
Markus Sauermann 60c261ba2d Re-add `mouse_focus`-nullcheck 2023-06-22 21:58:19 +02:00
Aaron Franke 7c4921e794
Internally rename parent to collision_object in CollisionPolygon(2D/3D) 2023-06-22 14:06:05 -05:00
Rémi Verschelde cb73a6e9f9
Merge pull request #78490 from clayjohn/GLES3-particles-subemit
Add warnings and fallbacks for particles sub emitters when using the GL Compatibility rendering backend
2023-06-22 21:02:38 +02:00
Rémi Verschelde 120aa3fca8
Merge pull request #78574 from Sauermann/fix-toplevel-reset
Fix 3D `top_level` resetting
2023-06-22 20:44:36 +02:00
QbieShay 237e3c6099 Fix regression in visual nodes hotzones 2023-06-22 19:03:17 +02:00
Markus Sauermann 399bce02cf Fix 3D top_level resetting
There is no need to erase the top_level flag on EXIT_TREE.
During ENTER_TREE, `top_level = true` is not necessary, because it is
already set to true.
2023-06-22 18:58:29 +02:00
Rémi Verschelde 283580d0cc
Merge pull request #78566 from kleonc/repeated-sprite-selection-fix
Fix click-selecting Sprites with repeated texture
2023-06-22 18:32:01 +02:00
kleonc edba45ec8b Fix click-selecting Sprites with repeated texture 2023-06-22 16:37:08 +02:00
dinoplane e11e9d2b9a Use cached saturation for color picker when value is 0 2023-06-21 15:18:20 -07:00
jeana helver 5ec1b698d2
Fix missing enum value for `Window.initial_position`
Reorder the properties in a possibly more intuitive order.

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2023-06-21 22:39:43 +02:00
clayjohn 8a5af8183a Add warnings and fallbacks for particles sub emitters when using the GL Compatibility rendering backend
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2023-06-21 12:56:52 -07:00
Rémi Verschelde ee41b2097c
Merge pull request #78509 from MewPurPur/redraw-code-edit-on-mouse-exit
Hide breakpoint indicator when mouse leaves CodeEdit
2023-06-21 12:43:01 +02:00
MewPurPur 6e182d41f4 Hide breakpoint indicator when mouse leaves CodeEdit 2023-06-21 11:30:40 +02:00
Yuri Sizov ebd44641c5
Merge pull request #78492 from KoBeWi/too_slow
Update indices after removing custom data layers
2023-06-21 11:19:36 +02:00
Rémi Verschelde 5025d95d41
Merge pull request #69027 from Uxeron/AudioListener2DRotationFix
Fix AudioListener2D ignoring rotation for positional audio
2023-06-21 10:17:37 +02:00
Uxeron 20ceba9e82 Fix AudioListener2D ignoring rotation 2023-06-21 08:10:01 +03:00
kobewi c1c5b0a435 Update indices after removing custom data layers 2023-06-21 03:12:53 +02:00
Gilles Roudière c54d407fa5 Fixes TileSet set as local to scene 2023-06-20 17:48:56 +02:00
Rémi Verschelde 159f1ec301
Merge pull request #78398 from Sauermann/fix-immediate-focus-out
Fix that the focus-out notification got sent deferred
2023-06-20 13:14:10 +02:00
Rémi Verschelde 73ac33342f
Merge pull request #78442 from smix8/navmesh_bake_geo_errors_4.x
Fix potential crashes in navmesh bake geometry functions
2023-06-20 09:22:03 +02:00
Rémi Verschelde 94a4da9de6
Merge pull request #78236 from AThousandShips/nine_tex_fix
Make `NinePatchRect` listen to texture changes
2023-06-20 09:21:15 +02:00
Rémi Verschelde 0653f7a5b0
Merge pull request #77722 from ApplecrispEric/drag-drop-autocomplete
Cancel autocomplete after initiating drag
2023-06-20 09:20:52 +02:00
Rémi Verschelde ca3283b22b
Merge pull request #77278 from davthedev/stylebox-flat-polys-optimize
Remove useless polygons from StyleBoxFlat drawing
2023-06-20 09:20:27 +02:00
Ninni Pipping 4492f7ff97 Make `NinePatchRect` listen to texture changes 2023-06-20 08:40:35 +02:00
Eric Brown 42bc437615 Changed autocomplete to cancel when the user begins a drag 2023-06-19 15:44:13 -07:00
Rémi Verschelde 217a20a8a0
Merge pull request #78448 from akien-mga/black-23.3.0
CI: Update static checks to black 23.3.0
2023-06-20 00:05:39 +02:00
Rémi Verschelde 75ef6e486c
Merge pull request #77735 from AThousandShips/node_array_fix
Fix export of `Array[Node]`
2023-06-20 00:04:01 +02:00
Rémi Verschelde 243c8e0b40
Merge pull request #77465 from lyuma/ik_skeleton_reference_bug
SkeletonIK3D: Avoid holding hard pointers to Skeleton3D
2023-06-20 00:02:47 +02:00
Rémi Verschelde e4deaa2727
Merge pull request #76787 from RedworkDE/avoid-localvector-copy
Avoid making unnecessary copies of `LocalVector`
2023-06-20 00:01:55 +02:00
Rémi Verschelde c9c941e339
CI: Update static checks to black 23.3.0
And apply it to the codebase, removing empty lines at the start of blocks.
2023-06-19 23:33:02 +02:00
Ninni Pipping bbd4873eea Fix index in loading of `Array[Node]` 2023-06-19 23:19:38 +02:00
Rémi Verschelde cce100a840
Merge pull request #75459 from kleonc/node-fix-find-children
Fix recursive `Node.find_children`
2023-06-19 22:33:46 +02:00
smix8 f3a6e04f8b Fix potential crashes in navmesh bake geometry functions
Fixes potential crashes in navmesh geometry functions.
2023-06-19 20:58:36 +02:00
Rémi Verschelde ea5d02b582
Merge pull request #78438 from smix8/navagent_debug_z__4.x
Fix NavigationAgent2D path debug hidden behind canvas items
2023-06-19 15:51:16 +02:00
smix8 e3f9994d54 Fix NavigationAgent2D path debug hidden behind canvas items
Fixes NavigationAgent2D path debug hidden behind canvas items.
2023-06-19 15:43:35 +02:00
Dominik 'dreamsComeTrue' Jasiński 6e6e296502
Set correct RW locks in AnimatedTexture 2023-06-19 15:21:52 +02:00
Markus Sauermann 8cdab04d7f Fix that the focus-out notification got sent deferred
Currently the window receives a focus-out notification, directly after
it popup, because currently the signal is sent deferred.
The original intention was that the previously focused window must
receive a focus-out notification.
This change makes the notification more precise by only sending the
focus-out to the previously focused window.
2023-06-18 23:06:07 +02:00
Raul Santos 5373b67e2a
Respect returned bool from virtual process methods in SceneTree
SceneTree overrides the virtual `process` and `physics_process` methods
that it inherits from MainLoop. These methods return a boolean that
determines if the main loop should end.
The SceneTree was ignoring the returned boolean, so scripts inheriting
from SceneTree that override these methods and return true didn't exit
the main loop. Now the boolean is checked.
2023-06-18 20:45:58 +02:00