Commit Graph

52160 Commits

Author SHA1 Message Date
Rémi Verschelde
3cc78567d7
Merge pull request #73103 from Calinou/doc-font-get-string-size
Clarify `Font.get_string_size()` taking kerning into account
2023-02-13 09:11:21 +01:00
Rémi Verschelde
2615a99b3f
Merge pull request #73184 from anthonyec/fix-collide-shape-return-type
Fix PhysicsDirectSpaceState3D `collide_shape` return type
2023-02-13 09:09:12 +01:00
Silc Renew
045c8845c7 Add document about animation read-only props and state length 2023-02-13 14:16:40 +09:00
Fredia Huya-Kouadio
b53e9614b8 Fix the issue causing long-press on a selected node on the scene tree to trigger both the context menu and the rename functionality 2023-02-12 21:04:36 -08:00
Silc Renew
ae5dadc8d1 Refactor NodeTransition/OneShot to handle seek/filter correctly 2023-02-13 10:04:51 +09:00
kobewi
3542d24fda Fix HSV Rectangle Wheel values 2023-02-13 01:18:44 +01:00
Anthony Cossins
ae282e9b7d Fix return type for collide_shape to use PackedVector3Array 2023-02-12 23:32:13 +00:00
Rémi Verschelde
27b2260460
Merge pull request #73179 from akien-mga/sync-gamecontrollerdb
Sync controller mappings DB with SDL2 community repo
2023-02-12 22:35:27 +01:00
Rémi Verschelde
93fbd977c7
Merge pull request #73163 from j8r/add-PS3-controller-guide-button
Add PS3 controller guide button
2023-02-12 22:35:04 +01:00
Rémi Verschelde
e3b07bf7b8
Merge pull request #73178 from KoBeWi/tinder_for_types
Fix `tween_method()` type validation
2023-02-12 22:34:41 +01:00
Rémi Verschelde
49e8a2fb66
Merge pull request #73026 from SirUppyPancakes/sync-context-send
Implement GodotSynchronizationContext.Send
2023-02-12 22:34:18 +01:00
Rémi Verschelde
34cc5fc03f
Merge pull request #54034 from pkowal1982/fix_53878
Improve GDScript error for method call on null/previously freed instance
2023-02-12 22:33:49 +01:00
Yuri Sizov
3193efaf5a
Merge pull request #72671 from aXu-AP/code-editor-delete-lines-rewrite
Rework code editor's multiline operations
2023-02-13 00:31:27 +03:00
Rémi Verschelde
99ae2d5212
Sync controller mappings DB with SDL2 community repo
Synced with gabomdq/SDL_GameControllerDB@2e7bc45a45
2023-02-12 22:28:03 +01:00
Caleb Kemper
103cb4bee6 Implement GodotSynchronizationContext.Send 2023-02-12 14:12:09 -07:00
kobewi
17fe5c2b23 Fix tween_method() type validation 2023-02-12 22:08:25 +01:00
pkowal
be4d8a7b2e
Improve GDScript error for method call on null/previously freed instance
Fixes #53878.
2023-02-12 21:52:05 +01:00
Yuri Sizov
72c5b56d04
Merge pull request #73157 from akien-mga/surfacetool-commit-crash
Fix SurfaceTool crash with invalid bone/weight count
2023-02-12 22:40:42 +03:00
aXu-AP
bdfb10fb98 Rework code editor multiline operations
Fix bugs if 2 selections were on same line.
Fix bugs when selection ended at new line.
Make carets stay in place after operation and on undo.

Affects: delete lines, move lines, toggle comments, bookmarks and breakpoints.
2023-02-12 20:53:49 +02:00
Clay John
27af0f1413
Merge pull request #73151 from Withaust/master
Make present mode info message print only on change
2023-02-12 09:39:59 -08:00
Julien Reichardt
e926e1bb34
Add PS3 controller guide button 2023-02-12 16:46:11 +01:00
Fabio Alessandrelli
27fb53024b
Merge pull request #73161 from Faless/mp/4.x_fix_spawner_connect
[MP] Fix MultiplayerSpawner not connecting to child_entered_tree.
2023-02-12 16:38:07 +01:00
Fabio Alessandrelli
a77820ade0 [MP] Fix MultiplayerSpawner not connecting to child_entered_tree.
The connection used to happen during enter_tree, but this was causing
issues when setting the spawnable scenes from code.

The spawner now connects/disconnects to the signal during
add_spawnable_scene/clear_spawnable_scenes if the node is inside tree
and has a valid spawn_path.
2023-02-12 15:32:09 +01:00
Rémi Verschelde
77b415ab6d
Fix SurfaceTool crash with invalid bone/weight count
Fixes #53191.
2023-02-12 14:14:03 +01:00
Wiktor Kocielski
b66f3846b4 Make present mode info message print only on change
Styling fix
2023-02-12 16:08:11 +03:00
Rémi Verschelde
3fcd989972
Merge pull request #73150 from MmAaXx500/meshlib-remove
Round 2: Fix mesh library remove selected item menu option
2023-02-12 13:47:35 +01:00
MmAaXx500
aa9d2149e7 Round 2: Fix mesh library remove selected item menu option
Previous pr: #46435
Fixes: #45969
2023-02-12 11:39:55 +01:00
Rémi Verschelde
1d0e7f0222
Merge pull request #73147 from timothyqiu/more-capitalization
Add more property capitalizations
2023-02-12 11:24:56 +01:00
Rémi Verschelde
fd9f4d340b
Merge pull request #51789 from AndreaCatania/improve-mess-queu-failing
Improve error reporting when the Message Queue is out of Memory.
2023-02-12 10:46:29 +01:00
Rémi Verschelde
c51639bf0a
Merge pull request #73142 from timothyqiu/missing-period
Add missing period for sentences in classref
2023-02-12 10:45:54 +01:00
Rémi Verschelde
de31545f64
Merge pull request #73137 from Geometror/graphedit-hotzone-snapping-fix
Fix GraphEdit port hotzone snapping
2023-02-12 10:43:25 +01:00
Rémi Verschelde
c3a04f71fd
Merge pull request #73136 from clayjohn/LightmapGI-exr
Set Default compression to VRAM uncompressed for LightmapGI
2023-02-12 10:35:58 +01:00
Haoyu Qiu
4e36fc9777 Add more property capitalizations
* glTF
* LODs (plural form of LOD)
* Skeleton modification algorithms: CCDIK and FABRIK
2023-02-12 15:25:39 +08:00
Haoyu Qiu
cc384a8228 Add missing period for sentences in classref 2023-02-12 11:39:14 +08:00
Hendrik Brucker
3aab79914c Fix GraphEdit port hotzone snapping 2023-02-12 01:31:58 +01:00
clayjohn
340c3b84fd Set Default compression to VRAM uncompressed for LightmapGI
This increases the speed to be near instant and removes the perceived lightmap bake speed regression

We need to investigate the speed and quality issues with BPTC and re-enable compression when we can
2023-02-11 16:26:09 -08:00
AndreaCatania
02f2107620
Improve error reporting when the Message Queue is out of Memory.
The function `statistics()`, called when the MessageQueue is out of memory,
will still use the MessageQueue so it crashes.
Moving the error above will improve the behavior since the developer will
find the crash reasons and the instruction on how to fix it.
2023-02-11 22:45:14 +01:00
Rémi Verschelde
a4c2d8dc7a
Merge pull request #73059 from akien-mga/corn-flakes
CI: Remove flaky packages.microsoft.com Ubuntu repository
2023-02-11 22:06:01 +01:00
Rémi Verschelde
cb2e73d578
Merge pull request #73033 from akien-mga/gdscript-fix-gd4-renames-build
Clean up ProjectConverter3To4 architecture, move renames map to separate file
2023-02-11 22:05:38 +01:00
Rémi Verschelde
8f46656ae4
Merge pull request #72316 from 0xafbf/component-wise-minmax
Added component-wise `min` and `max` functions for vectors
2023-02-11 22:05:12 +01:00
Rémi Verschelde
bc08b48b6a
Merge pull request #73119 from akien-mga/math-posmod-no-div0
Math: Prevent division by zero in posmod
2023-02-11 22:04:48 +01:00
Rémi Verschelde
9f7744ee0e
Merge pull request #46435 from Hassan-A/MeshLibrary-RemoveItem-Fix
Fix mesh library remove selected item menu option
2023-02-11 22:04:25 +01:00
Rémi Verschelde
5ba53d0b36
Merge pull request #71740 from Jummit/dict-array-missing-types
Support signals and callables in exposed dictionaries
2023-02-11 22:04:02 +01:00
Rémi Verschelde
9075d5e932
Merge pull request #73120 from TokageItLab/fix-transition-reset-fade
Fix remaining fade doesn't clear when reset in AnimationNodeTransition
2023-02-11 22:03:35 +01:00
Rémi Verschelde
775f460995
Merge pull request #73117 from TokageItLab/fix-nodeoneshot-fadeout
Fix NodeOneShot fade-out doesn't blend animations correctly
2023-02-11 22:03:10 +01:00
Rémi Verschelde
612533da80
Merge pull request #73112 from TokageItLab/more-animation-docs
Completion of parameters not described in some animation resources
2023-02-11 22:02:47 +01:00
Rémi Verschelde
b601f7959b
Merge pull request #73106 from YuriSizov/editor-help-theming-2000
Improve EditorHelp theming and make font size settings work
2023-02-11 22:01:20 +01:00
Yuri Sizov
c7d5596955
Merge pull request #71940 from RuthgerD/nullptrfixup
Fix nullptr dereference in AnimationTimelineEdit
2023-02-11 23:42:22 +03:00
Haz
189acbee60
Fix mesh library remove selected item menu option
Fixes #45969.
2023-02-11 21:40:50 +01:00
Andrés Botero
a90e151b2a Added component-wise min and max functions for vectors 2023-02-11 15:03:11 -05:00